Player Matchup

Zeus
Zeus
FpsRicho666
Zeus
Level 160
God Stats
1W - 0L
1,581 SR
Queue Stats
21W - 24L
1,664 Elo+
Party 2
Chiron
Chiron
LegendaryDante
Chiron
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 253L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
RogueSimulant
Ratatoskr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,900 Elo+
Party 2
Apollo
Apollo
Therenas
Apollo
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
239W - 142L
1,651 Elo+
Solo
Ymir
Ymir
meriung
Ymir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 29L
1,728 Elo+
Solo
Team Averages
Level 120
1,516 SR
1,689 Elo+

VS

Team Averages
Level 116
1,393 SR
1,594 Elo+
Sol
Sol
Badcrevette
Sol
Level 147
God Stats
21W - 34L
1,292 SR
Queue Stats
1,947W - 1,986L
1,617 Elo+
Party 1
Izanami
Izanami
Dark_Econ
Izanami
Level 157
God Stats
6W - 17L
1,124 SR
Queue Stats
1,528W - 1,597L
1,616 Elo+
Party 1
Anubis
Anubis
GodlyBonk
Anubis
Level 110
God Stats
1W - 3L
1,588 SR
Queue Stats
254W - 243L
1,462 Elo+
Solo
Hades
Hades
Terminatum
Hades
Level 66
God Stats
12W - 16L
1,464 SR
Queue Stats
493W - 518L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
jerry678
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
13,043
725
34,844
10,718
4,706
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 4 / 8
12,518
695
13,906
14,416
5,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
RogueSimulant
Ratatoskr
20
2 / 5 / 11
13,670
759
10,003
21,356
18,759
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Apollo
Therenas
Apollo
20
4 / 6 / 8
12,689
705
14,359
21,436
8,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
meriung
Ymir
19
2 / 6 / 14
12,447
692
8,194
23,908
26,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 17
12,072
671
23,675
25,082
16,238
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Dark_Econ
Izanami
20
12 / 7 / 9
13,578
754
22,751
16,972
7,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
GodlyBonk
Anubis
20
3 / 3 / 20
12,343
686
12,103
10,754
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
19
5 / 1 / 16
12,658
703
7,749
15,148
16,126
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
jerry678
Kuzenbo
17
2 / 6 / 19
11,265
626
9,578
24,868
34,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
20
Kills
25
25
Deaths
21
51
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
4
17
2.88
L
Izanami
Dark_Econ
Izanami
12
7
9
2.36
W
6
4
10
2.75
L
Anubis
GodlyBonk
Anubis
3
3
20
4.33
W
6
4
8
2.5
W
Ratatoskr
RogueSimulant
Ratatoskr
2
5
11
1.5
L
Hades
5
1
16
13
W
Apollo
Therenas
Apollo
4
6
8
1.33
L
Kuzenbo
jerry678
Kuzenbo
2
6
19
1.92
W
Ymir
meriung
Ymir
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,306
Damage
75,856
91,834
Taken
92,824
64,798
Mitigated
80,400
36,333
Healing
37,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,675
3,148
4,262
11,206
25,082
16,238
1,162
7,897
17,185
39,808
0
L
Izanami
Dark_Econ
Izanami
22,751
14,548
1,584
2,071
16,972
7,492
4,751
8,960
8,012
0
41,742
W
34,844
2,176
0
0
10,718
4,706
527
6,013
4,705
70,761
0
L
Anubis
GodlyBonk
Anubis
12,103
517
1,814
1,845
10,754
5,963
819
7,101
3,653
43,707
0
W
13,906
6,393
6,009
4,206
14,416
5,673
2,227
10,648
3,718
0
29,893
W
Ratatoskr
RogueSimulant
Ratatoskr
10,003
1,953
3,864
5,520
21,356
18,759
490
11,608
9,748
0
24,933
L
Hades
7,749
126
4,142
7,132
15,148
16,126
593
6,657
8,491
24,538
0
W
Apollo
Therenas
Apollo
14,359
8,765
1,766
8,754
21,436
8,995
2,253
14,079
7,357
0
43,503
L
Kuzenbo
jerry678
Kuzenbo
9,578
1,848
1,121
2,494
24,868
34,581
364
12,423
12,445
13,829
0
W
Ymir
meriung
Ymir
8,194
940
2,749
3,465
23,908
26,665
85
10,708
13,200
20,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,367
Gold Earned
61,916
209
Minions Killed
173
0
Camps Cleared
0
1,526,559
Distance Traveled
1,485,791
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,072
671
22
1
0
300,947
0
L
Izanami
13,578
754
46
3
0
246,794
1
W
Zeus
13,043
725
59
3
0
308,577
0
L
Anubis
12,343
686
59
3
0
283,666
2
W
Chiron
12,518
695
39
2
0
285,752
0
W
Ratatoskr
13,670
759
32
2
0
339,280
3
L
Hades
12,658
703
42
2
0
364,094
4
W
Apollo
12,689
705
54
3
0
288,750
0
L
Kuzenbo
11,265
626
4
0
0
290,290
0
W
Ymir
12,447
692
25
1
0
304,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role