Player Matchup

Kuzenbo
Kuzenbo
CapitateSmile
Kuzenbo
Level 142
God Stats
9W - 10L
1,500 SR
Queue Stats
184W - 159L
1,531 Elo+
Party 2
Tiamat
Tiamat
LonelyZombie
Tiamat
Level 144
God Stats
22W - 16L
1,657 SR
Queue Stats
362W - 326L
1,583 Elo+
Party 2
Achilles
Achilles
OG SS3
Achilles
Level 65
God Stats
7W - 1L
1,570 SR
Queue Stats
149W - 121L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ianweatherford
Tsukuyomi
Level 138
God Stats
8W - 5L
1,626 SR
Queue Stats
231W - 222L
1,621 Elo+
Party 1
Neith
Neith
oOoDarling
Neith
Level 160
God Stats
1W - 1L
1,702 SR
Queue Stats
12W - 12L
1,551 Elo+
Solo
Team Averages
Level 130
1,611 SR
1,567 Elo+

VS

Team Averages
Level 74
1,675 SR
1,441 Elo+
Neith
Neith
BOOSHxo
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,426 Elo+
Solo
Nike
Nike
BRENDA AUDITORE
Nike
Level 149
God Stats
0W - 1L
1,912 SR
Queue Stats
1W - 7L
1,132 Elo+
Party 3
Anubis
Anubis
EspecTro657
Anubis
Level 26
God Stats
1W - 1L
1,631 SR
Queue Stats
4W - 10L
1,475 Elo+
Party 3
Mercury
Mercury
YagaLymps
Mercury
Level 28
God Stats
13W - 13L
1,616 SR
Queue Stats
280W - 270L
1,599 Elo+
Solo
Bacchus
Bacchus
mariobrosluis
Bacchus
Level 67
God Stats
0W - 1L
1,716 SR
Queue Stats
28W - 27L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 1 / 14
7,827
712
6,647
11,734
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
16
7 / 0 / 12
9,574
870
10,600
7,479
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
OG SS3
Achilles
15
4 / 1 / 9
8,743
795
6,754
7,741
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ianweatherford
Tsukuyomi
16
7 / 1 / 11
9,719
884
11,156
6,468
3,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
14
3 / 3 / 14
8,278
753
5,063
6,889
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOOSHxo
Neith
14
0 / 1 / 1
6,799
618
6,330
6,119
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 2
6,919
629
5,719
11,670
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
0 / 8 / 2
6,205
564
5,091
9,955
3,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
YagaLymps
Mercury
13
3 / 3 / 1
7,771
706
5,084
10,090
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
12
2 / 6 / 0
7,278
662
7,415
11,298
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
22
Kills
6
6
Deaths
22
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
BOOSHxo
Neith
0
1
1
0.5
L
1
4
2
0.5
W
Kuzenbo
1
1
14
8
L
Anubis
0
8
2
0.13
W
Tiamat
7
0
12
13
W
Achilles
OG SS3
Achilles
4
1
9
8.5
L
Mercury
YagaLymps
Mercury
3
3
1
1.17
W
Tsukuyomi
ianweatherford
Tsukuyomi
7
1
11
12.5
L
Bacchus
2
6
0
0.33
W
Neith
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
29,639
40,311
Taken
49,132
29,316
Mitigated
25,886
8,504
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BOOSHxo
Neith
6,330
1,667
0
2,426
6,119
2,492
105
1,437
4,657
0
27,574
L
5,719
896
0
1,194
11,670
6,467
0
4,860
6,682
0
19,491
W
Kuzenbo
6,647
1,849
0
262
11,734
10,089
446
5,815
5,856
22,970
0
L
Anubis
5,091
116
317
1,579
9,955
3,922
0
3,541
6,238
10,908
0
W
Tiamat
10,600
1,229
0
1,832
7,479
7,529
108
2,721
4,683
31,929
0
W
Achilles
OG SS3
Achilles
6,754
1,980
0
718
7,741
5,848
0
2,966
4,725
0
23,564
L
Mercury
YagaLymps
Mercury
5,084
578
0
766
10,090
3,332
0
3,030
6,910
0
26,799
W
Tsukuyomi
ianweatherford
Tsukuyomi
11,156
3,731
0
3,801
6,468
3,310
65
1,077
5,291
0
31,662
L
Bacchus
7,415
991
647
1,192
11,298
9,673
0
4,251
6,794
17,157
0
W
Neith
5,063
1,952
0
1,891
6,889
2,540
2,037
318
6,450
0
16,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
34,972
223
Minions Killed
215
11
Camps Cleared
5
1,096,508
Distance Traveled
903,006
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,799
618
67
6
0
184,061
0
L
Nike
6,919
629
39
4
0
185,376
0
W
Kuzenbo
7,827
712
36
3
1
215,279
1
L
Anubis
6,205
564
19
2
0
150,449
0
W
Tiamat
9,574
870
62
6
2
213,113
3
W
Achilles
8,743
795
42
4
6
245,387
5
L
Mercury
7,771
706
49
4
5
204,684
4
W
Tsukuyomi
9,719
884
48
4
2
240,006
1
L
Bacchus
7,278
662
41
4
0
178,436
2
W
Neith
8,278
753
35
3
0
182,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role