Player Matchup

Rama
Rama
IAmSector
Rama
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
359W - 339L
1,510 Elo+
Party 2
Anubis
Anubis
KingCowNat
Anubis
Level 126
God Stats
15W - 5L
1,557 SR
Queue Stats
925W - 897L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nunij
Tsukuyomi
Level 146
God Stats
1W - 1L
1,283 SR
Queue Stats
150W - 133L
1,518 Elo+
Solo
Aphrodite
Aphrodite
S55pectrum
Aphrodite
Level 86
God Stats
10W - 7L
1,446 SR
Queue Stats
445W - 427L
1,471 Elo+
Party 2
Nox
Nox
特别菜的小美
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,457 SR
1,506 Elo+

VS

Team Averages
Level 85
1,631 SR
1,641 Elo+
Osiris
Osiris
Chubbathy
Osiris
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 224L
1,526 Elo+
Party 1
Sobek
Sobek
CupboardKiller
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,736 Elo+
Party 3
Thanatos
Thanatos
Darky
Thanatos
Level 149
God Stats
1W - 1L
1,507 SR
Queue Stats
15W - 11L
1,700 Elo+
Party 3
Baba Yaga
Baba Yaga
TH3MAC
Baba Yaga
Level 86
God Stats
2W - 1L
1,826 SR
Queue Stats
170W - 149L
1,508 Elo+
Party 1
Rama
Rama
absolutefool
Rama
Level 64
God Stats
1W - 1L
1,822 SR
Queue Stats
5W - 2L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
7 / 5 / 6
11,563
609
15,294
19,031
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
KingCowNat
Anubis
18
6 / 2 / 6
12,158
640
12,364
11,920
5,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Nunij
Tsukuyomi
16
5 / 5 / 7
10,428
549
11,580
17,490
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
S55pectrum
Aphrodite
16
5 / 5 / 11
10,784
568
6,393
12,136
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 4
11,974
630
9,988
7,914
4,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chubbathy
Osiris
14
1 / 5 / 1
8,601
453
3,683
13,330
10,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 10
8,823
464
7,712
20,434
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Darky
Thanatos
16
6 / 5 / 6
10,246
539
14,265
19,136
7,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
TH3MAC
Baba Yaga
14
0 / 8 / 5
8,462
445
7,282
12,629
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 4 / 4
10,663
561
10,997
12,570
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
28
Kills
18
18
Deaths
28
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chubbathy
Osiris
1
5
1
0.3
L
2
6
10
1.17
L
Thanatos
Darky
Thanatos
6
5
6
1.8
W
Rama
7
5
6
2
W
Anubis
KingCowNat
Anubis
6
2
6
4.5
W
Tsukuyomi
Nunij
Tsukuyomi
5
5
7
1.7
W
Aphrodite
S55pectrum
Aphrodite
5
5
11
2.1
L
Baba Yaga
TH3MAC
Baba Yaga
0
8
5
0.31
L
9
4
4
2.75
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,619
Damage
43,939
68,491
Taken
78,099
34,279
Mitigated
44,261
34,149
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chubbathy
Osiris
3,683
659
0
3,365
13,330
10,085
0
8,715
4,615
0
42,524
L
7,712
424
0
4,205
20,434
17,289
0
8,210
12,224
24,747
0
L
Thanatos
Darky
Thanatos
14,265
5,360
0
16,124
19,136
7,726
0
4,889
14,247
0
70,846
W
Rama
15,294
12,108
0
8,680
19,031
7,162
4,328
4,979
13,958
206
83,928
W
Anubis
KingCowNat
Anubis
12,364
390
0
7,281
11,920
5,911
619
3,144
8,500
88,844
0
W
Tsukuyomi
Nunij
Tsukuyomi
11,580
2,160
0
6,149
17,490
6,442
670
2,523
14,810
0
64,481
W
Aphrodite
S55pectrum
Aphrodite
6,393
1,311
3,329
5,403
12,136
10,326
289
3,106
8,974
27,515
0
L
Baba Yaga
TH3MAC
Baba Yaga
7,282
756
0
1,484
12,629
4,757
0
4,602
8,027
49,600
0
L
10,997
8,215
0
3,739
12,570
4,404
0
2,535
10,035
0
60,299
W
9,988
887
0
3,307
7,914
4,438
1,437
659
7,255
77,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,907
Gold Earned
46,795
602
Minions Killed
462
0
Camps Cleared
0
1,829,673
Distance Traveled
1,701,781
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,601
453
104
5
0
274,520
4
L
Sobek
8,823
464
33
2
0
380,284
2
L
Thanatos
10,246
539
113
6
0
387,508
6
W
Rama
11,563
609
141
7
0
324,145
2
W
Anubis
12,158
640
169
9
0
359,098
8
W
Tsukuyomi
10,428
549
106
6
0
391,203
6
W
Aphrodite
10,784
568
34
2
0
388,981
6
L
Baba Yaga
8,462
445
98
5
0
333,931
1
L
Rama
10,663
561
114
6
0
325,538
3
W
Nox
11,974
630
152
8
0
366,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role