Player Matchup

Fenrir
Fenrir
ExpertCrab4
Fenrir
Level 49
God Stats
1W - 3L
1,258 SR
Queue Stats
466W - 611L
1,283 Elo+
Party 2
Nike
Nike
GustCost
Nike
Level 48
God Stats
6W - 6L
1,498 SR
Queue Stats
198W - 261L
1,275 Elo+
Party 2
Neith
Neith
NickiVicki29
Neith
Level 29
God Stats
45W - 70L
1,473 SR
Queue Stats
241W - 314L
1,393 Elo+
Party 1
Yemoja
Yemoja
The__Nole
Yemoja
Level 59
God Stats
54W - 86L
1,250 SR
Queue Stats
151W - 190L
1,300 Elo+
Party 1
Merlin
Merlin
heitbern
Merlin
Level 29
God Stats
13W - 21L
1,375 SR
Queue Stats
455W - 544L
1,299 Elo+
Party 2
Team Averages
Level 43
1,371 SR
1,310 Elo+

VS

Team Averages
Level 56
1,410 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
CRIMNAL303
Tsukuyomi
Level 62
God Stats
9W - 10L
1,474 SR
Queue Stats
32W - 47L
1,363 Elo+
Party 4
Medusa
Medusa
GorrilaGlue2000
Medusa
Level 78
God Stats
1W - 2L
1,154 SR
Queue Stats
128W - 127L
1,350 Elo+
Party 3
Hades
Hades
Liberator77
Hades
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Whiz_AJ
Xing Tian
Level 86
God Stats
6W - 7L
1,410 SR
Queue Stats
163W - 137L
1,485 Elo+
Party 3
Osiris
Osiris
pimp_sauce1705
Osiris
Level 28
God Stats
12W - 8L
1,513 SR
Queue Stats
85W - 118L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 3 / 3
7,203
515
3,248
10,315
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
13
1 / 4 / 1
6,616
473
7,483
12,468
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
6,516
465
3,330
7,458
2,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
The__Nole
Yemoja
1
0 / 0 / 0
4,149
296
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
heitbern
Merlin
12
3 / 1 / 2
6,928
495
5,831
4,986
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CRIMNAL303
Tsukuyomi
14
1 / 3 / 4
7,873
562
5,081
9,050
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
7,329
524
4,045
6,928
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 1
7,360
526
2,971
6,623
2,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Whiz_AJ
Xing Tian
11
2 / 2 / 3
7,251
518
3,980
11,794
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 0
8,011
572
7,973
12,165
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
11
11
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CRIMNAL303
Tsukuyomi
1
3
4
1
L
Fenrir
4
3
3
1.83
W
2
2
1
1.25
L
Nike
1
4
1
0.38
W
2
2
1
1.25
L
0
3
0
0
L
Yemoja
The__Nole
Yemoja
0
0
0
0
W
Xing Tian
Whiz_AJ
Xing Tian
2
2
3
1.75
L
Merlin
heitbern
Merlin
3
1
2
4
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,892
Damage
24,050
35,227
Taken
46,560
13,677
Mitigated
22,683
11,164
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CRIMNAL303
Tsukuyomi
5,081
1,931
624
3,718
9,050
3,073
214
1,047
8,003
0
48,364
L
Fenrir
3,248
345
0
3,445
10,315
3,375
0
3,338
6,977
0
27,047
W
4,045
1,655
0
3,446
6,928
2,438
850
59
6,869
0
33,667
L
Nike
7,483
1,893
0
4,221
12,468
6,325
274
0
12,468
0
38,200
W
2,971
117
114
2,468
6,623
2,430
621
1,782
4,841
32,791
0
L
3,330
669
111
2,685
7,458
2,341
0
1,250
6,208
0
37,748
L
Yemoja
The__Nole
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Whiz_AJ
Xing Tian
3,980
498
0
2,191
11,794
6,328
314
2,295
9,499
26,588
0
L
Merlin
heitbern
Merlin
5,831
835
0
702
4,986
1,636
470
2,363
2,623
32,957
0
W
7,973
3,157
0
5,200
12,165
8,414
356
648
11,517
0
38,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
37,824
258
Minions Killed
365
0
Camps Cleared
0
1,002,616
Distance Traveled
1,379,479
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,873
562
109
8
0
320,259
0
L
Fenrir
7,203
515
59
4
0
228,732
3
W
Medusa
7,329
524
75
5
0
228,661
4
L
Nike
6,616
473
66
5
0
248,724
5
W
Hades
7,360
526
69
5
0
260,928
2
L
Neith
6,516
465
72
5
0
269,917
4
L
Yemoja
4,149
296
0
0
0
27,559
1
W
Xing Tian
7,251
518
42
3
0
289,987
1
L
Merlin
6,928
495
61
4
0
227,684
1
W
Osiris
8,011
572
70
5
0
279,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role