Player Matchup

Terra
Terra
FadedTactical
Terra
Level 89
God Stats
1W - 1L
1,772 SR
Queue Stats
137W - 112L
1,510 Elo+
Party 1
Set
Set
OxKai23
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,431 Elo+
Solo
Tiamat
Tiamat
Psychologicalx_
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,514 Elo+
Party 1
Mercury
Mercury
RandomPerson827
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,247 Elo+
Solo
Chernobog
Chernobog
twizzwizz2912
Chernobog
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 63L
1,538 Elo+
Party 1
Team Averages
Level 32
1,554 SR
1,448 Elo+

VS

Team Averages
Level 22
1,644 SR
1,446 Elo+
Arachne
Arachne
DecotaWisdom
Arachne
Level 28
God Stats
7W - 1L
1,743 SR
Queue Stats
14W - 6L
1,431 Elo+
Party 2
Ares
Ares
KEITHOMATIC5000
Ares
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 21L
1,291 Elo+
Party 3
Vamana
Vamana
SmoochAndLove
Vamana
Level 19
God Stats
3W - 0L
1,882 SR
Queue Stats
107W - 104L
1,545 Elo+
Party 3
Anubis
Anubis
TRexx2014
Anubis
Level 29
God Stats
9W - 4L
1,649 SR
Queue Stats
10W - 6L
1,431 Elo+
Party 2
Medusa
Medusa
lbstack
Medusa
Level 18
God Stats
8W - 6L
1,447 SR
Queue Stats
28W - 27L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
10,135
507
14,593
16,949
13,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
11
1 / 10 / 3
8,072
404
1,013
12,337
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 9 / 1
8,627
431
2,845
13,347
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
4 / 10 / 4
10,655
533
10,880
22,375
7,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
twizzwizz2912
Chernobog
13
2 / 12 / 3
8,708
435
11,728
19,052
6,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DecotaWisdom
Arachne
17
9 / 2 / 10
11,670
584
10,991
13,036
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 13
9,227
461
4,124
10,265
8,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 2 / 7
11,054
553
8,592
15,980
17,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
TRexx2014
Anubis
19
16 / 0 / 9
13,009
650
17,682
13,888
9,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lbstack
Medusa
18
14 / 3 / 9
11,807
590
23,551
18,495
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
10
Kills
44
44
Deaths
10
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
DecotaWisdom
Arachne
9
2
10
7
L
1
3
3
0.83
W
1
3
13
2.5
L
Set
1
10
3
0.25
L
2
9
1
0.28
L
4
10
4
0.6
W
4
2
7
3.75
W
Anubis
TRexx2014
Anubis
16
0
9
20.5
W
Medusa
lbstack
Medusa
14
3
9
6.17
L
Chernobog
twizzwizz2912
Chernobog
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,059
Damage
64,940
84,060
Taken
71,664
35,524
Mitigated
51,406
11,449
Healing
31,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DecotaWisdom
Arachne
10,991
7,234
0
4,161
13,036
8,242
2,771
2,055
10,981
0
80,769
L
14,593
1,260
628
4,345
16,949
13,183
0
3,961
12,639
54,955
0
W
4,124
138
108
962
10,265
8,496
739
2,973
7,292
14,644
0
L
Set
1,013
815
0
63
12,337
3,385
0
4,735
7,527
0
13,202
L
2,845
489
0
728
13,347
5,306
0
4,924
8,423
24,607
0
L
10,880
5,139
18
2,928
22,375
7,231
0
6,209
16,066
0
56,962
W
8,592
3,265
0
6,800
15,980
17,054
3,827
4,648
11,332
0
49,263
W
Anubis
TRexx2014
Anubis
17,682
1,124
0
9,636
13,888
9,176
1,119
3,701
10,187
86,952
0
W
Medusa
lbstack
Medusa
23,551
10,981
0
10,089
18,495
8,438
3,223
4,061
14,434
0
91,755
L
Chernobog
twizzwizz2912
Chernobog
11,728
6,034
0
2,739
19,052
6,419
0
1,977
17,007
0
38,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,197
Gold Earned
56,767
299
Minions Killed
486
0
Camps Cleared
0
1,686,661
Distance Traveled
1,751,691
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,670
584
95
5
0
371,313
4
L
Terra
10,135
507
97
5
0
344,338
0
W
Ares
9,227
461
27
1
0
364,756
0
L
Set
8,072
404
30
2
0
343,893
1
L
Tiamat
8,627
431
33
2
0
279,084
0
L
Mercury
10,655
533
89
4
0
395,014
0
W
Vamana
11,054
553
110
6
0
352,393
1
W
Anubis
13,009
650
144
7
0
345,403
4
W
Medusa
11,807
590
110
6
0
317,826
0
L
Chernobog
8,708
435
50
3
0
324,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role