Player Matchup

Fenrir
Fenrir
BaAked10420
Fenrir
Level 89
God Stats
3W - 12L
1,379 SR
Queue Stats
284W - 304L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Blood or G
Jormungandr
Level 67
God Stats
10W - 12L
1,585 SR
Queue Stats
321W - 277L
1,535 Elo+
Solo
Merlin
Merlin
DeepemDown90
Merlin
Level 86
God Stats
141W - 144L
1,412 SR
Queue Stats
1,090W - 1,141L
1,452 Elo+
Solo
Anhur
Anhur
ThaLegend2113
Anhur
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 205L
1,395 Elo+
Party 2
Amaterasu
Amaterasu
burqueboi84
Amaterasu
Level 128
God Stats
15W - 15L
1,579 SR
Queue Stats
182W - 194L
1,422 Elo+
Party 2
Team Averages
Level 91
1,491 SR
1,453 Elo+

VS

Team Averages
Level 108
1,510 SR
1,537 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AkhoSeb22
Medusa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
LaikaQc
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 168L
1,538 Elo+
Party 1
Bellona
Bellona
WaxSmoker
Bellona
Level 156
God Stats
1W - 0L
1,441 SR
Queue Stats
29W - 33L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
giv-er-dat-luh
Baron Samedi
Level 86
God Stats
71W - 68L
1,607 SR
Queue Stats
541W - 523L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 3 / 2
10,653
968
9,708
10,806
5,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Blood or G
Jormungandr
16
1 / 5 / 4
10,122
920
13,283
17,483
19,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
16
1 / 5 / 3
10,198
927
21,943
11,503
4,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 4 / 4
10,104
919
8,504
9,483
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
burqueboi84
Amaterasu
16
1 / 4 / 3
10,171
925
10,422
18,981
16,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

180

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 2 / 14
10,465
951
10,769
11,809
7,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
AkhoSeb22
Medusa
16
2 / 1 / 12
10,421
947
11,548
11,481
5,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
LaikaQc
Sylvanus
17
1 / 0 / 16
11,359
1,033
8,702
16,848
18,030
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
WaxSmoker
Bellona
18
10 / 2 / 10
12,585
1,144
14,608
17,766
17,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
giv-er-dat-luh
Baron Samedi
18
6 / 2 / 12
11,948
1,086
15,801
10,842
5,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
7
Kills
21
21
Deaths
7
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
14
4.5
W
Medusa
AkhoSeb22
Medusa
2
1
12
8
L
Fenrir
4
3
2
1.67
L
Jormungandr
Blood or G
Jormungandr
1
5
4
0.6
L
Merlin
1
5
3
0.5
W
Sylvanus
LaikaQc
Sylvanus
1
0
16
9
L
0
4
4
0.5
W
Bellona
WaxSmoker
Bellona
10
2
10
7.5
L
Amaterasu
burqueboi84
Amaterasu
1
4
3
0.63
W
Baron Samedi
giv-er-dat-luh
Baron Samedi
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,860
Damage
61,428
68,256
Taken
68,746
49,750
Mitigated
53,743
12,286
Healing
26,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,769
315
1,919
2,515
11,809
7,087
0
6,639
5,045
28,317
0
W
Medusa
AkhoSeb22
Medusa
11,548
5,616
441
1,407
11,481
5,237
0
7,331
4,075
0
25,018
L
Fenrir
9,708
1,678
0
503
10,806
5,210
0
7,158
3,598
0
16,395
L
Jormungandr
Blood or G
Jormungandr
13,283
1,701
414
486
17,483
19,708
0
10,139
7,069
33,505
0
L
Merlin
21,943
899
865
524
11,503
4,566
0
5,474
5,954
43,242
0
W
Sylvanus
LaikaQc
Sylvanus
8,702
1,589
6,343
5,326
16,848
18,030
0
8,638
8,135
11,714
0
L
8,504
4,342
486
2,114
9,483
3,785
0
4,095
5,263
0
35,416
W
Bellona
WaxSmoker
Bellona
14,608
4,990
0
914
17,766
17,995
0
7,552
10,014
0
30,877
L
Amaterasu
burqueboi84
Amaterasu
10,422
4,393
757
6,137
18,981
16,481
0
8,406
10,430
0
27,378
W
Baron Samedi
giv-er-dat-luh
Baron Samedi
15,801
903
4,321
2,830
10,842
5,394
0
5,066
5,744
43,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,248
Gold Earned
56,778
209
Minions Killed
188
10
Camps Cleared
3
1,043,605
Distance Traveled
1,005,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,465
951
39
4
1
219,714
0
W
Medusa
10,421
947
37
3
0
174,950
0
L
Fenrir
10,653
968
17
2
2
214,871
0
L
Jormungandr
10,122
920
36
3
1
208,935
0
L
Merlin
10,198
927
54
5
4
213,580
0
W
Sylvanus
11,359
1,033
4
0
0
188,148
0
L
Anhur
10,104
919
60
5
0
174,372
0
W
Bellona
12,585
1,144
40
4
2
225,751
0
L
Amaterasu
10,171
925
42
4
3
231,847
0
W
Baron Samedi
11,948
1,086
68
6
0
197,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role