Player Matchup

Cerberus
Cerberus
Chris4Carry2
Cerberus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 19L
1,832 Elo+
Party 1
Horus
Horus
ElMaderota
Horus
Level 154
God Stats
215W - 178L
1,574 SR
Queue Stats
259W - 239L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
ScoochsPizza13
Kukulkan
Level 9
God Stats
4W - 2L
1,774 SR
Queue Stats
23W - 9L
1,866 Elo+
Party 1
Ao Kuang
Ao Kuang
jayomullen71
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,886 Elo+
Party 1
Artemis
Artemis
todoroki175
Artemis
Level 25
God Stats
52W - 57L
1,540 SR
Queue Stats
55W - 60L
1,556 Elo+
Solo
Team Averages
Level 43
1,578 SR
1,746 Elo+

VS

Team Averages
Level 27
1,640 SR
1,627 Elo+
Baron Samedi
Baron Samedi
Da fat don
Baron Samedi
Level 12
God Stats
1W - 0L
1,804 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
IdealDogFan
Arachne
Level 63
God Stats
5W - 0L
1,574 SR
Queue Stats
56W - 58L
1,695 Elo+
Party 2
Tiamat
Tiamat
UnequivocallyCha
Tiamat
Level 25
God Stats
23W - 23L
1,532 SR
Queue Stats
82W - 61L
1,570 Elo+
Solo
Xbalanque
Xbalanque
Yacet
Xbalanque
Level 6
God Stats
9W - 13L
1,602 SR
Queue Stats
13W - 16L
1,679 Elo+
Party 2
Geb
Geb
grag12345
Geb
Level 29
God Stats
15W - 9L
1,686 SR
Queue Stats
125W - 111L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chris4Carry2
Cerberus
19
9 / 4 / 14
13,365
1,114
23,534
23,829
20,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
19
4 / 6 / 21
12,814
1,068
17,506
24,613
27,750
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
8 / 9 / 17
13,547
1,129
30,446
18,957
7,777
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
jayomullen71
Ao Kuang
16
2 / 11 / 7
10,627
886
5,740
24,080
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
todoroki175
Artemis
18
7 / 11 / 13
12,476
1,040
19,783
23,700
9,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

47

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da fat don
Baron Samedi
20
18 / 5 / 10
15,659
1,305
38,386
23,365
10,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Arachne
IdealDogFan
Arachne
19
15 / 6 / 8
14,714
1,226
26,167
19,245
5,999
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 10 / 16
12,341
1,028
20,598
17,740
13,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Yacet
Xbalanque
18
1 / 7 / 13
11,220
935
10,029
21,834
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 2 / 26
12,892
1,074
11,494
20,436
18,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
114
30
Kills
41
41
Deaths
30
72
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chris4Carry2
Cerberus
9
4
14
4
W
Baron Samedi
Da fat don
Baron Samedi
18
5
10
4.6
L
Horus
4
6
21
2.42
W
Arachne
IdealDogFan
Arachne
15
6
8
3.17
L
Kukulkan
8
9
17
1.83
W
4
10
16
1.2
W
Xbalanque
Yacet
Xbalanque
1
7
13
1.07
W
3
2
26
8
L
Ao Kuang
jayomullen71
Ao Kuang
2
11
7
0.5
L
Artemis
todoroki175
Artemis
7
11
13
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,009
Damage
106,674
115,179
Taken
102,620
74,473
Mitigated
54,720
22,593
Healing
28,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chris4Carry2
Cerberus
23,534
1,157
0
10,204
23,829
20,435
0
16,566
7,263
49,011
0
W
Baron Samedi
Da fat don
Baron Samedi
38,386
3,086
5,203
9,253
23,365
10,038
0
14,155
9,210
74,901
0
L
Horus
17,506
7,841
1,613
3,534
24,613
27,750
0
13,139
11,474
0
29,358
W
Arachne
IdealDogFan
Arachne
26,167
18,820
0
5,130
19,245
5,999
0
10,166
9,079
0
37,372
L
Kukulkan
30,446
3,714
0
447
18,957
7,777
0
11,764
7,193
55,977
0
W
20,598
1,977
0
1,727
17,740
13,262
0
9,445
8,295
38,650
0
W
Xbalanque
Yacet
Xbalanque
10,029
6,197
0
3,035
21,834
6,436
0
14,398
7,436
0
22,877
W
11,494
1,335
0
4,457
20,436
18,985
0
11,556
8,880
15,634
0
L
Ao Kuang
jayomullen71
Ao Kuang
5,740
1,425
0
3,358
24,080
9,101
0
14,486
9,594
20,129
0
L
Artemis
todoroki175
Artemis
19,783
14,038
0
3,437
23,700
9,410
0
14,523
9,177
0
41,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,829
Gold Earned
66,826
252
Minions Killed
188
4
Camps Cleared
6
1,019,194
Distance Traveled
1,047,417
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,365
1,114
77
6
0
234,076
1
W
Baron Samedi
15,659
1,305
79
7
1
198,092
0
L
Horus
12,814
1,068
28
2
0
224,894
3
W
Arachne
14,714
1,226
18
2
5
229,633
0
L
Kukulkan
13,547
1,129
80
7
1
183,951
1
W
Tiamat
12,341
1,028
50
4
0
196,801
0
W
Xbalanque
11,220
935
39
3
0
199,187
0
W
Geb
12,892
1,074
2
0
0
223,704
0
L
Ao Kuang
10,627
886
20
2
3
180,319
1
L
Artemis
12,476
1,040
47
4
0
195,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role