Player Matchup

Tyr
Tyr
Otso_24
Tyr
Level 69
God Stats
0W - 6L
1,500 SR
Queue Stats
136W - 173L
1,355 Elo+
Party 2
Raijin
Raijin
bloodbullet123
Raijin
Level 83
God Stats
11W - 16L
1,403 SR
Queue Stats
161W - 202L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
hernonido18_
Cthulhu
Level 63
God Stats
5W - 15L
1,224 SR
Queue Stats
74W - 112L
1,378 Elo+
Party 2
Anhur
Anhur
ikilepra74
Anhur
Level 87
God Stats
3W - 7L
1,384 SR
Queue Stats
98W - 140L
1,384 Elo+
Party 2
Hun Batz
Hun Batz
kingboii94
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 235L
1,441 Elo+
Solo
Team Averages
Level 86
1,402 SR
1,399 Elo+

VS

Team Averages
Level 89
1,585 SR
1,426 Elo+
Ymir
Ymir
Ita1ianSta77ion
Ymir
Level 112
God Stats
16W - 12L
1,670 SR
Queue Stats
521W - 572L
1,429 Elo+
Party 1
Poseidon
Poseidon
Nikkmagnatta69
Poseidon
Level 86
God Stats
16W - 21L
1,547 SR
Queue Stats
246W - 252L
1,417 Elo+
Solo
Anubis
Anubis
SethMc479
Anubis
Level 64
God Stats
11W - 9L
1,567 SR
Queue Stats
38W - 48L
1,413 Elo+
Solo
Thanatos
Thanatos
TD6MadHatter
Thanatos
Level 82
God Stats
3W - 5L
1,588 SR
Queue Stats
126W - 127L
1,429 Elo+
Solo
Neith
Neith
TastyTreat39
Neith
Level 100
God Stats
25W - 31L
1,552 SR
Queue Stats
148W - 165L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 3 / 0
6,587
439
1,754
11,954
6,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 0
7,337
489
3,205
6,860
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
hernonido18_
Cthulhu
11
2 / 5 / 1
6,831
455
5,765
17,307
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
12
0 / 2 / 2
6,707
447
4,550
11,242
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
kingboii94
Hun Batz
11
0 / 2 / 1
6,647
443
4,077
11,810
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,345
490
7,410
9,016
3,710
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
14
1 / 0 / 1
8,361
557
5,810
3,054
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
SethMc479
Anubis
16
4 / 0 / 5
9,119
608
11,190
8,353
5,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
TD6MadHatter
Thanatos
13
6 / 3 / 2
7,908
527
4,267
8,587
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 4
8,138
543
11,598
6,239
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
17
17
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Poseidon
1
0
1
1.5
L
Tyr
0
3
0
0
W
Anubis
SethMc479
Anubis
4
0
5
6.5
W
Thanatos
TD6MadHatter
Thanatos
6
3
2
2.33
W
3
0
4
5
L
1
5
0
0.2
L
Cthulhu
hernonido18_
Cthulhu
2
5
1
0.5
L
Anhur
0
2
2
0.5
L
Hun Batz
kingboii94
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
40,275
59,173
Taken
35,249
21,801
Mitigated
16,111
15,657
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,410
510
0
1,500
9,016
3,710
138
2,690
6,284
24,344
0
W
Poseidon
5,810
1,000
0
995
3,054
814
1,782
0
3,054
52,280
0
L
Tyr
1,754
56
0
1,889
11,954
6,214
0
5,936
6,018
0
31,255
W
Anubis
SethMc479
Anubis
11,190
81
231
4,933
8,353
5,014
324
2,326
5,779
71,581
0
W
Thanatos
TD6MadHatter
Thanatos
4,267
679
0
6,141
8,587
4,645
392
1,754
6,732
0
32,434
W
11,598
5,401
0
2,355
6,239
1,928
651
1,809
4,430
0
46,550
L
3,205
0
0
781
6,860
1,744
632
2,993
3,867
43,614
0
L
Cthulhu
hernonido18_
Cthulhu
5,765
250
547
4,759
17,307
7,765
0
7,601
9,706
23,413
0
L
Anhur
4,550
1,970
0
4,009
11,242
2,717
0
3,900
7,342
0
36,703
L
Hun Batz
kingboii94
Hun Batz
4,077
640
0
3,672
11,810
3,361
0
3,980
7,830
0
39,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
40,871
356
Minions Killed
407
0
Camps Cleared
0
1,289,521
Distance Traveled
1,362,733
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,345
490
32
2
0
268,798
3
W
Poseidon
8,361
557
93
6
0
242,030
4
L
Tyr
6,587
439
67
4
0
302,971
0
W
Anubis
9,119
608
133
9
0
272,994
2
W
Thanatos
7,908
527
63
4
0
318,778
7
W
Neith
8,138
543
86
6
0
260,133
4
L
Raijin
7,337
489
97
6
0
241,892
3
L
Cthulhu
6,831
455
32
2
0
240,748
5
L
Anhur
6,707
447
76
5
0
230,137
4
L
Hun Batz
6,647
443
84
6
0
273,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role