Player Matchup

Cupid
Cupid
Akon_j
Cupid
Level 123
God Stats
9W - 6L
1,587 SR
Queue Stats
256W - 234L
1,655 Elo+
Party 1
Kali
Kali
ToOx1cK
Kali
Level 126
God Stats
2W - 0L
1,667 SR
Queue Stats
77W - 67L
1,671 Elo+
Party 1
Athena
Athena
mastakillah76
Athena
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
295W - 275L
1,500 Elo+
Solo
Chang'e
Chang'e
xMalasuertex93
Chang'e
Level 159
God Stats
9W - 4L
1,567 SR
Queue Stats
586W - 531L
1,663 Elo+
Party 1
Osiris
Osiris
xOptics--
Osiris
Level 138
God Stats
2W - 0L
1,753 SR
Queue Stats
189W - 190L
1,576 Elo+
Solo
Team Averages
Level 141
1,615 SR
1,613 Elo+

VS

Team Averages
Level 73
1,444 SR
1,425 Elo+
Bastet
Bastet
Cris_alh
Bastet
Level 47
God Stats
2W - 5L
1,504 SR
Queue Stats
94W - 146L
1,264 Elo+
Party 2
Merlin
Merlin
XXXXvictimaXXXX
Merlin
Level 25
God Stats
2W - 3L
1,311 SR
Queue Stats
73W - 124L
1,233 Elo+
Party 2
Bellona
Bellona
darkii_204
Bellona
Level 156
God Stats
5W - 1L
1,629 SR
Queue Stats
176W - 122L
1,724 Elo+
Solo
Izanami
Izanami
king_alvaro28
Izanami
Level 29
God Stats
2W - 8L
1,175 SR
Queue Stats
98W - 141L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
yodio2
Cthulhu
Level 109
God Stats
308W - 299L
1,602 SR
Queue Stats
317W - 311L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Akon_j
Cupid
15
5 / 3 / 3
9,843
579
11,316
10,216
4,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
ToOx1cK
Kali
18
8 / 4 / 5
11,309
665
12,495
15,476
9,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 15
9,482
558
5,635
12,846
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
16 / 2 / 9
11,494
676
20,321
15,931
7,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
xOptics--
Osiris
15
2 / 4 / 9
8,676
510
8,174
17,377
11,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cris_alh
Bastet
11
4 / 9 / 1
7,704
453
6,598
13,775
4,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 10 / 2
7,016
413
4,921
11,932
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
darkii_204
Bellona
15
8 / 3 / 1
10,031
590
15,347
19,406
15,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
12
1 / 7 / 7
7,766
457
8,117
11,786
3,655
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
yodio2
Cthulhu
12
0 / 6 / 8
8,278
487
11,289
18,199
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
35
Kills
14
14
Deaths
35
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
Akon_j
Cupid
5
3
3
2.17
L
Bastet
Cris_alh
Bastet
4
9
1
0.5
W
Kali
ToOx1cK
Kali
8
4
5
2.63
L
1
10
2
0.2
L
Bellona
darkii_204
Bellona
8
3
1
2.83
L
Izanami
1
7
7
0.64
W
4
1
15
11.5
W
16
2
9
10.25
W
Osiris
xOptics--
Osiris
2
4
9
1.63
L
Cthulhu
yodio2
Cthulhu
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,941
Damage
46,272
71,846
Taken
75,098
44,176
Mitigated
39,878
29,993
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Akon_j
Cupid
11,316
6,560
102
4,065
10,216
4,060
1,424
2,383
7,833
0
62,247
L
Bastet
Cris_alh
Bastet
6,598
2,896
555
774
13,775
4,651
0
4,547
9,228
0
35,641
W
Kali
ToOx1cK
Kali
12,495
5,410
0
5,819
15,476
9,374
0
3,266
12,210
0
86,505
L
4,921
1,383
0
1,150
11,932
4,133
0
6,361
5,571
33,272
0
L
Bellona
darkii_204
Bellona
15,347
6,491
0
8,379
19,406
15,304
524
4,947
14,459
0
52,393
L
Izanami
8,117
4,625
576
1,802
11,786
3,655
0
4,431
7,355
0
33,437
W
5,635
2,228
0
2,036
12,846
12,353
452
4,240
8,606
25,519
0
W
20,321
1,065
3,894
7,532
15,931
7,256
500
3,915
12,016
82,363
0
W
Osiris
xOptics--
Osiris
8,174
3,219
0
6,545
17,377
11,133
1,622
2,406
14,971
0
41,292
L
Cthulhu
yodio2
Cthulhu
11,289
599
518
3,738
18,199
12,135
0
5,670
12,529
33,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
40,795
521
Minions Killed
328
0
Camps Cleared
0
1,670,389
Distance Traveled
1,474,859
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,843
579
117
7
0
304,083
2
L
Bastet
7,704
453
63
4
0
315,303
0
W
Kali
11,309
665
143
8
0
355,800
6
L
Merlin
7,016
413
61
4
0
251,335
0
L
Bellona
10,031
590
98
6
0
330,022
0
L
Izanami
7,766
457
65
4
0
259,643
1
W
Athena
9,482
558
37
2
0
364,209
6
W
Chang'e
11,494
676
148
9
0
339,698
0
W
Osiris
8,676
510
76
4
0
306,599
3
L
Cthulhu
8,278
487
41
2
0
318,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role