Player Matchup

Jing Wei
Jing Wei
Masters
Dariov3
Jing Wei
Masters
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
257W - 305L
2,267 MMR
Solo
Artio
Artio
Diamond I
JacobWins
Artio
Diamond I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 139L
2,444 MMR
Solo
Poseidon
Poseidon
Diamond II
NNNNNNNNNNNNICE
Poseidon
Diamond II
Level 109
God Stats
6W - 3L
1,675 SR
Queue Stats
98W - 61L
2,512 MMR
Party 2
Thanatos
Thanatos
Masters
Shortfuse
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
Unjust
Guan Yu
Diamond II
Level 144
God Stats
6W - 2L
1,880 SR
Queue Stats
195W - 179L
2,347 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,611 SR
2,214 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 105
1,680 SR
2,217 MMR
Ganesha
Ganesha
Diamond V
Afrii
Ganesha
Diamond V
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 199L
2,236 MMR
Solo
Chronos
Chronos
Diamond I
Demоlition
Chronos
Diamond I
Level 43
God Stats
6W - 2L
1,832 SR
Queue Stats
78W - 42L
2,498 MMR
Party 1
Apollo
Apollo
Diamond I
Sniped
Apollo
Diamond I
Level 49
God Stats
1W - 2L
1,934 SR
Queue Stats
52W - 26L
2,538 MMR
Party 1
Kali
Kali
Masters
ThisMyLane
Kali
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
lDaydream
Anhur
Diamond II
Level 159
God Stats
6W - 9L
1,637 SR
Queue Stats
558W - 581L
2,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dariov3
Jing Wei
6
3 / 1 / 0
3,876
775
1,512
2,485
307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
JacobWins
Artio
5
0 / 0 / 3
3,717
743
1,216
2,908
799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
6
1 / 0 / 0
3,622
724
1,840
1,210
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Shortfuse
Thanatos
5
0 / 0 / 2
3,385
677
1,563
2,382
618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Unjust
Guan Yu
7
1 / 0 / 0
3,809
762
1,360
1,940
588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneSetChang'eThe MorriganScylla

VS

Bans
NemesisJanusKhepriThothCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Afrii
Ganesha
4
0 / 2 / 0
3,100
620
533
3,475
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Demоlition
Chronos
5
0 / 1 / 0
3,216
643
863
1,821
392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Sniped
Apollo
3
0 / 0 / 0
2,703
541
860
1,618
348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,154
631
1,329
3,845
843
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
lDaydream
Anhur
6
1 / 1 / 0
3,340
668
1,881
2,028
376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Afrii
Ganesha
0
2
0
0
W
Jing Wei
Dariov3
Jing Wei
3
1
0
3
L
Chronos
Demоlition
Chronos
0
1
0
0
W
Artio
JacobWins
Artio
0
0
3
1.5
W
Poseidon
1
0
0
1
W
Thanatos
Shortfuse
Thanatos
0
0
2
1
L
Apollo
Sniped
Apollo
0
0
0
0
L
0
1
0
0
W
Guan Yu
Unjust
Guan Yu
1
0
0
1
L
Anhur
lDaydream
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,491
Damage
5,466
10,925
Taken
12,787
2,556
Mitigated
3,245
7,151
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Afrii
Ganesha
533
171
0
903
3,475
1,286
0
1,626
1,831
5,945
0
W
Jing Wei
Dariov3
Jing Wei
1,512
1,170
0
960
2,485
307
280
279
2,206
0
12,785
L
Chronos
Demоlition
Chronos
863
180
0
170
1,821
392
0
433
1,284
12,815
0
W
Artio
JacobWins
Artio
1,216
279
144
1,740
2,908
799
0
254
2,654
8,546
0
W
Poseidon
1,840
642
0
936
1,210
244
210
364
846
16,963
0
W
Thanatos
Shortfuse
Thanatos
1,563
677
0
2,237
2,382
618
0
499
1,883
0
12,735
L
Apollo
Sniped
Apollo
860
336
0
500
1,618
348
0
530
1,002
0
4,626
L
1,329
535
0
1,268
3,845
843
0
0
3,845
0
11,973
W
Guan Yu
Unjust
Guan Yu
1,360
282
0
1,134
1,940
588
0
0
1,940
0
14,124
L
Anhur
lDaydream
Anhur
1,881
806
0
881
2,028
376
0
259
1,769
0
12,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,409
Gold Earned
15,513
150
Minions Killed
106
0
Camps Cleared
0
517,650
Distance Traveled
420,556
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,100
620
2
0
0
105,060
2
W
Jing Wei
3,876
775
33
7
0
103,136
0
L
Chronos
3,216
643
35
7
0
89,219
1
W
Artio
3,717
743
7
1
0
111,398
0
W
Poseidon
3,622
724
39
8
0
92,667
2
W
Thanatos
3,385
677
35
7
0
103,207
0
L
Apollo
2,703
541
13
3
0
53,062
1
L
Kali
3,154
631
24
5
0
85,836
2
W
Guan Yu
3,809
762
36
7
0
107,242
0
L
Anhur
3,340
668
32
6
0
87,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role