Player Matchup

Sun Wukong
Sun Wukong
Cr4zyShadow
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DJPETISUY14
Rama
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 236L
1,485 Elo+
Solo
Khepri
Khepri
EpicShogun
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Jakunazuta
Hun Batz
Level 27
God Stats
4W - 3L
1,603 SR
Queue Stats
149W - 140L
1,467 Elo+
Party 2
Tiamat
Tiamat
TheTrickyGaMeR71
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,384 Elo+
Party 2
Team Averages
Level 72
1,521 SR
1,467 Elo+

VS

Team Averages
Level 92
1,414 SR
1,473 Elo+
Hercules
Hercules
Aharondp25
Hercules
Level 105
God Stats
2W - 5L
1,398 SR
Queue Stats
249W - 285L
1,479 Elo+
Party 1
Terra
Terra
DaniW00
Terra
Level 108
God Stats
1W - 1L
1,487 SR
Queue Stats
356W - 376L
1,537 Elo+
Party 1
Ravana
Ravana
LuuckyD
Ravana
Level 68
God Stats
19W - 14L
1,538 SR
Queue Stats
272W - 260L
1,502 Elo+
Solo
Chang'e
Chang'e
VenturaTD
Chang'e
Level 129
God Stats
2W - 3L
1,285 SR
Queue Stats
555W - 630L
1,488 Elo+
Party 1
Cupid
Cupid
ivibarco7
Cupid
Level 49
God Stats
5W - 15L
1,363 SR
Queue Stats
107W - 168L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cr4zyShadow
Sun Wukong
10
0 / 1 / 1
5,553
555
5,316
7,239
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,741
474
1,875
6,421
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
EpicShogun
Khepri
7
0 / 4 / 0
4,734
473
2,157
6,854
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Jakunazuta
Hun Batz
9
1 / 2 / 0
5,233
523
2,317
6,733
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,415
442
1,121
4,967
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aharondp25
Hercules
9
3 / 0 / 6
5,973
597
3,299
5,729
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
DaniW00
Terra
11
0 / 0 / 2
6,160
616
4,990
4,997
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
LuuckyD
Ravana
9
4 / 2 / 1
5,575
558
4,331
4,518
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
VenturaTD
Chang'e
11
6 / 0 / 1
6,184
618
5,383
5,431
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
ivibarco7
Cupid
9
1 / 0 / 6
5,212
521
3,457
3,229
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aharondp25
Hercules
3
0
6
6
L
Sun Wukong
Cr4zyShadow
Sun Wukong
0
1
1
0.5
L
0
3
0
0
W
Terra
DaniW00
Terra
0
0
2
1
L
Khepri
EpicShogun
Khepri
0
4
0
0
L
Hun Batz
Jakunazuta
Hun Batz
1
2
0
0.5
W
Ravana
LuuckyD
Ravana
4
2
1
2.25
L
0
4
0
0
W
Chang'e
VenturaTD
Chang'e
6
0
1
6.5
W
Cupid
ivibarco7
Cupid
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,786
Damage
21,460
32,214
Taken
23,904
12,660
Mitigated
10,182
9,709
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aharondp25
Hercules
3,299
900
0
1,700
5,729
2,366
92
922
4,710
0
12,330
L
Sun Wukong
Cr4zyShadow
Sun Wukong
5,316
2,409
0
2,674
7,239
3,950
0
4,223
2,940
0
33,557
L
1,875
1,532
0
2,513
6,421
1,578
0
0
6,421
0
22,746
W
Terra
DaniW00
Terra
4,990
2,009
165
3,701
4,997
3,489
0
43
4,602
34,215
4,428
L
Khepri
EpicShogun
Khepri
2,157
436
0
748
6,854
3,057
0
2,156
4,625
12,438
0
L
Hun Batz
Jakunazuta
Hun Batz
2,317
383
0
2,873
6,733
2,027
0
775
5,862
0
27,679
W
Ravana
LuuckyD
Ravana
4,331
1,368
0
1,353
4,518
1,857
42
170
4,348
0
26,739
L
1,121
326
0
901
4,967
2,048
0
2,294
2,526
11,923
0
W
Chang'e
VenturaTD
Chang'e
5,383
758
408
3,271
5,431
1,609
99
1,499
3,806
28,967
0
W
Cupid
ivibarco7
Cupid
3,457
1,544
25
2,145
3,229
861
0
496
2,733
0
23,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
29,104
231
Minions Killed
268
0
Camps Cleared
0
870,540
Distance Traveled
928,233
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,973
597
13
1
0
191,252
2
L
Sun Wukong
5,553
555
76
8
0
169,789
3
L
Rama
4,741
474
50
5
0
158,276
5
W
Terra
6,160
616
98
10
0
191,714
1
L
Khepri
4,734
473
17
2
0
189,483
3
L
Hun Batz
5,233
523
60
6
0
202,474
3
W
Ravana
5,575
558
63
6
0
212,932
4
L
Tiamat
4,415
442
28
3
0
150,518
1
W
Chang'e
6,184
618
49
5
0
161,796
4
W
Cupid
5,212
521
45
5
0
170,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role