Player Matchup

Rama
Rama
Chief KJF
Rama
Level 156
God Stats
2W - 7L
1,377 SR
Queue Stats
657W - 658L
1,582 Elo+
Solo
Chaac
Chaac
Drty JerzE
Chaac
Level 157
God Stats
22W - 8L
1,695 SR
Queue Stats
692W - 559L
1,540 Elo+
Party 3
Mercury
Mercury
Drunk Johnny 18
Mercury
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
680W - 538L
1,535 Elo+
Party 3
Thor
Thor
Kryptonite008
Thor
Level 97
God Stats
15W - 16L
1,317 SR
Queue Stats
777W - 690L
1,518 Elo+
Party 3
Ganesha
Ganesha
o Domski o
Ganesha
Level 89
God Stats
9W - 4L
1,635 SR
Queue Stats
162W - 151L
1,537 Elo+
Party 3
Team Averages
Level 113
1,505 SR
1,542 Elo+

VS

Team Averages
Level 83
1,553 SR
1,628 Elo+
Hun Batz
Hun Batz
MutedDa WiZ KiD
Hun Batz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 54L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Robinchild1
Danzaburou
Level 72
God Stats
0W - 4L
1,331 SR
Queue Stats
122W - 100L
1,665 Elo+
Party 1
Ullr
Ullr
Trooper-35
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,642 Elo+
Party 1
Thoth
Thoth
Young Natal
Thoth
Level 118
God Stats
1W - 2L
1,731 SR
Queue Stats
168W - 140L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
bossnoob35
Ah Puch
Level 69
God Stats
1W - 3L
1,703 SR
Queue Stats
226W - 186L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
8 / 4 / 10
12,025
802
14,630
13,356
6,588
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
19
8 / 5 / 13
11,733
782
21,008
25,073
23,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
0 / 7 / 14
9,473
632
4,826
13,985
6,321
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 3 / 10
11,213
748
10,072
14,233
8,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
o Domski o
Ganesha
19
0 / 3 / 23
11,353
757
6,209
18,543
19,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
4 / 5 / 8
11,009
734
9,131
13,697
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Robinchild1
Danzaburou
17
7 / 5 / 8
11,092
739
15,551
14,396
6,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 5 / 10
11,045
736
8,488
12,651
5,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 5 / 11
9,804
654
15,176
10,991
3,747
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
bossnoob35
Ah Puch
17
5 / 4 / 9
10,533
702
20,958
10,716
4,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
68
23
Kills
22
22
Deaths
24
70
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Rama
8
4
10
3.25
W
Chaac
8
5
13
2.9
W
0
7
14
1
W
7
3
10
4
L
Hun Batz
4
5
8
1.6
L
Danzaburou
Robinchild1
Danzaburou
7
5
8
2.2
L
5
5
10
2
L
1
5
11
1.3
L
Ah Puch
bossnoob35
Ah Puch
5
4
9
2.38
W
Ganesha
o Domski o
Ganesha
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,745
Damage
69,304
85,190
Taken
62,451
64,115
Mitigated
25,733
29,921
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
14,630
11,565
2,206
2,235
13,356
6,588
2,572
6,841
6,515
0
31,553
W
Chaac
21,008
430
1,716
9,293
25,073
23,335
260
6,596
18,477
405
36,039
W
4,826
1,015
1,871
1,046
13,985
6,321
1,878
6,426
7,559
0
11,420
W
10,072
930
3,106
3,268
14,233
8,720
258
7,536
6,697
0
24,397
L
Hun Batz
9,131
1,442
3,224
3,522
13,697
5,509
137
2,285
11,262
0
18,209
L
Danzaburou
Robinchild1
Danzaburou
15,551
5,679
1,411
3,945
14,396
6,629
1,476
1,700
12,520
0
24,035
L
8,488
1,924
1,355
1,988
12,651
5,702
745
1,328
11,172
0
19,358
L
15,176
573
1,367
1,545
10,991
3,747
787
883
10,108
33,417
0
L
Ah Puch
bossnoob35
Ah Puch
20,958
559
1,793
1,681
10,716
4,146
414
406
10,185
39,795
0
W
Ganesha
o Domski o
Ganesha
6,209
209
2,441
2,739
18,543
19,151
76
8,735
9,808
25,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,797
Gold Earned
53,483
163
Minions Killed
138
0
Camps Cleared
0
1,227,167
Distance Traveled
1,292,176
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,025
802
67
4
0
218,511
0
W
Chaac
11,733
782
38
3
0
257,035
0
W
Mercury
9,473
632
20
1
0
273,281
0
W
Thor
11,213
748
38
3
0
232,067
0
L
Hun Batz
11,009
734
20
1
0
262,186
1
L
Danzaburou
11,092
739
22
1
0
237,328
0
L
Ullr
11,045
736
18
1
0
251,904
0
L
Thoth
9,804
654
35
2
0
281,067
0
L
Ah Puch
10,533
702
43
3
0
259,691
0
W
Ganesha
11,353
757
0
0
0
246,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role