Player Matchup

Chaac
Chaac
Germania720
Chaac
Level 30
God Stats
28W - 27L
1,650 SR
Queue Stats
83W - 105L
1,377 Elo+
Party 1
Discordia
Discordia
Hunterizer
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ªBambii
Anhur
Level 6
God Stats
1W - 5L
1,241 SR
Queue Stats
5W - 7L
1,457 Elo+
Solo
Team Averages
Level 55
1,464 SR
1,444 Elo+

VS

Team Averages
Level 85
1,397 SR
1,379 Elo+
Guan Yu
Guan Yu
Ivene
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ProstoYarik
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,354 Elo+
Solo
Eset
Eset
RequestaDePace
Eset
Level 18
God Stats
0W - 4L
1,192 SR
Queue Stats
14W - 24L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,436
744
2,970
5,843
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Hunterizer
Discordia
12
8 / 1 / 5
8,681
868
10,638
4,597
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
ªBambii
Anhur
11
2 / 2 / 9
7,526
753
5,866
5,640
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ivene
Guan Yu
10
1 / 3 / 2
6,445
645
5,057
10,224
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 3
6,025
603
2,239
7,732
2,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 5 / 1
6,387
639
3,570
6,381
1,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Discordia
Hunterizer
Discordia
8
1
5
10.5
L
Guan Yu
Ivene
Guan Yu
1
3
2
0.67
L
0
5
3
0.3
L
2
5
1
0.5
W
Anhur
ªBambii
Anhur
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
10,866
16,080
Taken
24,337
6,829
Mitigated
11,441
2,021
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,970
801
0
1,751
5,843
4,199
0
2,014
3,829
0
14,528
W
Discordia
Hunterizer
Discordia
10,638
398
0
0
4,597
1,120
363
635
3,962
35,278
0
L
Guan Yu
Ivene
Guan Yu
5,057
304
302
1,415
10,224
7,080
0
3,533
6,329
1,952
18,767
L
2,239
361
0
298
7,732
2,611
0
3,891
3,501
0
14,006
L
3,570
536
462
864
6,381
1,750
0
2,598
3,524
14,795
0
W
Anhur
ªBambii
Anhur
5,866
3,089
0
270
5,640
1,510
1,573
1,707
3,933
0
29,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
18,857
129
Minions Killed
87
0
Camps Cleared
0
561,969
Distance Traveled
514,181
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,436
744
25
3
0
205,932
4
W
Discordia
8,681
868
57
6
0
191,891
1
L
Guan Yu
6,445
645
29
3
0
180,630
1
L
Set
6,025
603
29
3
0
189,838
5
L
Eset
6,387
639
29
3
0
143,713
0
W
Anhur
7,526
753
47
5
0
164,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role