Player Matchup

Scylla
Scylla
DonsModzs
Scylla
Level 152
God Stats
44W - 53L
1,769 SR
Queue Stats
577W - 626L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
Kraigh
Sun Wukong
Level 99
God Stats
34W - 18L
1,692 SR
Queue Stats
137W - 98L
1,561 Elo+
Solo
Anhur
Anhur
Staliingrado
Anhur
Level 155
God Stats
28W - 29L
1,478 SR
Queue Stats
1,126W - 1,060L
1,547 Elo+
Party 2
Hun Batz
Hun Batz
XxCoRiNgAxX3107
Hun Batz
Level 146
God Stats
4W - 5L
1,300 SR
Queue Stats
636W - 593L
1,547 Elo+
Party 2
Fafnir
Fafnir
tio_vendrick
Fafnir
Level 150
God Stats
1W - 2L
1,707 SR
Queue Stats
440W - 479L
1,503 Elo+
Party 3
Team Averages
Level 140
1,589 SR
1,527 Elo+

VS

Team Averages
Level 117
1,558 SR
1,563 Elo+
Cabrakan
Cabrakan
ZvitinhoGAMER
Cabrakan
Level 113
God Stats
25W - 11L
1,524 SR
Queue Stats
384W - 331L
1,552 Elo+
Party 1
Anubis
Anubis
luizzramos97
Anubis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
yJhouGAMER
Tyr
Level 122
God Stats
27W - 18L
1,313 SR
Queue Stats
407W - 336L
1,588 Elo+
Party 1
Artemis
Artemis
zAndroidGAMER
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,570 Elo+
Party 1
Apollo
Apollo
zChrisGAMER
Apollo
Level 145
God Stats
10W - 6L
1,951 SR
Queue Stats
221W - 192L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DonsModzs
Scylla
20
3 / 9 / 5
14,094
486
9,218
19,149
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Kraigh
Sun Wukong
20
4 / 4 / 6
15,571
537
23,332
34,794
31,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 5 / 5
14,366
495
13,030
24,540
8,444
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
20
7 / 5 / 6
15,436
532
17,995
23,784
9,893
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
18
2 / 6 / 10
12,327
425
14,606
29,786
39,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ZvitinhoGAMER
Cabrakan
20
13 / 1 / 5
17,113
590
22,135
21,584
15,461
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
5 / 8 / 7
15,364
530
19,079
23,194
12,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 5
15,095
521
12,044
28,136
30,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
20
2 / 6 / 8
14,426
497
17,956
16,419
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
20
8 / 7 / 7
16,913
583
27,535
27,731
12,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
23
Kills
29
29
Deaths
24
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
DonsModzs
Scylla
3
9
5
0.61
L
Sun Wukong
Kraigh
Sun Wukong
4
4
6
1.75
L
7
5
5
1.9
L
Hun Batz
7
5
6
2
W
Cabrakan
ZvitinhoGAMER
Cabrakan
13
1
5
15.5
W
Anubis
5
8
7
1.06
L
Fafnir
2
6
10
1.17
W
1
2
5
1.75
W
Artemis
2
6
8
1
W
Apollo
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,181
Damage
98,749
132,053
Taken
117,064
95,211
Mitigated
77,295
41,067
Healing
46,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DonsModzs
Scylla
9,218
1,182
0
3,213
19,149
6,192
0
10,660
8,409
96,974
0
L
Sun Wukong
Kraigh
Sun Wukong
23,332
4,813
0
11,608
34,794
31,429
250
5,525
29,109
0
109,577
L
13,030
4,688
0
9,690
24,540
8,444
1,080
9,160
15,220
0
96,999
L
Hun Batz
17,995
4,196
0
6,714
23,784
9,893
0
9,065
14,611
0
128,910
W
Cabrakan
ZvitinhoGAMER
Cabrakan
22,135
2,536
0
9,790
21,584
15,461
1,197
3,574
17,968
134,229
0
W
Anubis
19,079
857
0
8,467
23,194
12,377
1,092
8,148
14,700
131,305
0
L
Fafnir
14,606
2,952
402
9,440
29,786
39,253
1,576
6,810
22,976
48,816
0
W
12,044
2,153
0
11,334
28,136
30,383
1,152
3,651
24,207
156
113,166
W
Artemis
17,956
10,066
0
4,384
16,419
6,202
3,424
3,244
13,015
0
72,984
W
Apollo
27,535
21,908
0
12,529
27,731
12,872
4,776
6,984
20,667
0
162,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,794
Gold Earned
78,911
824
Minions Killed
849
0
Camps Cleared
0
2,478,385
Distance Traveled
2,540,963
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,094
486
182
6
0
453,802
9
L
Sun Wukong
15,571
537
208
7
0
499,169
6
L
Anhur
14,366
495
168
6
0
455,240
6
L
Hun Batz
15,436
532
206
7
0
542,631
3
W
Cabrakan
17,113
590
165
6
0
582,202
12
W
Anubis
15,364
530
195
7
0
440,234
4
L
Fafnir
12,327
425
60
2
0
527,543
5
W
Tyr
15,095
521
185
6
0
567,659
3
W
Artemis
14,426
497
85
3
0
447,586
2
W
Apollo
16,913
583
219
8
0
503,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role