Player Matchup

Fenrir
Fenrir
Vortazz
Fenrir
Level 123
God Stats
6W - 1L
1,837 SR
Queue Stats
187W - 108L
1,791 Elo+
Party 1
Anubis
Anubis
cordlesshutr
Anubis
Level 129
God Stats
2W - 0L
1,815 SR
Queue Stats
155W - 78L
1,791 Elo+
Party 1
Cthulhu
Cthulhu
desibear97
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
Team Averages
Level 92
1,717 SR
1,749 Elo+

VS

Team Averages
Level 19
1,716 SR
1,673 Elo+
Cthulhu
Cthulhu
KEAXCF
Cthulhu
Level 26
God Stats
22W - 17L
1,657 SR
Queue Stats
75W - 59L
1,611 Elo+
Party 2
Nox
Nox
dsitalo
Nox
Level 14
God Stats
4W - 1L
1,990 SR
Queue Stats
16W - 6L
1,808 Elo+
Party 2
Anhur
Anhur
fireboyand
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 180L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Vortazz
Fenrir
15
6 / 4 / 10
11,987
799
12,458
13,641
8,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
10 / 4 / 7
12,017
801
18,576
17,583
8,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
desibear97
Cthulhu
13
2 / 4 / 11
10,729
715
6,161
11,454
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KEAXCF
Cthulhu
13
2 / 5 / 7
10,046
670
11,373
19,083
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
13
4 / 8 / 5
10,181
679
7,033
12,204
3,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
5 / 5 / 3
11,116
741
12,216
13,468
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
11
12
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KEAXCF
Cthulhu
2
5
7
1.1
W
Fenrir
Vortazz
Fenrir
6
4
10
2.75
W
Anubis
10
4
7
3.38
W
Cthulhu
desibear97
Cthulhu
2
4
11
1.88
L
Nox
4
8
5
0.81
L
Anhur
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
30,622
42,678
Taken
44,755
26,031
Mitigated
18,289
15,254
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KEAXCF
Cthulhu
11,373
578
850
4,154
19,083
11,097
206
12,342
6,741
35,891
0
W
Fenrir
Vortazz
Fenrir
12,458
4,869
0
1,958
13,641
8,072
823
4,444
9,072
0
39,664
W
Anubis
18,576
1,488
0
10,906
17,583
8,615
1,567
8,873
8,385
68,061
0
W
Cthulhu
desibear97
Cthulhu
6,161
781
525
1,865
11,454
9,344
46
4,534
6,750
13,564
0
L
Nox
7,033
1,038
231
1,586
12,204
3,508
571
6,592
5,612
25,337
0
L
Anhur
12,216
5,759
0
4,506
13,468
3,684
400
5,826
7,642
0
51,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
31,343
143
Minions Killed
160
0
Camps Cleared
0
832,802
Distance Traveled
720,565
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,046
670
47
3
0
254,546
3
W
Fenrir
11,987
799
46
3
0
298,116
2
W
Anubis
12,017
801
91
6
0
254,274
0
W
Cthulhu
10,729
715
6
0
0
280,412
0
L
Nox
10,181
679
37
2
0
223,507
2
L
Anhur
11,116
741
76
5
0
242,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role