Player Matchup

Nu Wa
Nu Wa
GenuineManatee5
Nu Wa
Level 27
God Stats
28W - 22L
1,620 SR
Queue Stats
96W - 84L
1,474 Elo+
Party 2
Medusa
Medusa
Megakillertron
Medusa
Level 28
God Stats
7W - 7L
1,445 SR
Queue Stats
84W - 92L
1,378 Elo+
Party 3
Bellona
Bellona
TdogTNT
Bellona
Level 83
God Stats
17W - 6L
1,559 SR
Queue Stats
101W - 85L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zelbzy
Kumbhakarna
Level 66
God Stats
2W - 2L
1,355 SR
Queue Stats
192W - 172L
1,470 Elo+
Party 2
Ravana
Ravana
louishall2008
Ravana
Level 43
God Stats
12W - 18L
1,379 SR
Queue Stats
70W - 87L
1,396 Elo+
Party 3
Team Averages
Level 49
1,472 SR
1,444 Elo+

VS

Team Averages
Level 48
1,366 SR
1,340 Elo+
Sol
Sol
Flaw3d_Bunnie
Sol
Level 53
God Stats
10W - 14L
1,246 SR
Queue Stats
160W - 251L
1,271 Elo+
Party 1
Cerberus
Cerberus
ItachiSippinTea
Cerberus
Level 69
God Stats
7W - 8L
1,430 SR
Queue Stats
243W - 335L
1,343 Elo+
Party 1
Set
Set
JustMaiku
Set
Level 81
God Stats
6W - 9L
1,516 SR
Queue Stats
262W - 261L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
NightmareWolf1
Cthulhu
Level 8
God Stats
2W - 5L
1,272 SR
Queue Stats
8W - 11L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
VibeWithMe2601
Danzaburou
Level 30
God Stats
20W - 33L
1,367 SR
Queue Stats
91W - 150L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,043
558
12,255
5,450
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 5 / 3
7,507
417
10,077
9,907
2,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TdogTNT
Bellona
16
6 / 1 / 2
10,281
571
8,251
12,539
10,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Zelbzy
Kumbhakarna
12
2 / 2 / 7
8,505
473
8,061
12,602
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 3 / 2
9,560
531
8,615
11,447
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,648
425
1,876
7,482
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
2 / 3 / 4
8,681
482
6,662
15,800
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 4 / 4
9,865
548
12,379
18,617
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 0
7,381
410
5,250
11,333
7,839
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
VibeWithMe2601
Danzaburou
13
3 / 2 / 3
7,897
439
7,855
11,313
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
19
Kills
12
12
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
1
5
6.5
L
Cerberus
2
3
4
1.33
L
7
4
4
2.25
W
1
5
3
0.5
L
0
7
0
0
W
Bellona
TdogTNT
Bellona
6
1
2
7
L
Danzaburou
VibeWithMe2601
Danzaburou
3
2
3
2.25
W
Kumbhakarna
Zelbzy
Kumbhakarna
2
2
7
2.75
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,259
Damage
34,022
51,945
Taken
64,545
26,590
Mitigated
35,277
20,825
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,876
79
207
1,758
7,482
1,895
790
5,688
1,794
39,521
0
W
12,255
2,480
0
1,839
5,450
1,668
1,048
1,698
3,559
68,170
0
L
Cerberus
6,662
352
0
5,465
15,800
11,908
0
4,228
11,572
30,408
0
L
12,379
6,361
0
5,003
18,617
9,292
0
4,803
13,814
0
66,780
W
10,077
4,586
425
2,577
9,907
2,699
844
2,323
7,584
0
39,972
L
5,250
564
0
425
11,333
7,839
93
2,065
9,268
28,366
0
W
Bellona
TdogTNT
Bellona
8,251
4,712
0
5,384
12,539
10,848
1,056
4,780
7,385
0
54,877
L
Danzaburou
VibeWithMe2601
Danzaburou
7,855
3,073
0
4,577
11,313
4,343
34
3,532
7,781
0
40,263
W
Kumbhakarna
Zelbzy
Kumbhakarna
8,061
810
916
4,765
12,602
7,429
157
2,155
10,447
28,967
0
W
8,615
3,382
987
3,932
11,447
3,946
413
2,225
9,182
0
52,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
41,472
413
Minions Killed
402
0
Camps Cleared
0
1,651,322
Distance Traveled
1,554,317
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,648
425
89
5
0
302,802
0
W
Nu Wa
10,043
558
117
7
0
335,103
0
L
Cerberus
8,681
482
65
4
0
348,916
0
L
Set
9,865
548
110
6
0
319,582
2
W
Medusa
7,507
417
61
3
0
309,509
0
L
Cthulhu
7,381
410
63
4
0
276,064
0
W
Bellona
10,281
571
114
6
0
302,124
0
L
Danzaburou
7,897
439
75
4
0
306,953
0
W
Kumbhakarna
8,505
473
39
2
0
360,145
0
W
Ravana
9,560
531
82
5
0
344,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role