Player Matchup

Ares
Ares
CupboardKiller
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,703 Elo+
Party 2
Susano
Susano
Darky
Susano
Level 149
God Stats
2W - 0L
1,449 SR
Queue Stats
15W - 11L
1,688 Elo+
Party 2
Sun Wukong
Sun Wukong
Vik94
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
absolutefool
Neith
Level 64
God Stats
1W - 0L
1,733 SR
Queue Stats
5W - 2L
1,703 Elo+
Party 2
Scylla
Scylla
特别菜的小美
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,536 SR
1,619 Elo+

VS

Team Averages
Level 64
1,506 SR
1,415 Elo+
Thor
Thor
SaintEiyu
Thor
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
czlowiekbucket
Anubis
Level 58
God Stats
12W - 9L
1,529 SR
Queue Stats
35W - 51L
1,414 Elo+
Party 1
Cerberus
Cerberus
miastowy
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
piegusek90
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,349 Elo+
Party 1
Izanami
Izanami
rambiqq
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,444
586
3,427
5,748
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Darky
Susano
13
7 / 0 / 4
7,361
669
8,186
6,828
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Vik94
Sun Wukong
13
3 / 0 / 1
7,220
656
2,481
4,707
1,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 4
5,933
539
3,693
3,644
1,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 0 / 3
7,875
716
4,931
2,630
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 0 / 0
4,935
449
1,310
7,651
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
5,144
468
1,280
6,864
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
miastowy
Cerberus
8
2 / 2 / 0
5,557
505
3,445
7,494
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,731
430
1,180
5,023
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
rambiqq
Izanami
6
0 / 4 / 2
4,625
420
1,065
5,690
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Susano
Darky
Susano
7
0
4
9
L
Thor
0
0
0
0
W
Sun Wukong
Vik94
Sun Wukong
3
0
1
3.5
W
1
1
4
3
L
0
6
0
0
L
Cerberus
miastowy
Cerberus
2
2
0
1
L
0
3
0
0
L
Izanami
rambiqq
Izanami
0
4
2
0.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
8,280
23,557
Taken
32,722
8,411
Mitigated
11,829
7,954
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,427
101
0
1,187
5,748
2,715
899
1,460
4,288
17,488
0
W
Susano
Darky
Susano
8,186
2,510
0
2,999
6,828
2,141
0
1,109
5,636
0
39,941
L
Thor
1,310
287
0
4,110
7,651
2,113
0
1,624
6,013
0
20,054
W
Sun Wukong
Vik94
Sun Wukong
2,481
656
0
1,307
4,707
1,886
422
781
3,751
0
34,226
W
3,693
2,084
0
1,231
3,644
1,021
2,348
798
2,846
0
31,488
L
1,280
41
0
1,224
6,864
2,064
0
2,335
4,283
19,442
0
L
Cerberus
miastowy
Cerberus
3,445
318
0
1,105
7,494
2,992
0
1,295
6,199
20,569
0
L
1,180
342
0
133
5,023
3,268
0
1,038
3,957
0
14,741
L
Izanami
rambiqq
Izanami
1,065
566
0
868
5,690
1,392
0
1,778
3,912
0
9,742
W
4,931
172
0
1,230
2,630
648
0
447
2,086
52,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
24,992
371
Minions Killed
189
0
Camps Cleared
0
1,108,752
Distance Traveled
1,039,756
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,444
586
26
2
0
231,841
3
W
Susano
7,361
669
77
7
0
263,118
8
L
Thor
4,935
449
46
4
0
229,907
2
W
Sun Wukong
7,220
656
85
8
0
199,358
1
W
Neith
5,933
539
64
6
0
196,297
1
L
Anubis
5,144
468
49
4
0
178,643
3
L
Cerberus
5,557
505
38
3
0
210,926
2
L
Odin
4,731
430
38
3
0
221,012
4
L
Izanami
4,625
420
18
2
0
199,268
2
W
Scylla
7,875
716
119
11
0
218,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role