Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IrQp3durm0m
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,862 Elo+
Party 2
Vamana
Vamana
Lighteer
Vamana
Level 126
God Stats
8W - 0L
1,823 SR
Queue Stats
81W - 43L
1,649 Elo+
Party 2
Set
Set
ROBLOXGOD6969
Set
Level 14
God Stats
4W - 0L
1,884 SR
Queue Stats
6W - 1L
1,881 Elo+
Party 2
Serqet
Serqet
RatatoskrOrF6
Serqet
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 66L
1,700 Elo+
Solo
Team Averages
Level 47
1,641 SR
1,718 Elo+

VS

Team Averages
Level 29
1,657 SR
1,639 Elo+
Ymir
Ymir
BeaverEater1
Ymir
Level 27
God Stats
11W - 6L
1,538 SR
Queue Stats
47W - 49L
1,574 Elo+
Party 1
Vulcan
Vulcan
DertyMunkyButt
Vulcan
Level 17
God Stats
11W - 9L
1,951 SR
Queue Stats
25W - 19L
1,685 Elo+
Party 1
Merlin
Merlin
Sinfamous77
Merlin
Level 49
God Stats
6W - 9L
1,719 SR
Queue Stats
24W - 30L
1,685 Elo+
Party 1
Cupid
Cupid
littlelefto
Cupid
Level 26
God Stats
2W - 4L
1,358 SR
Queue Stats
16W - 17L
1,632 Elo+
Party 1
Mulan
Mulan
street0987654
Mulan
Level 28
God Stats
2W - 4L
1,719 SR
Queue Stats
24W - 23L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 5
5,774
577
2,600
2,064
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 3
5,877
588
7,092
7,233
3,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Lighteer
Vamana
13
3 / 0 / 1
7,146
715
3,697
4,248
1,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 0
6,584
658
1,668
4,231
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 2
6,419
642
2,987
7,625
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,426
443
1,326
7,574
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 0
5,127
513
2,473
2,949
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
8
0 / 4 / 0
4,692
469
1,882
4,886
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
3,951
395
2,229
4,898
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 0
5,471
547
524
5,818
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
5
3.5
L
0
3
0
0
L
0
1
0
0
W
3
0
3
4.5
W
Vamana
Lighteer
Vamana
3
0
1
3.5
W
1
0
0
1
W
4
0
2
5
L
Merlin
0
4
0
0
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
8,434
25,401
Taken
26,125
10,868
Mitigated
9,084
12,145
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,600
648
2,778
1,735
2,064
1,813
615
466
1,598
15,636
0
L
1,326
78
0
407
7,574
2,736
0
6,213
1,237
8,947
0
L
2,473
453
0
561
2,949
703
0
0
2,949
24,336
0
W
7,092
985
0
1,854
7,233
3,380
1,475
860
6,373
33,640
0
W
Vamana
Lighteer
Vamana
3,697
1,100
0
709
4,248
1,648
468
1,529
2,719
0
44,041
W
1,668
405
0
1,237
4,231
1,336
569
1,947
2,022
0
45,445
W
2,987
704
0
3,832
7,625
2,691
0
555
7,008
0
38,915
L
Merlin
1,882
54
0
500
4,886
1,230
0
0
4,745
19,058
0
L
2,229
692
222
1,151
4,898
1,325
0
3,479
1,335
0
14,049
L
524
0
0
3,075
5,818
3,090
0
0
5,818
0
34,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
23,667
382
Minions Killed
242
0
Camps Cleared
0
981,244
Distance Traveled
923,350
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,774
577
22
2
0
174,831
3
L
Ymir
4,426
443
22
2
0
181,836
1
L
Vulcan
5,127
513
62
6
0
199,975
4
W
Ymir
5,877
588
70
7
0
182,533
3
W
Vamana
7,146
715
108
11
0
180,482
1
W
Set
6,584
658
102
10
0
203,964
1
W
Serqet
6,419
642
80
8
0
239,434
5
L
Merlin
4,692
469
43
4
0
159,198
3
L
Cupid
3,951
395
24
2
0
177,023
3
L
Mulan
5,471
547
91
9
0
205,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role