Player Matchup

Erlang Shen
Erlang Shen
EleMenT xGORDON
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,672 Elo+
Party 2
Chang'e
Chang'e
Hile648
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
NightRanger253
Raijin
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,511 Elo+
Party 2
Janus
Janus
NoLuckNick
Janus
Level 152
God Stats
0W - 2L
1,236 SR
Queue Stats
86W - 87L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
johnnyp15000010
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 115
1,447 SR
1,542 Elo+

VS

Team Averages
Level 65
1,483 SR
1,502 Elo+
Da Ji
Da Ji
DixonCyd3r
Da Ji
Level 89
God Stats
7W - 0L
1,989 SR
Queue Stats
82W - 73L
1,508 Elo+
Party 1
Ullr
Ullr
GingaNinjaaa
Ullr
Level 98
God Stats
4W - 3L
1,411 SR
Queue Stats
114W - 118L
1,522 Elo+
Party 1
Medusa
Medusa
Nicoefnsuave
Medusa
Level 18
God Stats
1W - 1L
1,336 SR
Queue Stats
49W - 49L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
ParkerGreenie
Cthulhu
Level 24
God Stats
3W - 2L
1,547 SR
Queue Stats
35W - 61L
1,417 Elo+
Party 1
Ra
Ra
PolishPWRhousE
Ra
Level 98
God Stats
1W - 3L
1,132 SR
Queue Stats
98W - 90L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EleMenT xGORDON
Erlang Shen
20
7 / 8 / 13
13,520
676
14,087
29,703
35,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Hile648
Chang'e
20
2 / 4 / 13
12,668
633
10,965
21,319
9,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 9 / 8
13,095
655
19,272
23,634
10,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
20
6 / 8 / 13
14,118
706
27,391
22,254
9,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 12
12,511
626
18,758
18,017
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
10 / 10 / 18
14,439
722
28,713
21,825
17,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 3 / 20
14,517
726
16,827
20,497
10,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
20
9 / 5 / 17
15,281
764
23,684
20,034
10,496
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
20
6 / 4 / 17
13,247
662
16,997
27,961
31,590
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 3 / 14
12,141
607
12,016
14,275
8,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
120
25
Kills
34
34
Deaths
25
59
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Da Ji
10
10
18
1.9
L
Erlang Shen
EleMenT xGORDON
Erlang Shen
7
8
13
1.69
W
6
3
20
5.33
L
Chang'e
Hile648
Chang'e
2
4
13
2.13
W
Medusa
9
5
17
3.5
L
6
9
8
1.11
L
Janus
6
8
13
1.56
W
Cthulhu
6
4
17
3.63
W
3
3
14
3.33
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,473
Damage
98,237
114,927
Taken
104,592
72,605
Mitigated
79,369
44,227
Healing
39,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
28,713
4,856
3,873
1,482
21,825
17,890
601
15,138
6,687
0
38,498
L
Erlang Shen
EleMenT xGORDON
Erlang Shen
14,087
5,570
507
5,067
29,703
35,314
710
6,305
23,398
0
28,693
W
16,827
9,517
2,887
6,766
20,497
10,449
3,177
15,537
4,960
0
55,947
L
Chang'e
Hile648
Chang'e
10,965
110
17,431
9,421
21,319
9,675
1,201
6,436
14,883
20,701
0
W
Medusa
23,684
14,252
446
3,175
20,034
10,496
1,284
14,409
5,625
0
57,886
L
19,272
1,294
2,262
2,527
23,634
10,861
1,286
7,366
16,268
40,115
0
L
Janus
27,391
1,058
2,985
3,383
22,254
9,429
1,153
4,187
18,067
60,065
0
W
Cthulhu
16,997
605
0
0
27,961
31,590
441
19,894
8,067
41,347
0
W
12,016
1,177
14,660
6,135
14,275
8,944
223
11,408
2,867
30,227
0
L
18,758
2,891
0
644
18,017
7,326
990
4,719
13,298
36,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,912
Gold Earned
69,625
197
Minions Killed
227
0
Camps Cleared
0
1,684,478
Distance Traveled
1,622,374
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,439
722
26
1
0
294,746
1
L
Erlang Shen
13,520
676
24
1
0
339,074
0
W
Ullr
14,517
726
61
3
0
382,993
1
L
Chang'e
12,668
633
23
1
0
398,324
0
W
Medusa
15,281
764
75
4
0
326,472
0
L
Raijin
13,095
655
41
2
0
306,713
0
L
Janus
14,118
706
84
4
0
347,071
1
W
Cthulhu
13,247
662
28
1
0
385,781
0
W
Ra
12,141
607
37
2
0
232,382
0
L
Nu Wa
12,511
626
25
1
0
293,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role