Player Matchup

Danzaburou
Danzaburou
Dannbertonis
Danzaburou
Level 45
God Stats
0W - 3L
1,167 SR
Queue Stats
126W - 186L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
PAQS88
Cthulhu
Level 28
God Stats
2W - 9L
1,160 SR
Queue Stats
118W - 253L
1,284 Elo+
Party 2
Hercules
Hercules
Pimenta86
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 168L
1,312 Elo+
Party 2
Arachne
Arachne
rochitos1
Arachne
Level 7
God Stats
2W - 6L
1,507 SR
Queue Stats
5W - 21L
1,300 Elo+
Party 2
Olorun
Olorun
winkire
Olorun
Level 25
God Stats
38W - 75L
1,289 SR
Queue Stats
51W - 96L
1,307 Elo+
Party 2
Team Averages
Level 33
1,324 SR
1,308 Elo+

VS

Team Averages
Level 93
1,501 SR
1,493 Elo+
Ares
Ares
DinamoFlams212
Ares
Level 55
God Stats
1W - 1L
1,166 SR
Queue Stats
107W - 115L
1,458 Elo+
Solo
Aphrodite
Aphrodite
MeWitch
Aphrodite
Level 63
God Stats
29W - 15L
1,678 SR
Queue Stats
387W - 374L
1,520 Elo+
Solo
Eset
Eset
aleoliveira2603
Eset
Level 128
God Stats
8W - 1L
1,840 SR
Queue Stats
88W - 95L
1,451 Elo+
Party 1
Tiamat
Tiamat
brunojesus766
Tiamat
Level 155
God Stats
9W - 6L
1,295 SR
Queue Stats
76W - 78L
1,519 Elo+
Solo
Hel
Hel
dothback8
Hel
Level 65
God Stats
16W - 15L
1,524 SR
Queue Stats
210W - 225L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dannbertonis
Danzaburou
14
0 / 7 / 0
8,380
838
10,471
15,011
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
PAQS88
Cthulhu
14
0 / 8 / 1
8,532
853
6,612
22,689
23,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Pimenta86
Hercules
13
0 / 11 / 1
8,139
814
6,954
21,360
14,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
rochitos1
Arachne
14
0 / 11 / 1
8,270
827
4,612
20,893
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
winkire
Olorun
14
1 / 8 / 0
8,615
862
6,091
15,388
5,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 28
10,583
1,058
3,854
13,218
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
MeWitch
Aphrodite
19
14 / 0 / 27
11,519
1,152
19,385
8,869
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
16 / 0 / 28
12,691
1,269
29,042
7,178
3,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 25
10,792
1,079
18,464
4,366
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 32
10,539
1,054
17,818
5,817
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
185
1
Kills
45
45
Deaths
1
3
Assists
140
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dannbertonis
Danzaburou
0
7
0
0
W
2
1
28
16
W
Aphrodite
MeWitch
Aphrodite
14
0
27
27.5
L
Cthulhu
PAQS88
Cthulhu
0
8
1
0.06
L
Hercules
Pimenta86
Hercules
0
11
1
0.05
W
16
0
28
30
W
8
0
25
20.5
W
5
0
32
21
L
Arachne
rochitos1
Arachne
0
11
1
0.05
L
Olorun
winkire
Olorun
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
88,563
95,341
Taken
39,448
54,658
Mitigated
30,668
7,183
Healing
25,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dannbertonis
Danzaburou
10,471
3,528
0
598
15,011
4,701
0
13,746
1,185
0
37,320
W
3,854
277
0
2,041
13,218
13,126
0
4,414
8,498
5,165
0
W
Aphrodite
MeWitch
Aphrodite
19,385
695
4,594
6,004
8,869
7,133
0
2,940
5,634
29,345
0
L
Cthulhu
PAQS88
Cthulhu
6,612
188
392
483
22,689
23,321
0
19,630
2,671
22,437
0
L
Hercules
Pimenta86
Hercules
6,954
2,189
0
2,332
21,360
14,596
0
19,842
1,240
434
16,536
W
29,042
2,157
2,044
2,917
7,178
3,945
0
2,488
4,445
51,257
0
W
18,464
1,088
0
1,141
4,366
3,236
0
1,183
3,123
40,749
0
W
17,818
1,074
3,575
3,619
5,817
3,228
0
1,576
4,166
38,173
0
L
Arachne
rochitos1
Arachne
4,612
2,922
0
1,446
20,893
6,511
0
19,419
1,250
0
10,855
L
Olorun
winkire
Olorun
6,091
2,484
742
1,190
15,388
5,529
0
14,809
432
24,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
56,124
153
Minions Killed
203
3
Camps Cleared
3
827,085
Distance Traveled
915,662
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,380
838
45
5
1
156,131
1
W
Ares
10,583
1,058
1
0
0
169,250
1
W
Aphrodite
11,519
1,152
28
3
1
210,552
0
L
Cthulhu
8,532
853
50
5
1
160,636
1
L
Hercules
8,139
814
14
1
0
174,226
1
W
Eset
12,691
1,269
58
6
1
160,934
0
W
Tiamat
10,792
1,079
57
6
1
191,193
1
W
Hel
10,539
1,054
59
6
0
183,733
0
L
Arachne
8,270
827
11
1
1
176,648
1
L
Olorun
8,615
862
33
3
0
159,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role