Player Matchup

Bellona
Bellona
Cris_alh
Bellona
Level 47
God Stats
1W - 2L
1,238 SR
Queue Stats
94W - 146L
1,274 Elo+
Party 2
Ymir
Ymir
Shizane93
Ymir
Level 33
God Stats
16W - 15L
1,427 SR
Queue Stats
196W - 192L
1,361 Elo+
Solo
Apollo
Apollo
XXXXvictimaXXXX
Apollo
Level 25
God Stats
2W - 6L
1,648 SR
Queue Stats
73W - 124L
1,244 Elo+
Party 2
Kali
Kali
jareo01
Kali
Level 31
God Stats
8W - 5L
1,755 SR
Queue Stats
248W - 235L
1,622 Elo+
Solo
Anubis
Anubis
king_alvaro28
Anubis
Level 29
God Stats
17W - 35L
1,414 SR
Queue Stats
98W - 141L
1,316 Elo+
Party 2
Team Averages
Level 33
1,496 SR
1,363 Elo+

VS

Team Averages
Level 89
1,499 SR
1,435 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeezBwoy
Cthulhu
Level 28
God Stats
80W - 75L
1,601 SR
Queue Stats
174W - 178L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
IronJase
Cernunnos
Level 156
God Stats
14W - 12L
1,466 SR
Queue Stats
937W - 927L
1,451 Elo+
Solo
Ne Zha
Ne Zha
judiith_2001
Ne Zha
Level 27
God Stats
6W - 4L
1,447 SR
Queue Stats
113W - 94L
1,496 Elo+
Party 1
Cerberus
Cerberus
zoke94
Cerberus
Level 87
God Stats
8W - 7L
1,481 SR
Queue Stats
207W - 190L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cris_alh
Bellona
12
2 / 4 / 0
7,415
494
7,134
10,263
6,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
10
1 / 3 / 0
6,435
429
4,211
12,489
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 0
6,645
443
6,616
12,744
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
jareo01
Kali
13
1 / 2 / 0
7,197
480
6,133
11,622
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 5 / 1
6,256
417
4,296
6,883
2,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 4
8,047
536
5,306
4,291
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
DeezBwoy
Cthulhu
13
2 / 2 / 4
7,457
497
5,919
7,943
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
IronJase
Cernunnos
13
7 / 1 / 2
7,900
527
12,377
9,745
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
15
6 / 2 / 5
8,663
578
6,674
11,663
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
zoke94
Cerberus
11
1 / 1 / 11
7,382
492
5,193
11,096
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
6
Kills
20
20
Deaths
6
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
4
6
L
Bellona
Cris_alh
Bellona
2
4
0
0.5
W
Cthulhu
DeezBwoy
Cthulhu
2
2
4
2
W
Cernunnos
IronJase
Cernunnos
7
1
2
8
L
Ymir
1
3
0
0.33
L
1
6
0
0.17
L
Kali
jareo01
Kali
1
2
0
0.5
W
Ne Zha
6
2
5
4.25
L
1
5
1
0.3
W
Cerberus
zoke94
Cerberus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,390
Damage
35,469
54,001
Taken
44,738
24,716
Mitigated
22,845
12,397
Healing
21,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,306
818
1,837
2,535
4,291
1,601
183
617
3,674
44,706
0
L
Bellona
Cris_alh
Bellona
7,134
1,489
0
740
10,263
6,970
266
6,421
3,442
0
35,749
W
Cthulhu
DeezBwoy
Cthulhu
5,919
168
434
1,771
7,943
5,999
256
576
7,342
37,016
0
W
Cernunnos
IronJase
Cernunnos
12,377
5,093
0
5,505
9,745
3,177
389
2,318
7,427
0
49,844
L
Ymir
4,211
739
609
1,885
12,489
7,438
100
2,209
10,280
28,678
0
L
6,616
4,454
0
4,313
12,744
3,857
0
2,429
10,315
0
34,937
L
Kali
jareo01
Kali
6,133
2,905
0
3,314
11,622
4,427
0
1,965
9,557
0
52,402
W
Ne Zha
6,674
1,757
0
6,049
11,663
4,599
0
1,775
9,888
0
56,517
L
4,296
182
234
1,302
6,883
2,024
0
2,844
3,989
28,234
0
W
Cerberus
zoke94
Cerberus
5,193
503
171
3,579
11,096
7,469
0
3,221
7,800
14,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
39,449
361
Minions Killed
365
0
Camps Cleared
0
1,293,431
Distance Traveled
1,424,671
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,047
536
84
6
0
273,158
4
L
Bellona
7,415
494
90
6
0
252,401
0
W
Cthulhu
7,457
497
78
5
0
301,200
1
W
Cernunnos
7,900
527
85
6
0
251,684
3
L
Ymir
6,435
429
39
3
0
265,696
2
L
Apollo
6,645
443
72
5
0
215,456
0
L
Kali
7,197
480
99
7
0
323,353
4
W
Ne Zha
8,663
578
93
6
0
298,483
6
L
Anubis
6,256
417
61
4
0
236,525
1
W
Cerberus
7,382
492
25
2
0
300,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role