Player Matchup

Set
Set
Asenior01
Set
Level 126
God Stats
6W - 6L
1,162 SR
Queue Stats
220W - 212L
1,471 Elo+
Party 3
Tiamat
Tiamat
InnocentAds
Tiamat
Level 139
God Stats
9W - 6L
1,420 SR
Queue Stats
148W - 96L
1,654 Elo+
Party 3
Poseidon
Poseidon
Jeyves
Poseidon
Level 152
God Stats
5W - 7L
1,500 SR
Queue Stats
216W - 172L
1,595 Elo+
Party 3
Chernobog
Chernobog
PrincessAzarioth
Chernobog
Level 15
God Stats
9W - 11L
1,440 SR
Queue Stats
39W - 41L
1,412 Elo+
Party 3
Ares
Ares
Smürfie
Ares
Level 108
God Stats
13W - 12L
1,637 SR
Queue Stats
791W - 776L
1,583 Elo+
Solo
Team Averages
Level 108
1,432 SR
1,543 Elo+

VS

Team Averages
Level 54
1,537 SR
1,343 Elo+
Xing Tian
Xing Tian
EpicShogun
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Jakunazuta
Hun Batz
Level 27
God Stats
4W - 3L
1,851 SR
Queue Stats
149W - 140L
1,476 Elo+
Party 1
Mulan
Mulan
Sinrunner12
Mulan
Level 28
God Stats
0W - 1L
1,265 SR
Queue Stats
7W - 13L
1,294 Elo+
Party 2
Izanami
Izanami
TheTrickyGaMeR71
Izanami
Level 17
God Stats
1W - 2L
1,582 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 1
Zeus
Zeus
БодрыйПерчик
Zeus
Level 69
God Stats
2W - 2L
1,485 SR
Queue Stats
6W - 20L
1,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,015
668
2,824
3,210
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
1 / 0 / 4
5,439
604
4,108
3,747
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Jeyves
Poseidon
10
5 / 0 / 0
6,000
667
3,484
3,428
839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
8
0 / 1 / 3
4,804
534
1,345
4,662
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
7
1 / 1 / 0
5,118
569
3,120
4,740
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EpicShogun
Xing Tian
7
0 / 2 / 2
4,647
516
2,251
6,245
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Jakunazuta
Hun Batz
8
1 / 3 / 0
4,836
537
2,763
6,685
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,041
449
1,787
4,205
2,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 1 / 1
4,549
505
2,358
3,210
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 0
4,189
465
1,952
3,396
1,056
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
2
2
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Xing Tian
EpicShogun
Xing Tian
0
2
2
0.5
W
Tiamat
1
0
4
3
L
Hun Batz
Jakunazuta
Hun Batz
1
3
0
0.33
W
Poseidon
Jeyves
Poseidon
5
0
0
5
W
Chernobog
0
1
3
1.5
L
0
3
0
0
W
Ares
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
11,111
19,787
Taken
23,741
9,459
Mitigated
8,352
9,119
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,824
1,194
0
747
3,210
1,921
674
215
2,995
0
31,105
L
Xing Tian
EpicShogun
Xing Tian
2,251
188
0
1,910
6,245
2,416
0
2,536
3,659
12,132
0
W
Tiamat
4,108
221
0
1,454
3,747
2,770
0
978
2,769
24,210
0
L
Hun Batz
Jakunazuta
Hun Batz
2,763
886
0
2,140
6,685
1,932
0
1,647
4,972
0
24,798
W
Poseidon
Jeyves
Poseidon
3,484
414
0
2,242
3,428
839
497
889
2,389
26,454
0
W
Chernobog
1,345
839
0
2,496
4,662
1,255
76
1,065
3,597
0
15,478
L
1,787
620
0
264
4,205
2,082
0
2,309
1,872
0
11,757
W
Ares
3,120
0
0
2,180
4,740
2,674
0
1,056
3,684
14,415
0
L
2,358
1,818
0
1,193
3,210
866
0
1,824
1,372
0
25,233
L
1,952
289
0
216
3,396
1,056
0
2,104
1,154
15,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
22,262
229
Minions Killed
189
0
Camps Cleared
0
854,828
Distance Traveled
836,987
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,015
668
67
7
0
181,156
1
L
Xing Tian
4,647
516
14
2
0
190,290
4
W
Tiamat
5,439
604
52
6
0
185,511
3
L
Hun Batz
4,836
537
54
6
0
190,322
5
W
Poseidon
6,000
667
45
5
0
158,736
1
W
Chernobog
4,804
534
46
5
0
145,402
2
L
Mulan
4,041
449
29
3
0
138,340
2
W
Ares
5,118
569
19
2
0
184,023
3
L
Izanami
4,549
505
61
7
0
167,970
4
L
Zeus
4,189
465
31
3
0
150,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role