Player Matchup

Khepri
Khepri
PaxtonFettel_
Khepri
Level 122
God Stats
4W - 1L
1,715 SR
Queue Stats
165W - 131L
1,607 Elo+
Party 1
Medusa
Medusa
Sephiroth_502
Medusa
Level 49
God Stats
7W - 1L
1,707 SR
Queue Stats
245W - 212L
1,566 Elo+
Party 1
Zeus
Zeus
elder_robert94
Zeus
Level 5
God Stats
5W - 1L
1,860 SR
Queue Stats
60W - 33L
1,500 Elo+
Party 1
Team Averages
Level 59
1,761 SR
1,558 Elo+

VS

Team Averages
Level 68
1,500 SR
1,537 Elo+
Tiamat
Tiamat
FatAtlas
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MacAttack5017
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,541 Elo+
Party 2
Sobek
Sobek
Vrett077
Sobek
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 218L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 11
7,706
771
4,402
5,071
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
12 / 0 / 0
8,822
882
9,349
8,375
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 10
6,844
684
3,927
3,096
1,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FatAtlas
Tiamat
10
0 / 3 / 1
6,466
647
4,933
6,299
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MacAttack5017
Danzaburou
9
0 / 3 / 1
6,499
650
3,259
7,161
2,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Vrett077
Sobek
7
1 / 6 / 0
6,321
632
3,559
10,746
6,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FatAtlas
Tiamat
0
3
1
0.17
L
Danzaburou
MacAttack5017
Danzaburou
0
3
1
0.17
W
0
0
11
5.5
W
12
0
0
12
L
Sobek
Vrett077
Sobek
1
6
0
0.17
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
11,751
16,542
Taken
24,206
8,188
Mitigated
11,987
5,177
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FatAtlas
Tiamat
4,933
504
0
1,964
6,299
2,833
46
2,264
4,035
19,362
0
L
Danzaburou
MacAttack5017
Danzaburou
3,259
1,105
0
1,387
7,161
2,909
34
4,146
3,015
0
22,213
W
4,402
261
0
1,330
5,071
3,544
225
1,488
3,259
14,660
0
W
9,349
5,156
0
3,645
8,375
3,454
1,266
4,230
3,769
0
31,614
L
Sobek
Vrett077
Sobek
3,559
173
0
2,240
10,746
6,245
0
1,986
8,760
10,753
0
W
3,927
348
0
202
3,096
1,190
0
1,880
998
19,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
19,286
112
Minions Killed
98
0
Camps Cleared
0
521,906
Distance Traveled
484,569
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,466
647
48
5
0
162,205
0
L
Danzaburou
6,499
650
38
4
0
157,046
0
W
Khepri
7,706
771
21
2
0
207,888
1
W
Medusa
8,822
882
48
5
0
180,181
3
L
Sobek
6,321
632
12
1
0
165,318
0
W
Zeus
6,844
684
43
4
0
133,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role