Player Matchup

King Arthur
King Arthur
HonestAbeOGC
King Arthur
Level 15
God Stats
22W - 19L
1,560 SR
Queue Stats
102W - 83L
1,491 Elo+
Party 1
Fenrir
Fenrir
TH3lucky
Fenrir
Level 47
God Stats
35W - 31L
1,596 SR
Queue Stats
571W - 577L
1,500 Elo+
Party 3
Sobek
Sobek
Vaa15
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
llastking
Danzaburou
Level 23
God Stats
25W - 19L
1,158 SR
Queue Stats
278W - 295L
1,421 Elo+
Party 3
Sol
Sol
thethirdrick
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,606 Elo+
Party 1
Team Averages
Level 51
1,463 SR
1,527 Elo+

VS

Team Averages
Level 91
1,524 SR
1,490 Elo+
Ymir
Ymir
Kh0meini
Ymir
Level 151
God Stats
15W - 9L
1,666 SR
Queue Stats
45W - 41L
1,530 Elo+
Party 2
Discordia
Discordia
MrSquiggles00
Discordia
Level 147
God Stats
7W - 1L
1,684 SR
Queue Stats
283W - 261L
1,578 Elo+
Party 2
Anubis
Anubis
Skrtt3
Anubis
Level 37
God Stats
26W - 23L
1,504 SR
Queue Stats
107W - 133L
1,496 Elo+
Solo
Izanami
Izanami
Snugglebitt
Izanami
Level 23
God Stats
2W - 1L
1,269 SR
Queue Stats
20W - 33L
1,348 Elo+
Party 2
Bastet
Bastet
Vercinaigh
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HonestAbeOGC
King Arthur
10
1 / 6 / 1
5,989
499
5,174
12,044
6,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
TH3lucky
Fenrir
10
4 / 3 / 1
6,493
541
6,054
9,837
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Vaa15
Sobek
8
2 / 2 / 1
5,720
477
3,167
7,705
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
llastking
Danzaburou
11
0 / 2 / 3
6,255
521
3,932
6,285
1,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
6,387
532
4,541
7,660
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 1 / 5
6,436
536
4,310
8,460
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
MrSquiggles00
Discordia
13
3 / 1 / 2
7,160
597
6,659
4,503
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Skrtt3
Anubis
14
9 / 2 / 0
8,057
671
9,484
10,257
5,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Snugglebitt
Izanami
11
1 / 2 / 2
6,384
532
4,825
5,219
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Vercinaigh
Bastet
11
1 / 1 / 1
6,257
521
3,353
8,755
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
16
16
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HonestAbeOGC
King Arthur
1
6
1
0.25
W
Ymir
2
1
5
4.5
W
Discordia
MrSquiggles00
Discordia
3
1
2
4
W
Anubis
Skrtt3
Anubis
9
2
0
4.5
W
Izanami
Snugglebitt
Izanami
1
2
2
1
L
Fenrir
TH3lucky
Fenrir
4
3
1
1.5
L
Sobek
Vaa15
Sobek
2
2
1
1.25
W
Bastet
Vercinaigh
Bastet
1
1
1
1.5
L
Danzaburou
llastking
Danzaburou
0
2
3
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,868
Damage
28,631
43,531
Taken
37,194
18,557
Mitigated
14,899
12,776
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HonestAbeOGC
King Arthur
5,174
406
0
1,573
12,044
6,762
104
7,388
4,656
0
28,812
W
Ymir
4,310
896
0
2,797
8,460
3,622
102
2,589
5,871
24,497
0
W
Discordia
MrSquiggles00
Discordia
6,659
713
0
546
4,503
1,401
427
2,198
2,305
45,965
0
W
Anubis
Skrtt3
Anubis
9,484
656
0
5,881
10,257
5,695
894
87
10,170
40,050
0
W
Izanami
Snugglebitt
Izanami
4,825
3,366
0
2,378
5,219
1,550
0
850
4,369
0
37,008
L
Fenrir
TH3lucky
Fenrir
6,054
2,105
0
1,097
9,837
3,160
330
3,430
6,377
0
31,730
L
Sobek
Vaa15
Sobek
3,167
188
0
3,565
7,705
4,647
352
3,164
4,419
14,000
0
W
Bastet
Vercinaigh
Bastet
3,353
1,476
0
4,409
8,755
2,631
282
1,984
6,771
0
33,504
L
Danzaburou
llastking
Danzaburou
3,932
2,046
0
3,650
6,285
1,515
737
1,687
4,598
0
33,651
L
4,541
489
0
2,891
7,660
2,473
1,227
4,242
3,028
36,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
34,294
278
Minions Killed
357
0
Camps Cleared
0
1,085,638
Distance Traveled
1,101,498
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,989
499
53
4
0
184,034
1
W
Ymir
6,436
536
38
3
0
220,084
4
W
Discordia
7,160
597
95
8
0
240,626
4
W
Anubis
8,057
671
78
7
0
193,845
1
W
Izanami
6,384
532
79
7
0
198,892
3
L
Fenrir
6,493
541
59
5
0
251,880
0
L
Sobek
5,720
477
27
2
0
246,770
5
W
Bastet
6,257
521
67
6
0
248,051
2
L
Danzaburou
6,255
521
62
5
0
205,128
1
L
Sol
6,387
532
77
6
0
197,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role