Player Matchup

Chang'e
Chang'e
Freegrens
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,528 Elo+
Party 3
Izanami
Izanami
OhFuggles
Izanami
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,726 Elo+
Party 3
Chaac
Chaac
SneaksMcGee21
Chaac
Level 111
God Stats
3W - 2L
1,700 SR
Queue Stats
85W - 107L
1,447 Elo+
Party 2
Tyr
Tyr
cheese1127
Tyr
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
503W - 497L
1,469 Elo+
Party 2
He Bo
He Bo
striderhibiki
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,791 Elo+
Party 3
Team Averages
Level 119
1,540 SR
1,592 Elo+

VS

Team Averages
Level 93
1,479 SR
1,506 Elo+
Sol
Sol
FreeClamChowder
Sol
Level 96
God Stats
3W - 2L
1,720 SR
Queue Stats
263W - 218L
1,552 Elo+
Party 1
Ares
Ares
Tillbunk
Ares
Level 85
God Stats
4W - 4L
1,204 SR
Queue Stats
434W - 395L
1,484 Elo+
Party 1
Ganesha
Ganesha
jorgemoneitor
Ganesha
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,428 Elo+
Solo
Rama
Rama
oR 3 Vo
Rama
Level 147
God Stats
28W - 19L
1,470 SR
Queue Stats
454W - 409L
1,544 Elo+
Party 1
Chang'e
Chang'e
sassblaster64
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 105L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Freegrens
Chang'e
17
2 / 3 / 12
10,375
648
24,563
16,538
14,736
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
OhFuggles
Izanami
17
4 / 6 / 5
10,712
670
21,447
18,109
8,304
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 6 / 9
10,307
644
25,927
24,723
32,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 11
9,803
613
17,860
23,480
25,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
7 / 6 / 7
11,860
741
28,880
14,847
7,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 19
11,054
691
17,145
17,797
10,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
19
6 / 3 / 15
12,676
792
17,197
32,823
39,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
20
0 / 3 / 24
11,165
698
11,128
42,255
48,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
oR 3 Vo
Rama
20
13 / 3 / 11
13,219
826
28,028
27,314
17,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
18
6 / 5 / 11
11,325
708
12,191
23,876
18,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
15
Kills
27
27
Deaths
15
44
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
L
Chang'e
Freegrens
Chang'e
2
3
12
2.67
L
Izanami
OhFuggles
Izanami
4
6
5
1.08
L
2
6
9
1.08
W
Ares
6
3
15
4.5
L
0
6
11
0.92
W
Ganesha
0
3
24
4
W
Rama
oR 3 Vo
Rama
13
3
11
6.17
W
Chang'e
6
5
11
2.3
L
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,677
Damage
85,689
97,697
Taken
144,065
88,357
Mitigated
134,384
42,691
Healing
72,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,145
4,804
3,264
4,382
17,797
10,534
1,990
5,442
12,175
31,533
0
L
Chang'e
Freegrens
Chang'e
24,563
516
10,180
7,242
16,538
14,736
597
7,656
8,703
36,121
0
L
Izanami
OhFuggles
Izanami
21,447
13,101
2,116
1,771
18,109
8,304
842
11,584
6,196
0
41,902
L
25,927
672
1,242
7,544
24,723
32,686
586
14,277
9,924
0
43,525
W
Ares
17,197
666
5,397
5,938
32,823
39,600
485
14,048
18,285
25,814
0
L
17,860
1,088
1,974
7,107
23,480
25,384
769
13,577
9,517
724
21,660
W
Ganesha
11,128
1,316
3,124
14,048
42,255
48,160
555
13,579
28,326
25,254
0
W
Rama
oR 3 Vo
Rama
28,028
20,295
5,465
9,837
27,314
17,390
2,601
10,197
16,923
0
52,838
W
Chang'e
12,191
2,123
14,984
6,515
23,876
18,700
564
9,529
14,203
30,261
0
L
28,880
2,766
1,861
1,654
14,847
7,247
445
9,015
5,696
45,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,057
Gold Earned
59,439
157
Minions Killed
151
0
Camps Cleared
0
1,401,878
Distance Traveled
1,365,009
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,054
691
38
2
0
271,575
0
L
Chang'e
10,375
648
24
2
0
311,333
0
L
Izanami
10,712
670
51
3
0
239,787
0
L
Chaac
10,307
644
22
1
0
266,910
0
W
Ares
12,676
792
13
1
0
302,165
0
L
Tyr
9,803
613
15
1
0
297,346
0
W
Ganesha
11,165
698
0
0
0
295,259
0
W
Rama
13,219
826
66
4
0
259,619
1
W
Chang'e
11,325
708
34
2
0
236,391
0
L
He Bo
11,860
741
45
3
0
286,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role