Player Matchup

King Arthur
King Arthur
Captinavian
King Arthur
Level 15
God Stats
8W - 5L
1,742 SR
Queue Stats
30W - 20L
1,647 Elo+
Party 4
Thoth
Thoth
JT0AST
Thoth
Level 46
God Stats
1W - 1L
1,549 SR
Queue Stats
71W - 57L
1,628 Elo+
Party 3
Jing Wei
Jing Wei
Jesseballoon
Jing Wei
Level 29
God Stats
2W - 1L
1,787 SR
Queue Stats
63W - 41L
1,631 Elo+
Party 3
Mercury
Mercury
JimmyPuton
Mercury
Level 43
God Stats
23W - 23L
1,588 SR
Queue Stats
447W - 400L
1,568 Elo+
Solo
Yemoja
Yemoja
Labor
Yemoja
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 38
1,633 SR
1,595 Elo+

VS

Team Averages
Level 76
1,623 SR
1,586 Elo+
Chaac
Chaac
Daedrik45
Chaac
Level 24
God Stats
1W - 1L
1,622 SR
Queue Stats
3W - 1L
1,726 Elo+
Party 2
Ravana
Ravana
SmithSmithin
Ravana
Level 157
God Stats
1W - 1L
1,333 SR
Queue Stats
27W - 28L
1,555 Elo+
Party 1
Janus
Janus
Unkle-Dreww
Janus
Level 122
God Stats
6W - 10L
1,551 SR
Queue Stats
172W - 149L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
VehementSphere
Baron Samedi
Level 40
God Stats
23W - 15L
1,771 SR
Queue Stats
227W - 174L
1,566 Elo+
Solo
Danzaburou
Danzaburou
jgc0160
Danzaburou
Level 38
God Stats
8W - 1L
1,837 SR
Queue Stats
76W - 67L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Captinavian
King Arthur
16
3 / 6 / 2
10,060
437
16,251
30,633
23,085
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
JT0AST
Thoth
17
1 / 7 / 1
10,454
455
8,004
13,870
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Jesseballoon
Jing Wei
12
0 / 10 / 1
8,239
358
5,161
19,358
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
JimmyPuton
Mercury
16
2 / 7 / 4
10,533
458
12,660
20,647
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Labor
Yemoja
13
1 / 7 / 2
9,270
403
5,888
18,847
13,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daedrik45
Chaac
20
4 / 4 / 7
13,474
586
10,485
22,326
21,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
20
12 / 0 / 9
13,540
589
18,566
17,748
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 13
13,960
607
11,951
18,282
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
VehementSphere
Baron Samedi
17
6 / 2 / 13
11,575
503
17,590
15,807
7,482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
jgc0160
Danzaburou
20
7 / 0 / 13
14,394
626
18,742
20,995
13,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
92
7
Kills
37
37
Deaths
8
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Captinavian
King Arthur
3
6
2
0.67
W
Chaac
Daedrik45
Chaac
4
4
7
1.88
L
Thoth
JT0AST
Thoth
1
7
1
0.21
L
Jing Wei
Jesseballoon
Jing Wei
0
10
1
0.05
L
Mercury
JimmyPuton
Mercury
2
7
4
0.57
L
Yemoja
Labor
Yemoja
1
7
2
0.29
W
Ravana
12
0
9
16.5
W
8
2
13
7.25
W
Baron Samedi
VehementSphere
Baron Samedi
6
2
13
6.25
W
Danzaburou
jgc0160
Danzaburou
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,964
Damage
77,334
103,355
Taken
95,158
52,955
Mitigated
57,702
20,368
Healing
45,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Captinavian
King Arthur
16,251
2,514
0
8,131
30,633
23,085
266
5,882
24,683
0
61,307
W
Chaac
Daedrik45
Chaac
10,485
1,716
0
6,749
22,326
21,126
2,237
1,085
21,213
0
94,091
L
Thoth
JT0AST
Thoth
8,004
130
0
2,002
13,870
4,967
0
5,370
8,268
68,971
0
L
Jing Wei
Jesseballoon
Jing Wei
5,161
2,915
0
2,630
19,358
4,488
48
3,850
15,468
0
46,999
L
Mercury
JimmyPuton
Mercury
12,660
5,363
0
5,274
20,647
7,032
0
7,226
13,089
0
66,786
L
Yemoja
Labor
Yemoja
5,888
635
888
1,443
18,847
13,383
0
7,109
11,670
20,980
0
W
Ravana
18,566
6,889
0
10,151
17,748
8,441
1,114
4,515
12,937
0
108,214
W
11,951
1,088
538
6,956
18,282
6,966
1,618
3,160
14,896
93,073
0
W
Baron Samedi
VehementSphere
Baron Samedi
17,590
2,600
2,129
5,400
15,807
7,482
150
4,098
11,359
62,299
0
W
Danzaburou
jgc0160
Danzaburou
18,742
9,733
0
13,925
20,995
13,687
4,536
1,711
19,242
0
116,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
66,943
442
Minions Killed
697
0
Camps Cleared
0
2,027,551
Distance Traveled
2,255,548
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,060
437
94
4
0
389,703
0
W
Chaac
13,474
586
159
7
0
464,548
0
L
Thoth
10,454
455
137
6
0
401,767
6
L
Jing Wei
8,239
358
81
4
0
369,946
0
L
Mercury
10,533
458
105
5
0
485,287
3
L
Yemoja
9,270
403
25
1
0
380,848
1
W
Ravana
13,540
589
134
6
0
488,763
3
W
Janus
13,960
607
162
7
0
475,915
3
W
Baron Samedi
11,575
503
69
3
0
422,934
8
W
Danzaburou
14,394
626
173
8
0
403,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role