Player Matchup

Fenrir
Fenrir
BigBiop84
Fenrir
Level 80
God Stats
36W - 36L
1,516 SR
Queue Stats
216W - 231L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ita1ianSta77ion
Tsukuyomi
Level 112
God Stats
12W - 10L
1,534 SR
Queue Stats
521W - 572L
1,418 Elo+
Party 2
Ao Kuang
Ao Kuang
JaKeTheSniZZake4
Ao Kuang
Level 109
God Stats
45W - 38L
1,557 SR
Queue Stats
182W - 181L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Josegh2610
Nu Wa
Level 75
God Stats
32W - 20L
1,731 SR
Queue Stats
182W - 168L
1,436 Elo+
Solo
Neith
Neith
TastyTreat39
Neith
Level 100
God Stats
25W - 31L
1,517 SR
Queue Stats
148W - 165L
1,430 Elo+
Party 2
Team Averages
Level 95
1,571 SR
1,439 Elo+

VS

Team Averages
Level 86
1,474 SR
1,433 Elo+
Arachne
Arachne
Dead2MeBro
Arachne
Level 69
God Stats
59W - 52L
1,549 SR
Queue Stats
213W - 280L
1,410 Elo+
Party 1
Hera
Hera
GooeyRuby0537
Hera
Level 94
God Stats
116W - 78L
1,672 SR
Queue Stats
255W - 231L
1,489 Elo+
Solo
Apollo
Apollo
Jaygo1111xx
Apollo
Level 101
God Stats
1W - 4L
1,341 SR
Queue Stats
145W - 159L
1,448 Elo+
Solo
Cthulhu
Cthulhu
LonestaR_Tx_81
Cthulhu
Level 83
God Stats
20W - 27L
1,333 SR
Queue Stats
442W - 513L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
Subtle Reznos
Sun Wukong
Level 84
God Stats
14W - 17L
1,477 SR
Queue Stats
46W - 48L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBiop84
Fenrir
14
5 / 0 / 12
10,237
539
7,113
18,807
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Ita1ianSta77ion
Tsukuyomi
17
2 / 4 / 6
10,426
549
10,923
14,181
7,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 2 / 8
10,245
539
14,653
17,731
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
16
8 / 4 / 9
10,675
562
13,274
10,403
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 8
12,080
636
14,159
10,705
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dead2MeBro
Arachne
15
2 / 4 / 0
9,154
482
6,713
13,519
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 3
8,986
473
12,553
12,456
3,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
14
3 / 8 / 3
8,748
460
5,408
15,873
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 9 / 4
7,191
378
6,754
15,110
13,774
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Subtle Reznos
Sun Wukong
14
3 / 6 / 4
9,231
486
11,265
19,057
16,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
32
Kills
12
13
Deaths
32
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigBiop84
Fenrir
5
0
12
11
L
Arachne
Dead2MeBro
Arachne
2
4
0
0.5
L
4
5
3
1.1
W
Tsukuyomi
Ita1ianSta77ion
Tsukuyomi
2
4
6
1.25
W
6
2
8
5
L
Apollo
3
8
3
0.56
W
Nu Wa
8
4
9
3.13
L
0
9
4
0.22
L
Sun Wukong
Subtle Reznos
Sun Wukong
3
6
4
0.83
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,122
Damage
42,693
71,827
Taken
76,015
36,801
Mitigated
43,135
20,830
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigBiop84
Fenrir
7,113
979
0
5,580
18,807
14,766
0
3,969
14,763
0
38,143
L
Arachne
Dead2MeBro
Arachne
6,713
5,074
444
1,469
13,519
4,408
1,095
6,201
7,086
0
66,045
L
12,553
4,000
882
4,340
12,456
3,556
0
6,498
5,654
50,746
0
W
Tsukuyomi
Ita1ianSta77ion
Tsukuyomi
10,923
2,998
0
3,515
14,181
7,151
532
2,624
11,257
0
69,683
W
14,653
3,511
0
5,924
17,731
6,895
2,430
4,286
13,270
62,417
0
L
Apollo
5,408
2,732
0
2,960
15,873
5,232
0
3,992
11,799
0
38,690
W
Nu Wa
13,274
2,288
1,024
2,550
10,403
3,975
339
4,669
5,684
66,775
0
L
6,754
420
419
1,103
15,110
13,774
132
3,188
11,728
29,483
0
L
Sun Wukong
Subtle Reznos
Sun Wukong
11,265
1,875
0
3,315
19,057
16,165
534
7,056
11,706
0
44,688
W
14,159
7,751
0
2,237
10,705
4,014
2,291
3,759
6,921
0
68,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,663
Gold Earned
43,310
507
Minions Killed
388
0
Camps Cleared
0
1,762,224
Distance Traveled
1,664,468
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,237
539
43
2
0
377,311
7
L
Arachne
9,154
482
130
7
0
340,767
1
L
Hera
8,986
473
85
4
0
340,139
8
W
Tsukuyomi
10,426
549
144
8
0
355,330
0
W
Ao Kuang
10,245
539
89
5
0
369,214
4
L
Apollo
8,748
460
67
4
0
358,258
2
W
Nu Wa
10,675
562
106
6
0
335,620
2
L
Cthulhu
7,191
378
39
2
0
309,712
1
L
Sun Wukong
9,231
486
67
4
0
315,592
4
W
Neith
12,080
636
125
7
0
324,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role