Player Matchup

Ne Zha
Ne Zha
El Bicho689987
Ne Zha
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 90L
1,651 Elo+
Solo
Tiamat
Tiamat
Homicidal Widow
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,730 Elo+
Party 1
Chronos
Chronos
OkayFine8748
Chronos
Level 28
God Stats
3W - 0L
1,727 SR
Queue Stats
144W - 115L
1,708 Elo+
Solo
Anhur
Anhur
Redsax792
Anhur
Level 29
God Stats
1W - 1L
1,461 SR
Queue Stats
14W - 22L
1,655 Elo+
Solo
Nike
Nike
SlayyyCoulee
Nike
Level 6
God Stats
3W - 0L
1,547 SR
Queue Stats
6W - 3L
1,730 Elo+
Party 1
Team Averages
Level 16
1,547 SR
1,695 Elo+

VS

Team Averages
Level 26
1,599 SR
1,621 Elo+
Cupid
Cupid
JLinetteE
Cupid
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 78L
1,500 Elo+
Solo
Izanami
Izanami
MegaMukha
Izanami
Level 29
God Stats
7W - 7L
1,619 SR
Queue Stats
28W - 34L
1,659 Elo+
Solo
Chaac
Chaac
OfensiveWord
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,566 Elo+
Solo
Nemesis
Nemesis
True3lood
Nemesis
Level 29
God Stats
38W - 37L
1,582 SR
Queue Stats
186W - 168L
1,680 Elo+
Solo
Janus
Janus
deadm1ke10
Janus
Level 24
God Stats
5W - 4L
1,793 SR
Queue Stats
20W - 18L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
10,963
548
10,734
13,567
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 1 / 3
11,352
568
12,836
12,397
10,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
OkayFine8748
Chronos
20
5 / 1 / 7
12,291
615
11,201
13,693
5,776
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Redsax792
Anhur
15
2 / 1 / 3
9,871
494
7,627
15,833
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 0 / 8
12,734
637
22,149
14,992
9,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JLinetteE
Cupid
16
1 / 3 / 1
9,587
479
4,023
9,100
2,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
MegaMukha
Izanami
15
2 / 7 / 0
9,244
462
5,420
19,935
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 1
9,402
470
10,685
26,484
20,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
True3lood
Nemesis
17
1 / 6 / 3
10,593
530
8,059
19,870
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
14
1 / 10 / 3
8,874
444
8,273
12,716
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
30
Kills
6
6
Deaths
31
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
4
1
3
5.5
L
Cupid
JLinetteE
Cupid
1
3
1
0.5
L
Izanami
MegaMukha
Izanami
2
7
0
0.29
L
1
5
1
0.3
W
Chronos
OkayFine8748
Chronos
5
1
7
8.5
W
Anhur
Redsax792
Anhur
2
1
3
3.5
W
13
0
8
17
L
Nemesis
True3lood
Nemesis
1
6
3
0.42
L
Janus
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,547
Damage
36,460
70,482
Taken
88,105
38,581
Mitigated
41,165
22,463
Healing
29,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,734
4,217
0
4,570
13,567
5,964
940
1,655
11,912
0
61,029
W
12,836
1,185
0
2,224
12,397
10,723
673
864
11,533
63,144
0
L
Cupid
JLinetteE
Cupid
4,023
1,553
363
2,256
9,100
2,849
496
5,279
3,557
0
47,924
L
Izanami
MegaMukha
Izanami
5,420
3,926
0
6,693
19,935
7,263
848
6,857
12,846
0
58,296
L
10,685
1,738
0
12,352
26,484
20,189
562
3,379
23,005
0
57,335
W
Chronos
OkayFine8748
Chronos
11,201
3,744
0
8,239
13,693
5,776
3,905
294
13,399
98,202
0
W
Anhur
Redsax792
Anhur
7,627
4,128
0
6,180
15,833
6,195
810
3,870
11,963
0
46,406
W
22,149
3,296
0
1,250
14,992
9,923
801
1,590
13,402
0
84,207
L
Nemesis
True3lood
Nemesis
8,059
2,731
0
8,102
19,870
7,295
1,771
4,194
15,548
0
83,489
L
Janus
8,273
312
0
0
12,716
3,569
189
3,572
9,112
42,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,211
Gold Earned
47,700
625
Minions Killed
561
0
Camps Cleared
0
1,882,017
Distance Traveled
1,806,725
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,963
548
100
5
0
393,800
1
W
Tiamat
11,352
568
126
6
0
384,590
1
L
Cupid
9,587
479
115
6
0
375,780
6
L
Izanami
9,244
462
106
5
0
324,983
4
L
Chaac
9,402
470
112
6
0
354,755
0
W
Chronos
12,291
615
168
8
0
368,713
3
W
Anhur
9,871
494
78
4
0
332,928
1
W
Nike
12,734
637
153
8
0
401,986
3
L
Nemesis
10,593
530
144
7
0
374,004
2
L
Janus
8,874
444
84
4
0
377,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role