Player Matchup

Cerberus
Cerberus
Fouldex
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,532 Elo+
Party 1
Fenrir
Fenrir
adrian_elcrak
Fenrir
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 63L
1,541 Elo+
Party 1
Anubis
Anubis
sellaadri
Anubis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,623 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,565 Elo+

VS

Team Averages
Level 108
1,577 SR
1,484 Elo+
Geb
Geb
CairosCoyote
Geb
Level 117
God Stats
4W - 6L
1,732 SR
Queue Stats
68W - 85L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MagicDuckling28
Kumbhakarna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 91L
1,511 Elo+
Party 2
Yemoja
Yemoja
MysticDragon AF
Yemoja
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 218L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fouldex
Cerberus
13
4 / 1 / 24
10,618
708
8,806
14,134
13,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 1 / 16
11,175
745
11,043
9,896
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anubis
sellaadri
Anubis
16
16 / 2 / 12
12,209
814
28,791
13,362
6,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,874
525
4,432
16,922
6,276
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
MagicDuckling28
Kumbhakarna
12
3 / 10 / 1
9,846
656
5,668
17,810
3,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 10 / 3
9,171
611
8,684
19,445
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
29
Kills
4
4
Deaths
29
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Cerberus
Fouldex
Cerberus
4
1
24
16
L
Kumbhakarna
MagicDuckling28
Kumbhakarna
3
10
1
0.35
L
1
10
3
0.25
W
9
1
16
17
W
Anubis
sellaadri
Anubis
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
18,784
37,392
Taken
54,177
24,244
Mitigated
14,868
17,267
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,432
516
0
0
16,922
6,276
0
10,771
6,151
11,884
0
W
Cerberus
Fouldex
Cerberus
8,806
210
1,142
4,301
14,134
13,034
462
5,095
9,039
35,152
0
L
Kumbhakarna
MagicDuckling28
Kumbhakarna
5,668
516
0
1,316
17,810
3,849
0
13,174
4,636
29,888
0
L
8,684
2,853
2,572
4,102
19,445
4,743
0
13,480
5,793
23,927
0
W
11,043
1,515
0
3,175
9,896
4,295
1,600
6,039
3,857
0
30,242
W
Anubis
sellaadri
Anubis
28,791
1,510
0
8,649
13,362
6,915
722
8,339
5,023
67,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
26,891
142
Minions Killed
98
0
Camps Cleared
0
802,489
Distance Traveled
705,045
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,874
525
24
2
0
270,884
0
W
Cerberus
10,618
708
49
3
0
267,077
0
L
Kumbhakarna
9,846
656
51
3
0
231,667
1
L
Yemoja
9,171
611
23
2
0
202,494
0
W
Fenrir
11,175
745
31
2
0
293,292
2
W
Anubis
12,209
814
62
4
0
242,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role