Player Matchup

Ymir
Ymir
ClickerMania
Ymir
Level 27
God Stats
3W - 4L
1,320 SR
Queue Stats
68W - 63L
1,354 Elo+
Party 2
Janus
Janus
gmc-_-Kami
Janus
Level 27
God Stats
9W - 2L
1,506 SR
Queue Stats
86W - 80L
1,346 Elo+
Party 2
Bellona
Bellona
worriedshow614
Bellona
Level 18
God Stats
16W - 13L
1,646 SR
Queue Stats
93W - 111L
1,377 Elo+
Party 2
Team Averages
Level 24
1,491 SR
1,359 Elo+

VS

Team Averages
Level 54
1,513 SR
1,333 Elo+
Chaac
Chaac
A Majestic Pear
Chaac
Level 18
God Stats
33W - 39L
1,491 SR
Queue Stats
33W - 43L
1,426 Elo+
Party 1
Chang'e
Chang'e
AirrxJordannx23
Chang'e
Level 116
God Stats
16W - 17L
1,547 SR
Queue Stats
32W - 37L
1,468 Elo+
Party 1
Nemesis
Nemesis
Aviod_or_Die
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
7,549
755
5,225
7,651
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
11
6 / 1 / 3
7,852
785
8,498
4,701
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 7
7,021
702
2,275
6,461
4,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,496
650
4,328
5,967
4,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 4 / 2
6,449
645
4,678
7,002
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Aviod_or_Die
Nemesis
9
1 / 5 / 2
6,271
627
4,161
9,045
2,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
2
4
2
0.75
L
Nemesis
Aviod_or_Die
Nemesis
1
5
2
0.4
W
1
1
9
5.5
W
Janus
6
1
3
7.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
13,167
18,813
Taken
22,014
11,105
Mitigated
8,207
6,638
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,328
96
73
1,378
5,967
4,045
0
3,370
2,451
0
12,841
L
4,678
179
1,872
1,897
7,002
1,719
102
4,356
2,422
20,518
0
L
Nemesis
Aviod_or_Die
Nemesis
4,161
1,026
0
361
9,045
2,443
0
5,326
3,375
0
11,212
W
5,225
623
0
2,996
7,651
5,555
468
1,688
5,716
17,354
0
W
Janus
8,498
1,440
544
1,266
4,701
1,379
903
778
3,851
33,395
0
W
2,275
725
0
1,832
6,461
4,171
521
1,723
4,526
0
5,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,422
Gold Earned
19,216
98
Minions Killed
69
0
Camps Cleared
0
501,904
Distance Traveled
509,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,496
650
20
2
0
180,768
0
L
Chang'e
6,449
645
34
3
0
144,356
0
L
Nemesis
6,271
627
15
2
0
184,825
0
W
Ymir
7,549
755
27
3
0
169,336
0
W
Janus
7,852
785
66
7
0
164,545
0
W
Bellona
7,021
702
5
1
0
168,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role