Player Matchup

Nemesis
Nemesis
Deylo37
Nemesis
Level 25
God Stats
4W - 1L
1,305 SR
Queue Stats
32W - 22L
1,389 Elo+
Solo
Chernobog
Chernobog
Grizzly9128
Chernobog
Level 22
God Stats
3W - 1L
1,598 SR
Queue Stats
66W - 62L
1,470 Elo+
Party 1
Chaac
Chaac
MDJ9246532
Chaac
Level 28
God Stats
19W - 26L
1,470 SR
Queue Stats
213W - 242L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZtwistNozzle
Kumbhakarna
Level 17
God Stats
2W - 0L
1,740 SR
Queue Stats
46W - 51L
1,378 Elo+
Party 1
Olorun
Olorun
noodelboomer
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,038 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,336 Elo+

VS

Team Averages
Level 23
1,582 SR
1,347 Elo+
Cthulhu
Cthulhu
Aozuu
Cthulhu
Level 7
God Stats
5W - 12L
1,426 SR
Queue Stats
8W - 16L
1,327 Elo+
Party 3
Skadi
Skadi
H0tpepperz
Skadi
Level 27
God Stats
13W - 16L
1,683 SR
Queue Stats
260W - 284L
1,455 Elo+
Solo
Discordia
Discordia
NightSlash90
Discordia
Level 15
God Stats
2W - 1L
1,799 SR
Queue Stats
11W - 22L
1,407 Elo+
Party 3
Thanatos
Thanatos
VitaminCTablet
Thanatos
Level 60
God Stats
2W - 9L
1,500 SR
Queue Stats
323W - 334L
1,297 Elo+
Party 2
Bellona
Bellona
slaveinthewater
Bellona
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 30L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deylo37
Nemesis
20
18 / 2 / 4
13,665
759
20,974
14,893
8,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Grizzly9128
Chernobog
16
8 / 3 / 10
10,571
587
14,639
13,628
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
5 / 4 / 5
9,474
526
7,366
14,539
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
ZtwistNozzle
Kumbhakarna
14
3 / 3 / 8
9,586
533
4,977
16,052
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
3
0 / 0 / 0
4,278
238
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aozuu
Cthulhu
11
3 / 4 / 3
8,005
445
6,607
10,211
7,325
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
13
3 / 9 / 3
8,929
496
12,432
14,541
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
NightSlash90
Discordia
10
0 / 7 / 1
7,017
390
2,378
7,633
1,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
4 / 7 / 0
9,387
522
5,525
16,720
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 8 / 1
8,167
454
8,853
16,494
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
34
Kills
12
12
Deaths
35
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aozuu
Cthulhu
3
4
3
1.13
W
Nemesis
Deylo37
Nemesis
18
2
4
10
W
Chernobog
Grizzly9128
Chernobog
8
3
10
4.33
L
Skadi
3
9
3
0.5
W
Chaac
5
4
5
1.88
L
Discordia
NightSlash90
Discordia
0
7
1
0.07
L
Thanatos
4
7
0
0.57
W
Kumbhakarna
ZtwistNozzle
Kumbhakarna
3
3
8
2.33
W
Olorun
0
0
0
0
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
35,795
59,112
Taken
65,599
37,246
Mitigated
37,125
16,244
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aozuu
Cthulhu
6,607
561
0
1,202
10,211
7,325
216
806
9,405
16,240
0
W
Nemesis
Deylo37
Nemesis
20,974
14,557
0
1,797
14,893
8,222
1,380
2,385
12,408
0
136,161
W
Chernobog
Grizzly9128
Chernobog
14,639
10,592
0
6,586
13,628
5,455
3,054
2,986
10,642
0
58,326
L
Skadi
12,432
6,403
0
1,891
14,541
4,516
1,396
3,673
10,868
0
48,953
W
Chaac
7,366
1,692
0
4,869
14,539
12,653
1,689
1,466
12,598
0
36,897
L
Discordia
NightSlash90
Discordia
2,378
219
0
290
7,633
1,931
0
163
7,470
21,770
0
L
Thanatos
5,525
1,810
0
10,665
16,720
5,928
0
83
16,562
0
50,958
W
Kumbhakarna
ZtwistNozzle
Kumbhakarna
4,977
846
0
2,992
16,052
10,916
1,180
3,939
12,113
19,856
0
W
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
8,853
3,646
0
1,204
16,494
17,425
645
252
15,717
7,268
27,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
41,505
383
Minions Killed
312
0
Camps Cleared
0
1,401,594
Distance Traveled
1,453,102
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,005
445
15
1
0
283,299
3
W
Nemesis
13,665
759
199
11
0
419,372
1
W
Chernobog
10,571
587
100
6
0
319,472
1
L
Skadi
8,929
496
86
5
0
292,181
3
W
Chaac
9,474
526
57
3
0
309,401
3
L
Discordia
7,017
390
56
3
0
244,771
0
L
Thanatos
9,387
522
89
5
0
334,718
3
W
Kumbhakarna
9,586
533
27
2
0
353,349
3
W
Olorun
4,278
238
0
0
0
0
0
L
Bellona
8,167
454
66
4
0
298,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role