Player Matchup

Chang'e
Chang'e
Bubba11132
Chang'e
Level 19
God Stats
35W - 34L
1,514 SR
Queue Stats
447W - 442L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
Josh-2110-
Erlang Shen
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
88W - 77L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
LorenTJ
Cu Chulainn
Level 27
God Stats
9W - 5L
1,783 SR
Queue Stats
235W - 201L
1,654 Elo+
Solo
Aphrodite
Aphrodite
LunarBunny696_
Aphrodite
Level 25
God Stats
36W - 30L
1,581 SR
Queue Stats
118W - 121L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
stuckinbronzepls
Cernunnos
Level 24
God Stats
7W - 1L
1,500 SR
Queue Stats
100W - 91L
1,482 Elo+
Party 1
Team Averages
Level 25
1,531 SR
1,520 Elo+

VS

Team Averages
Level 22
1,590 SR
1,489 Elo+
Athena
Athena
D4NNYYC00L3R
Athena
Level 27
God Stats
8W - 10L
1,721 SR
Queue Stats
480W - 464L
1,489 Elo+
Solo
Hachiman
Hachiman
Dreick
Hachiman
Level 29
God Stats
14W - 21L
1,427 SR
Queue Stats
46W - 52L
1,394 Elo+
Solo
Bellona
Bellona
MoistestFox
Bellona
Level 24
God Stats
8W - 3L
1,750 SR
Queue Stats
73W - 26L
1,664 Elo+
Solo
Thanatos
Thanatos
Tico_DXX1
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 27L
1,416 Elo+
Solo
Ra
Ra
lNA_sa
Ra
Level 25
God Stats
36W - 38L
1,552 SR
Queue Stats
131W - 138L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bubba11132
Chang'e
18
3 / 6 / 6
12,056
524
9,710
19,180
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Josh-2110-
Erlang Shen
19
6 / 5 / 1
12,508
544
8,325
17,593
13,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
LorenTJ
Cu Chulainn
19
7 / 3 / 6
12,976
564
22,838
24,728
23,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
LunarBunny696_
Aphrodite
18
4 / 4 / 10
11,727
510
6,553
13,612
5,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
19
6 / 3 / 7
12,617
549
19,127
19,966
8,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 7 / 6
9,817
427
5,106
21,391
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Dreick
Hachiman
17
4 / 8 / 11
10,362
451
20,548
18,534
8,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
MoistestFox
Bellona
19
5 / 4 / 3
11,417
496
12,425
20,214
14,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Tico_DXX1
Thanatos
18
6 / 4 / 6
11,089
482
9,394
19,732
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
19
5 / 4 / 5
12,396
539
16,339
14,249
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
26
Kills
21
21
Deaths
27
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bubba11132
Chang'e
3
6
6
1
L
Athena
1
7
6
0.57
L
Hachiman
Dreick
Hachiman
4
8
11
1.19
W
Erlang Shen
Josh-2110-
Erlang Shen
6
5
1
1.3
W
Cu Chulainn
LorenTJ
Cu Chulainn
7
3
6
3.33
W
Aphrodite
LunarBunny696_
Aphrodite
4
4
10
2.25
L
Bellona
MoistestFox
Bellona
5
4
3
1.63
L
Thanatos
Tico_DXX1
Thanatos
6
4
6
2.25
L
Ra
5
4
5
1.88
W
Cernunnos
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,553
Damage
63,812
95,079
Taken
94,120
59,195
Mitigated
54,338
41,549
Healing
27,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bubba11132
Chang'e
9,710
451
1,582
7,395
19,180
7,059
1,158
4,717
14,051
68,469
0
L
Athena
5,106
1,676
0
1,302
21,391
15,600
15
4,332
16,679
38,283
0
L
Hachiman
Dreick
Hachiman
20,548
11,885
0
4,307
18,534
8,893
0
2,841
15,499
0
62,807
W
Erlang Shen
Josh-2110-
Erlang Shen
8,325
4,032
0
2,393
17,593
13,992
227
5,232
12,234
0
93,416
W
Cu Chulainn
LorenTJ
Cu Chulainn
22,838
2,770
0
7,732
24,728
23,760
395
6,215
18,130
10,561
83,798
W
Aphrodite
LunarBunny696_
Aphrodite
6,553
727
8,153
7,084
13,612
5,611
1,028
3,428
10,042
45,049
0
L
Bellona
MoistestFox
Bellona
12,425
4,178
0
5,942
20,214
14,659
0
4,572
15,472
0
64,697
L
Thanatos
Tico_DXX1
Thanatos
9,394
3,231
0
8,709
19,732
7,877
0
3,887
15,529
0
62,097
L
Ra
16,339
483
1,013
6,112
14,249
7,309
54
3,369
10,684
103,159
0
W
Cernunnos
19,127
10,957
0
7,210
19,966
8,773
1,512
4,336
15,528
0
99,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,884
Gold Earned
55,081
621
Minions Killed
541
0
Camps Cleared
0
2,119,544
Distance Traveled
2,194,332
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,056
524
138
6
0
375,364
11
L
Athena
9,817
427
61
3
0
444,139
0
L
Hachiman
10,362
451
103
4
0
387,510
3
W
Erlang Shen
12,508
544
134
6
0
463,253
2
W
Cu Chulainn
12,976
564
134
6
0
416,453
5
W
Aphrodite
11,727
510
91
4
0
437,042
3
L
Bellona
11,417
496
132
6
0
460,719
3
L
Thanatos
11,089
482
76
3
0
470,672
1
L
Ra
12,396
539
169
7
0
431,292
1
W
Cernunnos
12,617
549
124
5
0
427,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role