Player Matchup

Janus
Janus
Aleshto
Janus
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
420W - 192L
1,756 Elo+
Party 1
Cabrakan
Cabrakan
Doomzor
Cabrakan
Level 134
God Stats
10W - 2L
1,855 SR
Queue Stats
66W - 27L
1,795 Elo+
Party 1
Thor
Thor
Neck
Thor
Level 156
God Stats
2W - 2L
1,842 SR
Queue Stats
90W - 66L
1,716 Elo+
Solo
Mercury
Mercury
OrbitB
Mercury
Level 110
God Stats
61W - 45L
1,642 SR
Queue Stats
385W - 375L
1,567 Elo+
Solo
Rama
Rama
semsos
Rama
Level 160
God Stats
35W - 20L
1,789 SR
Queue Stats
1,239W - 640L
1,732 Elo+
Party 1
Team Averages
Level 143
1,726 SR
1,713 Elo+

VS

Team Averages
Level 114
1,583 SR
1,734 Elo+
Susano
Susano
BaLAncEdXD
Susano
Level 159
God Stats
1W - 1L
1,759 SR
Queue Stats
342W - 295L
1,647 Elo+
Party 2
Fenrir
Fenrir
CupboardKiller
Fenrir
Level 62
God Stats
0W - 1L
1,979 SR
Queue Stats
5W - 2L
1,848 Elo+
Party 3
Athena
Athena
Darky
Athena
Level 149
God Stats
1W - 3L
1,164 SR
Queue Stats
15W - 11L
1,723 Elo+
Party 3
Ullr
Ullr
EwwwANoob
Ullr
Level 134
God Stats
7W - 14L
1,511 SR
Queue Stats
377W - 351L
1,605 Elo+
Party 2
Poseidon
Poseidon
absolutefool
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,848 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aleshto
Janus
16
6 / 2 / 11
10,015
668
8,574
7,001
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Doomzor
Cabrakan
14
9 / 2 / 14
9,891
659
11,259
12,730
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Neck
Thor
16
2 / 1 / 3
9,147
610
8,161
6,902
5,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
OrbitB
Mercury
15
3 / 3 / 4
8,745
583
4,215
9,148
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
semsos
Rama
17
10 / 2 / 10
10,698
713
17,416
15,125
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BaLAncEdXD
Susano
11
4 / 5 / 2
7,247
483
6,702
11,523
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 3
6,932
462
2,621
11,245
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Darky
Athena
11
2 / 6 / 5
7,563
504
8,495
16,998
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
12
0 / 8 / 3
7,157
477
4,045
12,292
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
absolutefool
Poseidon
13
3 / 9 / 3
7,914
528
5,256
9,718
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
30
Kills
10
10
Deaths
30
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Aleshto
Janus
6
2
11
5.75
L
Susano
BaLAncEdXD
Susano
4
5
2
1
L
1
2
3
1.25
L
Athena
Darky
Athena
2
6
5
0.75
W
Cabrakan
Doomzor
Cabrakan
9
2
14
8
L
Ullr
0
8
3
0.19
W
Thor
Neck
Thor
2
1
3
3.5
W
Mercury
OrbitB
Mercury
3
3
4
1.67
L
Poseidon
absolutefool
Poseidon
3
9
3
0.5
W
Rama
semsos
Rama
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
27,119
50,906
Taken
61,776
30,427
Mitigated
26,111
17,087
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aleshto
Janus
8,574
1,304
0
1,707
7,001
2,584
370
2,113
4,876
68,504
0
L
Susano
BaLAncEdXD
Susano
6,702
1,248
0
3,674
11,523
4,220
0
3,840
7,651
0
37,931
L
2,621
748
0
3,880
11,245
6,338
0
2,123
9,082
0
27,172
L
Athena
Darky
Athena
8,495
3,749
0
4,649
16,998
8,714
0
7,628
9,224
25,978
0
W
Cabrakan
Doomzor
Cabrakan
11,259
1,972
0
3,211
12,730
13,045
117
3,323
9,224
30,537
0
L
Ullr
4,045
1,831
0
546
12,292
3,926
431
1,841
10,451
0
39,386
W
Thor
Neck
Thor
8,161
1,012
0
1,579
6,902
5,040
546
1,427
5,371
0
59,700
W
Mercury
OrbitB
Mercury
4,215
2,017
0
985
9,148
3,607
1,314
2,240
6,764
0
55,770
L
Poseidon
absolutefool
Poseidon
5,256
709
0
535
9,718
2,913
0
4,051
5,535
28,910
0
W
Rama
semsos
Rama
17,416
12,356
0
9,605
15,125
6,151
3,094
4,045
10,920
0
75,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
36,813
526
Minions Killed
325
0
Camps Cleared
0
1,612,605
Distance Traveled
1,474,084
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,015
668
145
10
0
332,698
7
L
Susano
7,247
483
66
4
0
312,860
6
L
Fenrir
6,932
462
68
5
0
315,336
3
L
Athena
7,563
504
40
3
0
324,943
3
W
Cabrakan
9,891
659
34
2
0
325,132
7
L
Ullr
7,157
477
79
5
0
260,037
2
W
Thor
9,147
610
115
8
0
308,037
4
W
Mercury
8,745
583
105
7
0
367,294
2
L
Poseidon
7,914
528
72
5
0
260,908
4
W
Rama
10,698
713
127
8
0
279,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role