Player Matchup

Kukulkan
Kukulkan
Buijminister
Kukulkan
Level 39
God Stats
45W - 53L
1,309 SR
Queue Stats
535W - 594L
1,336 Elo+
Party 3
Mercury
Mercury
Diamonts
Mercury
Level 27
God Stats
1W - 3L
1,336 SR
Queue Stats
10W - 11L
1,457 Elo+
Party 1
Loki
Loki
Goofysnacks
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,265 Elo+
Solo
Zeus
Zeus
KuriTic
Zeus
Level 3
God Stats
2W - 3L
1,545 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 3
Ymir
Ymir
Parhau
Ymir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,457 Elo+
Party 1
Team Averages
Level 19
1,438 SR
1,398 Elo+

VS

Team Averages
Level 19
1,511 SR
1,493 Elo+
Guan Yu
Guan Yu
Dekkyz_
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,648 Elo+
Party 4
Kali
Kali
Renji1030
Kali
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ShikaDanMaru
Ares
Level 26
God Stats
16W - 11L
1,455 SR
Queue Stats
338W - 389L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
SpaceCoockies
Danzaburou
Level 29
God Stats
38W - 25L
1,599 SR
Queue Stats
69W - 69L
1,454 Elo+
Party 4
Kukulkan
Kukulkan
tetezgaming
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 333L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buijminister
Kukulkan
18
7 / 8 / 1
12,432
478
16,186
16,514
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Diamonts
Mercury
17
2 / 8 / 2
11,247
433
8,048
17,462
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 10 / 2
10,771
414
7,423
18,032
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
KuriTic
Zeus
15
2 / 14 / 4
10,625
409
22,556
17,850
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Parhau
Ymir
13
1 / 9 / 5
10,185
392
6,949
24,915
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dekkyz_
Guan Yu
18
1 / 4 / 15
11,637
448
6,276
19,023
18,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
19
8 / 3 / 9
13,461
518
13,502
18,795
10,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 5 / 26
14,019
539
9,615
27,048
33,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SpaceCoockies
Danzaburou
20
17 / 1 / 17
15,218
585
17,264
19,573
9,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
tetezgaming
Kukulkan
20
15 / 1 / 15
14,944
575
26,328
15,233
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
14
Kills
49
49
Deaths
14
14
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Buijminister
Kukulkan
7
8
1
0.94
W
Guan Yu
Dekkyz_
Guan Yu
1
4
15
2.13
L
Mercury
Diamonts
Mercury
2
8
2
0.38
L
2
10
2
0.3
L
Zeus
KuriTic
Zeus
2
14
4
0.29
L
Ymir
Parhau
Ymir
1
9
5
0.39
W
Kali
8
3
9
4.17
W
8
5
26
4.2
W
Danzaburou
SpaceCoockies
Danzaburou
17
1
17
25.5
W
Kukulkan
tetezgaming
Kukulkan
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,162
Damage
72,985
94,773
Taken
99,672
49,376
Mitigated
78,022
6,823
Healing
31,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Buijminister
Kukulkan
16,186
1,261
0
882
16,514
7,079
480
3,944
12,570
70,306
0
W
Guan Yu
Dekkyz_
Guan Yu
6,276
1,271
726
6,406
19,023
18,248
99
6,347
11,870
0
45,681
L
Mercury
Diamonts
Mercury
8,048
3,841
0
3,931
17,462
6,243
7
4,376
12,986
0
77,600
L
7,423
1,117
0
525
18,032
8,719
478
3,916
13,825
0
52,252
L
Zeus
KuriTic
Zeus
22,556
2,120
0
150
17,850
5,367
0
7,877
9,948
71,857
0
L
Ymir
Parhau
Ymir
6,949
852
0
1,335
24,915
21,968
103
15,830
9,014
26,949
0
W
Kali
13,502
7,064
0
5,466
18,795
10,625
354
8,228
8,968
0
75,930
W
9,615
525
0
6,131
27,048
33,185
730
14,381
11,717
28,592
0
W
Danzaburou
SpaceCoockies
Danzaburou
17,264
5,692
0
10,637
19,573
9,454
3,680
11,071
7,939
0
87,182
W
Kukulkan
tetezgaming
Kukulkan
26,328
2,754
0
1,986
15,233
6,510
3,120
6,707
8,042
119,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,260
Gold Earned
69,279
503
Minions Killed
424
0
Camps Cleared
0
2,207,791
Distance Traveled
2,471,069
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,432
478
127
5
0
447,209
0
W
Guan Yu
11,637
448
62
2
0
458,118
3
L
Mercury
11,247
433
147
6
0
516,623
0
L
Loki
10,771
414
75
3
0
430,856
4
L
Zeus
10,625
409
107
4
0
405,062
8
L
Ymir
10,185
392
47
2
0
408,041
0
W
Kali
13,461
518
104
4
0
492,702
7
W
Ares
14,019
539
29
1
0
505,242
0
W
Danzaburou
15,218
585
66
3
0
493,002
3
W
Kukulkan
14,944
575
163
6
0
522,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role