Player Matchup

Izanami
Izanami
Jmoney08
Izanami
Level 60
God Stats
9W - 6L
1,710 SR
Queue Stats
88W - 55L
1,498 Elo+
Party 2
Achilles
Achilles
Scuubs
Achilles
Level 129
God Stats
4W - 3L
1,314 SR
Queue Stats
1,104W - 1,244L
1,436 Elo+
Solo
Tiamat
Tiamat
pilsnerboy
Tiamat
Level 72
God Stats
2W - 4L
1,616 SR
Queue Stats
68W - 42L
1,413 Elo+
Party 2
Team Averages
Level 87
1,547 SR
1,449 Elo+

VS

Team Averages
Level 70
1,612 SR
1,442 Elo+
Cthulhu
Cthulhu
GashingShank
Cthulhu
Level 74
God Stats
1W - 1L
1,875 SR
Queue Stats
5W - 10L
1,389 Elo+
Party 1
Anhur
Anhur
icewarlock
Anhur
Level 10
God Stats
10W - 13L
1,647 SR
Queue Stats
11W - 16L
1,530 Elo+
Solo
Tiamat
Tiamat
shaggy42
Tiamat
Level 127
God Stats
1W - 3L
1,315 SR
Queue Stats
14W - 18L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jmoney08
Izanami
14
8 / 2 / 5
10,236
787
13,614
12,686
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Scuubs
Achilles
13
3 / 1 / 10
9,343
719
7,639
11,631
6,411
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
pilsnerboy
Tiamat
12
3 / 1 / 10
9,292
715
11,010
7,258
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GashingShank
Cthulhu
9
0 / 8 / 3
7,356
566
4,802
17,715
11,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
10
2 / 4 / 1
7,687
591
4,465
10,223
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
shaggy42
Tiamat
12
1 / 2 / 2
7,980
614
8,750
8,953
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GashingShank
Cthulhu
0
8
3
0.19
W
Izanami
Jmoney08
Izanami
8
2
5
5.25
W
Achilles
Scuubs
Achilles
3
1
10
8
L
Anhur
2
4
1
0.63
W
Tiamat
pilsnerboy
Tiamat
3
1
10
8
L
Tiamat
shaggy42
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
18,017
31,575
Taken
36,891
15,405
Mitigated
20,196
13,346
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GashingShank
Cthulhu
4,802
439
79
249
17,715
11,765
0
5,275
11,998
13,928
0
W
Izanami
Jmoney08
Izanami
13,614
9,670
0
5,225
12,686
4,293
2,058
6,478
5,856
0
76,652
W
Achilles
Scuubs
Achilles
7,639
1,774
908
4,088
11,631
6,411
1,228
4,826
6,496
0
29,119
L
Anhur
4,465
2,689
0
1,163
10,223
3,023
0
3,410
6,348
0
20,014
W
Tiamat
pilsnerboy
Tiamat
11,010
1,175
0
3,125
7,258
4,701
251
2,483
4,674
34,012
0
L
Tiamat
shaggy42
Tiamat
8,750
824
0
1,924
8,953
5,408
195
1,312
7,492
35,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
23,023
185
Minions Killed
114
0
Camps Cleared
0
740,495
Distance Traveled
700,923
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,356
566
24
2
0
230,253
0
W
Izanami
10,236
787
115
9
0
214,580
2
W
Achilles
9,343
719
28
2
0
272,045
2
L
Anhur
7,687
591
42
3
0
227,204
0
W
Tiamat
9,292
715
42
3
0
253,870
4
L
Tiamat
7,980
614
48
4
0
243,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role