Player Matchup

Nemesis
Nemesis
Im Tygran
Nemesis
Level 67
God Stats
41W - 28L
1,559 SR
Queue Stats
269W - 262L
1,479 Elo+
Party 1
Tyr
Tyr
Lifelimits
Tyr
Level 8
God Stats
8W - 5L
1,393 SR
Queue Stats
12W - 8L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
RemnantOfFire
Jormungandr
Level 18
God Stats
2W - 6L
1,233 SR
Queue Stats
16W - 21L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
TeaLexx
Kukulkan
Level 3
God Stats
2W - 1L
1,233 SR
Queue Stats
2W - 2L
1,161 Elo+
Party 1
Danzaburou
Danzaburou
TheSillyFuzz
Danzaburou
Level 70
God Stats
39W - 12L
1,676 SR
Queue Stats
337W - 336L
1,479 Elo+
Party 1
Team Averages
Level 33
1,419 SR
1,370 Elo+

VS

Team Averages
Level 20
1,540 SR
1,314 Elo+
Fafnir
Fafnir
KingJoeKJKingJoe
Fafnir
Level 23
God Stats
19W - 29L
1,388 SR
Queue Stats
105W - 174L
1,294 Elo+
Solo
Awilix
Awilix
TrVpxLordDaYv0
Awilix
Level 29
God Stats
30W - 31L
1,606 SR
Queue Stats
59W - 78L
1,364 Elo+
Solo
Aphrodite
Aphrodite
cl-o-l_2
Aphrodite
Level 27
God Stats
29W - 32L
1,359 SR
Queue Stats
451W - 498L
1,354 Elo+
Solo
Neith
Neith
codiye
Neith
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 6L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
xX2BRIGHTXx
Sun Wukong
Level 17
God Stats
7W - 3L
1,639 SR
Queue Stats
15W - 17L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Im Tygran
Nemesis
20
9 / 1 / 3
12,445
593
10,327
13,486
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 2 / 4
11,563
551
12,175
14,419
8,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
RemnantOfFire
Jormungandr
15
4 / 2 / 12
10,078
480
11,107
16,498
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
TeaLexx
Kukulkan
14
0 / 2 / 1
9,325
444
3,158
5,550
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheSillyFuzz
Danzaburou
19
9 / 2 / 7
12,627
601
20,285
15,922
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
9,099
433
3,113
15,295
12,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
9 / 7 / 0
12,223
582
11,293
22,370
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
cl-o-l_2
Aphrodite
13
0 / 10 / 2
8,017
382
8,657
15,170
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
codiye
Neith
13
0 / 6 / 0
8,180
390
5,628
17,798
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
xX2BRIGHTXx
Sun Wukong
12
0 / 4 / 3
8,224
392
4,797
9,507
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
30
Kills
9
9
Deaths
30
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Im Tygran
Nemesis
9
1
3
10.5
L
0
3
3
0.5
W
8
2
4
5
W
Jormungandr
RemnantOfFire
Jormungandr
4
2
12
5
W
Kukulkan
TeaLexx
Kukulkan
0
2
1
0.25
W
Danzaburou
TheSillyFuzz
Danzaburou
9
2
7
6.25
L
9
7
0
1.29
L
Aphrodite
cl-o-l_2
Aphrodite
0
10
2
0.1
L
Neith
codiye
Neith
0
6
0
0
L
Sun Wukong
xX2BRIGHTXx
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,052
Damage
33,488
65,875
Taken
80,140
36,424
Mitigated
36,578
22,298
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Im Tygran
Nemesis
10,327
5,778
0
631
13,486
8,386
0
1,846
11,551
0
103,413
L
3,113
1,031
0
3,483
15,295
12,451
850
3,797
11,348
33,739
0
W
12,175
2,450
0
5,653
14,419
8,473
2,472
1,590
10,301
0
54,471
W
Jormungandr
RemnantOfFire
Jormungandr
11,107
1,651
971
7,129
16,498
9,209
804
2,562
12,947
37,407
0
W
Kukulkan
TeaLexx
Kukulkan
3,158
889
0
280
5,550
2,562
1,271
500
5,010
34,181
0
W
Danzaburou
TheSillyFuzz
Danzaburou
20,285
11,113
0
7,634
15,922
7,794
6,408
4,664
11,002
0
100,726
L
11,293
6,084
0
2,130
22,370
8,023
584
4,014
18,206
0
48,988
L
Aphrodite
cl-o-l_2
Aphrodite
8,657
1,840
4,696
5,047
15,170
5,251
302
2,541
12,454
38,931
0
L
Neith
codiye
Neith
5,628
2,571
0
6,130
17,798
5,355
882
2,899
14,649
0
48,199
L
Sun Wukong
xX2BRIGHTXx
Sun Wukong
4,797
1,494
0
665
9,507
5,498
308
289
9,218
0
26,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,038
Gold Earned
45,743
531
Minions Killed
340
0
Camps Cleared
0
1,876,910
Distance Traveled
1,489,122
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,445
593
159
8
0
432,396
1
L
Fafnir
9,099
433
51
2
0
241,693
0
W
Tyr
11,563
551
110
5
0
355,096
1
W
Jormungandr
10,078
480
38
2
0
350,530
0
W
Kukulkan
9,325
444
73
3
0
369,328
0
W
Danzaburou
12,627
601
151
7
0
369,560
4
L
Awilix
12,223
582
69
3
0
387,658
0
L
Aphrodite
8,017
382
86
4
0
316,073
1
L
Neith
8,180
390
87
4
0
335,090
0
L
Sun Wukong
8,224
392
47
2
0
208,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role