Player Matchup

Baron Samedi
Baron Samedi
CausalShelf738
Baron Samedi
Level 71
God Stats
8W - 6L
1,702 SR
Queue Stats
183W - 223L
1,488 Elo+
Party 2
Cu Chulainn
Cu Chulainn
K4PP
Cu Chulainn
Level 48
God Stats
3W - 3L
1,575 SR
Queue Stats
85W - 116L
1,434 Elo+
Party 2
Apollo
Apollo
Spook_Nazgul
Apollo
Level 68
God Stats
4W - 1L
1,572 SR
Queue Stats
20W - 17L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
VandenZero
Danzaburou
Level 68
God Stats
6W - 4L
1,711 SR
Queue Stats
172W - 144L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
iDark v Nix
Ao Kuang
Level 68
God Stats
4W - 0L
1,741 SR
Queue Stats
210W - 247L
1,399 Elo+
Party 2
Team Averages
Level 65
1,660 SR
1,484 Elo+

VS

Team Averages
Level 88
1,576 SR
1,429 Elo+
Cerberus
Cerberus
Cowzao
Cerberus
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
149W - 162L
1,417 Elo+
Party 3
Ra
Ra
DiegoLima2202
Ra
Level 62
God Stats
10W - 7L
1,741 SR
Queue Stats
315W - 366L
1,412 Elo+
Solo
Kali
Kali
Kombat Angel
Kali
Level 111
God Stats
4W - 12L
1,592 SR
Queue Stats
670W - 780L
1,447 Elo+
Party 3
Jormungandr
Jormungandr
bielap11
Jormungandr
Level 105
God Stats
1W - 2L
1,547 SR
Queue Stats
339W - 325L
1,452 Elo+
Solo
Anhur
Anhur
pearljack12
Anhur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 190L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CausalShelf738
Baron Samedi
15
8 / 1 / 4
9,182
656
11,601
8,144
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
K4PP
Cu Chulainn
12
0 / 0 / 0
7,116
508
5,406
10,771
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
12
5 / 2 / 5
7,428
531
5,697
8,007
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
VandenZero
Danzaburou
12
2 / 2 / 7
7,238
517
6,175
8,654
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
iDark v Nix
Ao Kuang
13
6 / 1 / 5
8,234
588
8,367
11,107
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cowzao
Cerberus
12
0 / 1 / 0
6,815
487
7,034
12,879
6,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 6 / 1
6,747
482
4,769
8,681
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 3
6,674
477
5,476
11,860
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bielap11
Jormungandr
10
4 / 4 / 1
7,196
514
7,895
10,379
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 6 / 2
6,208
443
2,415
10,186
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
21
Kills
6
6
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CausalShelf738
Baron Samedi
8
1
4
10
L
Cerberus
Cowzao
Cerberus
0
1
0
0
L
1
6
1
0.25
W
Cu Chulainn
K4PP
Cu Chulainn
0
0
0
0
L
0
4
3
0.38
W
Apollo
5
2
5
3.75
W
Danzaburou
VandenZero
Danzaburou
2
2
7
2.75
L
Jormungandr
bielap11
Jormungandr
4
4
1
1.13
W
Ao Kuang
iDark v Nix
Ao Kuang
6
1
5
8.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,246
Damage
27,589
46,683
Taken
53,985
17,724
Mitigated
24,484
23,759
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CausalShelf738
Baron Samedi
11,601
636
1,461
4,987
8,144
3,830
360
2,821
5,061
54,296
0
L
Cerberus
Cowzao
Cerberus
7,034
1,740
0
7,938
12,879
6,125
0
3,305
8,894
38,353
0
L
4,769
506
117
856
8,681
3,249
126
5,445
2,984
35,573
0
W
Cu Chulainn
K4PP
Cu Chulainn
5,406
918
0
5,502
10,771
4,919
504
6,756
4,015
0
35,836
L
5,476
2,852
0
1,937
11,860
4,146
0
5,057
6,679
0
37,364
W
Apollo
5,697
3,053
0
3,162
8,007
2,566
1,748
3,817
4,120
0
35,698
W
Danzaburou
VandenZero
Danzaburou
6,175
2,054
267
3,246
8,654
2,694
1,078
3,607
4,963
0
35,323
L
Jormungandr
bielap11
Jormungandr
7,895
1,389
0
2,320
10,379
8,060
0
3,450
6,780
27,196
0
W
Ao Kuang
iDark v Nix
Ao Kuang
8,367
2,836
0
5,134
11,107
3,715
0
2,217
8,826
45,295
0
L
2,415
1,362
0
2,164
10,186
2,904
112
2,106
8,080
0
26,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
33,640
358
Minions Killed
332
0
Camps Cleared
0
1,321,820
Distance Traveled
1,229,860
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,182
656
105
8
0
264,989
3
L
Cerberus
6,815
487
95
7
0
244,977
2
L
Ra
6,747
482
70
5
0
250,934
0
W
Cu Chulainn
7,116
508
64
5
0
242,891
0
L
Kali
6,674
477
68
5
0
290,716
1
W
Apollo
7,428
531
65
5
0
252,172
3
W
Danzaburou
7,238
517
58
4
0
266,446
2
L
Jormungandr
7,196
514
34
2
0
237,917
3
W
Ao Kuang
8,234
588
66
5
0
295,322
0
L
Anhur
6,208
443
65
5
0
205,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role