Player Matchup

Thor
Thor
Enkrux
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HeyBrent20
Tyr
Level 27
God Stats
26W - 20L
1,697 SR
Queue Stats
179W - 155L
1,548 Elo+
Party 4
Cerberus
Cerberus
Pezky
Cerberus
Level 26
God Stats
23W - 15L
1,562 SR
Queue Stats
105W - 84L
1,548 Elo+
Party 4
Sol
Sol
RKOGoat
Sol
Level 17
God Stats
10W - 8L
1,604 SR
Queue Stats
33W - 32L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
StillToCome
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,672 Elo+
Party 2
Team Averages
Level 23
1,573 SR
1,557 Elo+

VS

Team Averages
Level 18
1,679 SR
1,720 Elo+
Zeus
Zeus
Lumine_Tenebris
Zeus
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 22L
1,587 Elo+
Party 1
Bakasura
Bakasura
MrTalon23
Bakasura
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Guan Yu
Guan Yu
Rugaryon
Guan Yu
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 55L
1,866 Elo+
Party 1
Ymir
Ymir
williethekid
Ymir
Level 18
God Stats
24W - 10L
1,819 SR
Queue Stats
34W - 16L
1,761 Elo+
Party 3
Anhur
Anhur
yalacceptebt
Anhur
Level 22
God Stats
5W - 3L
1,675 SR
Queue Stats
51W - 33L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Enkrux
Thor
14
7 / 0 / 5
8,955
597
4,924
5,877
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 9
9,217
614
8,208
9,065
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Pezky
Cerberus
14
5 / 2 / 8
8,761
584
7,441
9,416
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
12
1 / 1 / 3
7,611
507
2,380
4,440
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
StillToCome
Heimdallr
14
3 / 0 / 9
8,307
554
7,297
8,700
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,562
504
6,410
7,539
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
MrTalon23
Bakasura
11
0 / 6 / 0
6,951
463
1,578
9,689
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Rugaryon
Guan Yu
10
0 / 7 / 0
6,038
403
949
8,590
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 2
6,641
443
4,482
10,595
4,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 4 / 0
6,582
439
4,352
9,370
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
24
Kills
3
3
Deaths
25
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
Enkrux
Thor
7
0
5
9.5
W
8
0
9
12.5
L
1
3
0
0.33
L
Bakasura
MrTalon23
Bakasura
0
6
0
0
W
Cerberus
Pezky
Cerberus
5
2
8
4.5
W
Sol
1
1
3
2.5
L
Guan Yu
Rugaryon
Guan Yu
0
7
0
0
W
Heimdallr
StillToCome
Heimdallr
3
0
9
7.5
L
0
5
2
0.2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,250
Damage
17,771
37,498
Taken
45,783
20,447
Mitigated
15,335
19,021
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Enkrux
Thor
4,924
901
0
3,106
5,877
2,014
1,630
482
5,299
0
42,804
W
8,208
1,540
0
5,455
9,065
7,890
1,284
1,962
6,456
171
43,163
L
6,410
639
0
1,673
7,539
1,634
0
4,046
3,292
38,717
0
L
Bakasura
MrTalon23
Bakasura
1,578
1,184
0
1,367
9,689
2,760
1,890
1,272
8,002
0
20,839
W
Cerberus
Pezky
Cerberus
7,441
144
0
3,637
9,416
5,532
439
3,583
5,677
42,347
0
W
Sol
2,380
392
0
2,778
4,440
1,281
756
1,800
2,502
37,620
0
L
Guan Yu
Rugaryon
Guan Yu
949
166
253
598
8,590
4,267
1,214
666
7,799
0
18,695
W
Heimdallr
StillToCome
Heimdallr
7,297
3,793
0
4,045
8,700
3,730
1,003
2,431
6,187
0
53,225
L
4,482
1,197
0
692
10,595
4,506
0
2,343
8,060
22,792
0
L
4,352
2,427
0
2,892
9,370
2,168
69
1,138
8,152
0
33,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
33,774
434
Minions Killed
297
0
Camps Cleared
0
1,344,457
Distance Traveled
1,369,585
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,955
597
82
5
0
236,018
7
W
Tyr
9,217
614
89
6
0
317,976
0
L
Zeus
7,562
504
85
6
0
266,325
1
L
Bakasura
6,951
463
82
5
0
266,228
0
W
Cerberus
8,761
584
101
7
0
303,638
2
W
Sol
7,611
507
75
5
0
207,367
0
L
Guan Yu
6,038
403
33
2
0
231,240
4
W
Heimdallr
8,307
554
87
6
0
279,458
6
L
Ymir
6,641
443
33
2
0
298,947
7
L
Anhur
6,582
439
64
4
0
306,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role