Player Matchup

Danzaburou
Danzaburou
CarbonDiQprint
Danzaburou
Level 122
God Stats
19W - 8L
1,761 SR
Queue Stats
142W - 117L
1,590 Elo+
Party 4
Janus
Janus
Mr BDerbs
Janus
Level 103
God Stats
12W - 15L
1,562 SR
Queue Stats
175W - 144L
1,554 Elo+
Party 3
Vamana
Vamana
Natethebacon
Vamana
Level 129
God Stats
9W - 6L
1,847 SR
Queue Stats
316W - 241L
1,597 Elo+
Party 4
Hercules
Hercules
flyer4life27
Hercules
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,692 Elo+
Party 4
Ne Zha
Ne Zha
rawbatzz
Ne Zha
Level 107
God Stats
6W - 2L
1,515 SR
Queue Stats
275W - 265L
1,610 Elo+
Party 3
Team Averages
Level 104
1,637 SR
1,609 Elo+

VS

Team Averages
Level 100
1,630 SR
1,561 Elo+
Kumbhakarna
Kumbhakarna
Kokomojoe22
Kumbhakarna
Level 118
God Stats
6W - 3L
1,498 SR
Queue Stats
89W - 73L
1,551 Elo+
Party 2
Poseidon
Poseidon
Lil-Uzi-Dino
Poseidon
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 150L
1,562 Elo+
Party 1
Thor
Thor
SIMMYAUT0MATIC
Thor
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 83L
1,541 Elo+
Party 2
Artemis
Artemis
mohammed_buffon
Artemis
Level 89
God Stats
144W - 80L
1,758 SR
Queue Stats
240W - 223L
1,598 Elo+
Solo
Osiris
Osiris
x9Strikex
Osiris
Level 66
God Stats
1W - 2L
1,892 SR
Queue Stats
119W - 110L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarbonDiQprint
Danzaburou
13
4 / 2 / 3
7,277
606
5,327
8,159
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Mr BDerbs
Janus
13
6 / 0 / 2
7,672
639
6,372
4,613
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
12
3 / 2 / 7
7,203
600
6,113
6,657
3,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
flyer4life27
Hercules
11
2 / 3 / 1
6,003
500
2,394
9,092
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
rawbatzz
Ne Zha
12
1 / 0 / 4
6,802
567
3,770
6,957
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kokomojoe22
Kumbhakarna
8
0 / 3 / 2
5,634
470
1,362
9,402
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Lil-Uzi-Dino
Poseidon
11
1 / 4 / 0
6,436
536
3,944
6,260
2,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
6,133
511
1,368
9,228
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
5,962
497
5,083
6,951
1,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
x9Strikex
Osiris
12
2 / 2 / 0
6,734
561
7,246
9,756
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
7
7
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CarbonDiQprint
Danzaburou
4
2
3
2.75
L
Kumbhakarna
Kokomojoe22
Kumbhakarna
0
3
2
0.33
L
Poseidon
Lil-Uzi-Dino
Poseidon
1
4
0
0.25
W
Janus
Mr BDerbs
Janus
6
0
2
7
W
Vamana
3
2
7
3.25
L
2
2
1
1.25
W
Hercules
flyer4life27
Hercules
2
3
1
0.83
L
2
5
1
0.5
W
Ne Zha
rawbatzz
Ne Zha
1
0
4
3
L
Osiris
x9Strikex
Osiris
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,976
Damage
19,003
35,478
Taken
41,597
16,221
Mitigated
17,991
11,684
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CarbonDiQprint
Danzaburou
5,327
2,167
0
3,438
8,159
3,383
192
907
7,252
0
50,066
L
Kumbhakarna
Kokomojoe22
Kumbhakarna
1,362
99
0
2,210
9,402
4,718
168
1,851
7,447
11,630
0
L
Poseidon
Lil-Uzi-Dino
Poseidon
3,944
197
0
717
6,260
2,000
495
1,878
4,258
40,843
0
W
Janus
Mr BDerbs
Janus
6,372
146
0
903
4,613
1,535
624
2,671
1,942
44,733
0
W
Vamana
6,113
3,072
0
1,031
6,657
3,539
260
702
5,955
0
24,861
L
1,368
439
0
4,065
9,228
2,947
491
1,880
7,135
0
28,693
W
Hercules
flyer4life27
Hercules
2,394
737
0
1,676
9,092
5,449
176
186
8,906
0
18,241
L
5,083
1,247
0
1,353
6,951
1,788
0
0
6,951
0
26,278
W
Ne Zha
rawbatzz
Ne Zha
3,770
1,012
0
4,636
6,957
2,315
359
840
6,117
0
42,798
L
Osiris
x9Strikex
Osiris
7,246
2,115
0
5,384
9,756
6,538
32
331
9,238
0
34,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
30,899
374
Minions Killed
278
0
Camps Cleared
0
1,213,794
Distance Traveled
1,156,020
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,277
606
99
8
0
226,163
3
L
Kumbhakarna
5,634
470
14
1
0
231,378
6
L
Poseidon
6,436
536
87
7
0
242,912
2
W
Janus
7,672
639
110
9
0
260,124
5
W
Vamana
7,203
600
34
3
0
254,554
4
L
Thor
6,133
511
56
5
0
253,182
4
W
Hercules
6,003
500
38
3
0
200,907
0
L
Artemis
5,962
497
57
5
0
193,884
4
W
Ne Zha
6,802
567
93
8
0
272,046
3
L
Osiris
6,734
561
64
5
0
234,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role