Player Matchup

Chronos
Chronos
Mansrur
Chronos
Level 103
God Stats
13W - 9L
1,900 SR
Queue Stats
874W - 829L
1,544 Elo+
Party 1
Set
Set
MirriMazDuur
Set
Level 72
God Stats
4W - 3L
1,803 SR
Queue Stats
116W - 135L
1,779 Elo+
Party 1
Xing Tian
Xing Tian
Plicerio
Xing Tian
Level 108
God Stats
5W - 5L
1,592 SR
Queue Stats
15W - 17L
1,523 Elo+
Party 1
Tyr
Tyr
StormV
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
sF3RA
Neith
Level 109
God Stats
14W - 5L
1,500 SR
Queue Stats
1,284W - 1,245L
1,506 Elo+
Party 1
Team Averages
Level 110
1,659 SR
1,571 Elo+

VS

Team Averages
Level 116
1,681 SR
1,615 Elo+
Cu Chulainn
Cu Chulainn
LKIRITO05101999
Cu Chulainn
Level 115
God Stats
3W - 1L
1,776 SR
Queue Stats
73W - 63L
1,577 Elo+
Solo
Nemesis
Nemesis
Nine Tail Ryze
Nemesis
Level 136
God Stats
1W - 1L
1,736 SR
Queue Stats
304W - 283L
1,504 Elo+
Party 3
Hachiman
Hachiman
SimpWalk
Hachiman
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 175L
1,605 Elo+
Party 2
Ymir
Ymir
box4thehigh
Ymir
Level 55
God Stats
3W - 5L
1,755 SR
Queue Stats
141W - 156L
1,881 Elo+
Party 2
Merlin
Merlin
nF BigBoy
Merlin
Level 148
God Stats
20W - 28L
1,639 SR
Queue Stats
469W - 428L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mansrur
Chronos
18
4 / 0 / 6
10,689
629
7,174
8,818
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 3
9,487
558
5,220
9,545
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Plicerio
Xing Tian
12
1 / 2 / 7
8,152
480
5,057
11,967
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
StormV
Tyr
18
2 / 0 / 2
10,806
636
8,057
17,894
18,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
sF3RA
Neith
15
2 / 1 / 3
8,972
528
9,424
9,554
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LKIRITO05101999
Cu Chulainn
14
0 / 3 / 0
8,552
503
9,055
12,469
5,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 3 / 1
7,542
444
3,303
10,039
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SimpWalk
Hachiman
15
2 / 2 / 1
8,833
520
7,105
11,288
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 5 / 3
7,324
431
4,699
15,209
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
nF BigBoy
Merlin
15
1 / 1 / 1
8,837
520
5,811
5,833
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
LKIRITO05101999
Cu Chulainn
0
3
0
0
W
Chronos
Mansrur
Chronos
4
0
6
7
W
5
1
3
6.5
L
0
3
1
0.17
W
Xing Tian
Plicerio
Xing Tian
1
2
7
2.25
L
Hachiman
SimpWalk
Hachiman
2
2
1
1.25
W
Tyr
StormV
Tyr
2
0
2
3
L
1
5
3
0.5
L
Merlin
nF BigBoy
Merlin
1
1
1
1.5
W
Neith
sF3RA
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
29,973
57,778
Taken
54,838
40,595
Mitigated
25,595
28,586
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
LKIRITO05101999
Cu Chulainn
9,055
1,339
0
3,070
12,469
5,783
0
0
12,469
0
62,495
W
Chronos
Mansrur
Chronos
7,174
2,111
0
5,860
8,818
4,065
2,375
2,516
6,302
88,605
0
W
5,220
2,355
0
4,860
9,545
4,657
154
1,454
8,091
0
66,483
L
3,303
1,366
0
1,432
10,039
3,858
0
3,085
6,954
0
51,413
W
Xing Tian
Plicerio
Xing Tian
5,057
661
0
2,602
11,967
9,971
556
4,826
7,141
19,330
0
L
Hachiman
SimpWalk
Hachiman
7,105
3,581
0
5,839
11,288
3,466
0
1,947
9,341
0
59,397
W
Tyr
StormV
Tyr
8,057
335
0
9,737
17,894
18,666
0
465
17,429
0
81,389
L
4,699
805
0
3,339
15,209
10,529
0
6,089
9,120
15,974
0
L
Merlin
nF BigBoy
Merlin
5,811
150
0
755
5,833
1,959
0
1,110
4,723
73,040
0
W
Neith
sF3RA
Neith
9,424
4,705
0
5,527
9,554
3,236
919
1,249
8,305
0
70,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
41,088
627
Minions Killed
527
0
Camps Cleared
0
1,678,809
Distance Traveled
1,558,154
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,552
503
139
8
0
324,436
6
W
Chronos
10,689
629
171
10
0
341,425
5
W
Set
9,487
558
123
7
0
396,479
3
L
Nemesis
7,542
444
102
6
0
344,038
8
W
Xing Tian
8,152
480
16
1
0
313,071
4
L
Hachiman
8,833
520
103
6
0
266,508
3
W
Tyr
10,806
636
189
11
0
343,937
4
L
Ymir
7,324
431
27
2
0
302,569
0
L
Merlin
8,837
520
156
9
0
320,603
7
W
Neith
8,972
528
128
8
0
283,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role