Player Matchup

Osiris
Osiris
BigChungusSmurf
Osiris
Level 62
God Stats
2W - 3L
1,679 SR
Queue Stats
254W - 147L
1,698 Elo+
Party 2
Cerberus
Cerberus
MetalAffect
Cerberus
Level 85
God Stats
5W - 7L
1,283 SR
Queue Stats
138W - 131L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Tavathegamer
Ne Zha
Level 123
God Stats
1W - 1L
1,522 SR
Queue Stats
39W - 17L
1,669 Elo+
Party 2
Cernunnos
Cernunnos
exelusxo
Cernunnos
Level 156
God Stats
11W - 4L
1,752 SR
Queue Stats
256W - 175L
1,693 Elo+
Party 2
Tiamat
Tiamat
xXLordOfDeathXx
Tiamat
Level 121
God Stats
3W - 9L
1,238 SR
Queue Stats
45W - 48L
1,528 Elo+
Solo
Team Averages
Level 109
1,495 SR
1,623 Elo+

VS

Team Averages
Level 103
1,604 SR
1,590 Elo+
Yemoja
Yemoja
ItsAMakeAWishKid
Yemoja
Level 64
God Stats
4W - 3L
1,848 SR
Queue Stats
150W - 133L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
PvtFlatline
Kukulkan
Level 127
God Stats
2W - 1L
1,626 SR
Queue Stats
246W - 260L
1,536 Elo+
Solo
Thanatos
Thanatos
Remedis1
Thanatos
Level 54
God Stats
2W - 6L
1,445 SR
Queue Stats
17W - 11L
1,677 Elo+
Party 1
Hachiman
Hachiman
Xeptus
Hachiman
Level 146
God Stats
5W - 9L
1,263 SR
Queue Stats
586W - 566L
1,609 Elo+
Party 1
Guan Yu
Guan Yu
bbef
Guan Yu
Level 123
God Stats
1W - 1L
1,836 SR
Queue Stats
100W - 100L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,355
493
12,497
21,096
13,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MetalAffect
Cerberus
14
1 / 3 / 2
8,918
425
5,974
16,303
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
18
2 / 1 / 4
10,794
514
10,188
13,829
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
exelusxo
Cernunnos
19
6 / 2 / 1
11,886
566
14,557
16,084
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 5
10,132
482
8,381
9,405
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
9,242
440
6,074
12,528
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PvtFlatline
Kukulkan
17
2 / 2 / 3
10,575
504
13,329
10,992
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Remedis1
Thanatos
16
4 / 3 / 2
9,775
465
6,506
17,070
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Xeptus
Hachiman
19
1 / 3 / 2
11,158
531
10,122
15,983
5,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
bbef
Guan Yu
17
2 / 2 / 1
10,331
492
10,383
17,831
19,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
10
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
1
2
7
2.25
W
Cerberus
MetalAffect
Cerberus
1
3
2
0.67
L
Kukulkan
PvtFlatline
Kukulkan
2
2
3
1.75
L
Thanatos
Remedis1
Thanatos
4
3
2
1.67
W
Ne Zha
2
1
4
4
L
Hachiman
Xeptus
Hachiman
1
3
2
0.67
L
Guan Yu
bbef
Guan Yu
2
2
1
1.25
W
Cernunnos
exelusxo
Cernunnos
6
2
1
3.25
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,597
Damage
46,414
76,717
Taken
74,404
45,294
Mitigated
49,558
33,754
Healing
39,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,497
4,884
0
11,056
21,096
13,603
832
2,443
17,962
4,457
62,869
L
6,074
2,039
2,610
3,344
12,528
13,526
112
2,427
10,076
22,757
0
W
Cerberus
MetalAffect
Cerberus
5,974
210
0
4,789
16,303
10,037
0
6,496
9,757
27,227
0
L
Kukulkan
PvtFlatline
Kukulkan
13,329
1,089
0
4,861
10,992
4,046
57
5,089
5,553
99,630
0
L
Thanatos
Remedis1
Thanatos
6,506
1,950
0
12,424
17,070
6,546
31
3,534
13,390
0
62,067
W
Ne Zha
10,188
3,586
0
3,313
13,829
8,171
79
4,386
9,399
0
104,469
L
Hachiman
Xeptus
Hachiman
10,122
6,147
0
7,532
15,983
5,519
786
2,178
13,755
0
100,478
L
Guan Yu
bbef
Guan Yu
10,383
2,160
409
8,135
17,831
19,921
0
1,640
16,191
0
64,313
W
Cernunnos
exelusxo
Cernunnos
14,557
8,582
0
10,767
16,084
5,748
2,122
2,071
13,988
0
94,983
W
8,381
724
0
3,829
9,405
7,735
41
4,007
5,398
64,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
51,081
646
Minions Killed
640
0
Camps Cleared
0
2,026,163
Distance Traveled
1,976,233
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,355
493
122
6
0
361,020
4
L
Yemoja
9,242
440
32
2
0
376,542
6
W
Cerberus
8,918
425
33
2
0
426,469
9
L
Kukulkan
10,575
504
183
9
0
382,749
3
L
Thanatos
9,775
465
107
5
0
454,796
3
W
Ne Zha
10,794
514
162
8
0
454,572
1
L
Hachiman
11,158
531
176
8
0
373,932
4
L
Guan Yu
10,331
492
142
7
0
388,214
1
W
Cernunnos
11,886
566
187
9
0
368,325
3
W
Tiamat
10,132
482
142
7
0
415,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role