Player Matchup

Cthulhu
Cthulhu
Aozuu
Cthulhu
Level 7
God Stats
5W - 12L
1,525 SR
Queue Stats
8W - 16L
1,406 Elo+
Party 3
Susano
Susano
Colossus96
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,325 Elo+
Solo
Ra
Ra
IMainAphro
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,527 Elo+
Solo
Jing Wei
Jing Wei
NightSlash90
Jing Wei
Level 15
God Stats
0W - 3L
1,257 SR
Queue Stats
11W - 22L
1,481 Elo+
Party 3
Tyr
Tyr
Tanagar
Tyr
Level 5
God Stats
0W - 2L
1,324 SR
Queue Stats
8W - 10L
1,489 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,446 Elo+

VS

Team Averages
Level 18
1,487 SR
1,410 Elo+
Nemesis
Nemesis
AyeshaErotic
Nemesis
Level 18
God Stats
2W - 0L
1,709 SR
Queue Stats
29W - 23L
1,437 Elo+
Solo
Heimdallr
Heimdallr
ELINEIL
Heimdallr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,305 Elo+
Party 1
Aphrodite
Aphrodite
GreninjaD
Aphrodite
Level 29
God Stats
8W - 5L
1,676 SR
Queue Stats
256W - 281L
1,463 Elo+
Party 2
Bellona
Bellona
jimmymati2
Bellona
Level 22
God Stats
13W - 13L
1,285 SR
Queue Stats
228W - 257L
1,411 Elo+
Party 2
Olorun
Olorun
pjishere
Olorun
Level 7
God Stats
1W - 3L
1,265 SR
Queue Stats
36W - 31L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aozuu
Cthulhu
4
0 / 1 / 0
3,011
602
2,247
1,998
712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Colossus96
Susano
4
1 / 1 / 0
3,212
642
1,200
2,574
587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 2 / 1
2,838
568
224
1,354
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NightSlash90
Jing Wei
4
0 / 1 / 0
2,757
551
1,186
2,403
559
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
1
0 / 0 / 0
2,457
491
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AyeshaErotic
Nemesis
6
1 / 0 / 1
3,627
725
641
1,816
389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Heimdallr
ELINEIL
Heimdallr
5
2 / 0 / 0
3,300
660
1,535
1,906
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
GreninjaD
Aphrodite
4
0 / 0 / 1
3,319
664
864
3,216
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
jimmymati2
Bellona
6
0 / 0 / 1
3,563
713
424
2,033
1,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Olorun
pjishere
Olorun
6
2 / 1 / 0
4,060
812
1,343
1,731
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aozuu
Cthulhu
0
1
0
0
W
Nemesis
AyeshaErotic
Nemesis
1
0
1
1.5
L
Susano
Colossus96
Susano
1
1
0
1
W
Heimdallr
ELINEIL
Heimdallr
2
0
0
2
W
Aphrodite
GreninjaD
Aphrodite
0
0
1
0.5
L
0
2
1
0.25
L
Jing Wei
NightSlash90
Jing Wei
0
1
0
0
L
Tyr
0
0
0
0
W
Bellona
jimmymati2
Bellona
0
0
1
0.5
W
Olorun
pjishere
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,857
Damage
4,807
8,329
Taken
10,702
2,229
Mitigated
3,661
1,747
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aozuu
Cthulhu
2,247
323
0
398
1,998
712
0
246
1,752
7,613
0
W
Nemesis
AyeshaErotic
Nemesis
641
271
0
1,024
1,816
389
0
173
1,643
0
10,261
L
Susano
Colossus96
Susano
1,200
357
0
411
2,574
587
0
401
2,123
0
6,303
W
Heimdallr
ELINEIL
Heimdallr
1,535
775
0
1,156
1,906
480
0
616
1,290
0
6,580
W
Aphrodite
GreninjaD
Aphrodite
864
101
370
1,992
3,216
1,301
0
1,458
1,758
7,728
0
L
224
37
0
198
1,354
371
0
942
412
5,135
0
L
Jing Wei
NightSlash90
Jing Wei
1,186
902
0
740
2,403
559
0
618
1,785
0
6,272
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
jimmymati2
Bellona
424
0
0
1,035
2,033
1,092
25
0
2,033
0
9,941
W
Olorun
pjishere
Olorun
1,343
374
0
753
1,731
399
1,830
224
1,507
14,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,275
Gold Earned
17,869
38
Minions Killed
96
0
Camps Cleared
0
368,854
Distance Traveled
435,180
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,011
602
9
2
0
124,363
1
W
Nemesis
3,627
725
30
6
0
93,771
0
L
Susano
3,212
642
13
3
0
103,573
0
W
Heimdallr
3,300
660
8
2
0
66,975
0
W
Aphrodite
3,319
664
11
2
0
99,264
0
L
Ra
2,838
568
9
2
0
48,118
1
L
Jing Wei
2,757
551
7
1
0
92,800
0
L
Tyr
2,457
491
0
0
0
0
0
W
Bellona
3,563
713
19
4
0
86,692
0
W
Olorun
4,060
812
28
6
0
88,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role