Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DominikAwesome
Cthulhu
Level 29
God Stats
3W - 0L
1,817 SR
Queue Stats
93W - 32L
1,724 Elo+
Party 3
Fenrir
Fenrir
hamody_sxt
Fenrir
Level 42
God Stats
9W - 16L
1,195 SR
Queue Stats
90W - 119L
1,413 Elo+
Solo
Ne Zha
Ne Zha
xQaylike
Ne Zha
Level 146
God Stats
3W - 1L
1,839 SR
Queue Stats
253W - 107L
1,720 Elo+
Party 3
Poseidon
Poseidon
zHaaaawk
Poseidon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 88L
1,717 Elo+
Party 3
Team Averages
Level 104
1,570 SR
1,615 Elo+

VS

Team Averages
Level 50
1,537 SR
1,346 Elo+
Zhong Kui
Zhong Kui
BuCkeD OuT
Zhong Kui
Level 66
God Stats
1W - 3L
1,340 SR
Queue Stats
307W - 311L
1,353 Elo+
Party 2
Artio
Artio
F4rt bUcK3T
Artio
Level 64
God Stats
12W - 9L
1,732 SR
Queue Stats
410W - 412L
1,379 Elo+
Party 2
Awilix
Awilix
FillingNikel58
Awilix
Level 83
God Stats
1W - 2L
1,756 SR
Queue Stats
135W - 151L
1,411 Elo+
Party 1
Bellona
Bellona
SGBROTHERS22
Bellona
Level 27
God Stats
18W - 31L
1,375 SR
Queue Stats
27W - 46L
1,330 Elo+
Party 1
Cupid
Cupid
Sqeui
Cupid
Level 12
God Stats
49W - 50L
1,481 SR
Queue Stats
197W - 213L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 3 / 6
11,557
550
11,597
11,358
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 16
10,090
480
7,943
16,792
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
hamody_sxt
Fenrir
17
8 / 4 / 8
11,221
534
10,096
14,566
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
xQaylike
Ne Zha
20
6 / 2 / 4
12,855
612
16,187
17,325
14,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
zHaaaawk
Poseidon
20
15 / 1 / 8
13,002
619
23,858
9,367
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BuCkeD OuT
Zhong Kui
17
6 / 6 / 1
10,699
509
10,087
15,919
10,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 8 / 3
8,543
407
6,933
21,876
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 8 / 2
9,807
467
11,636
21,406
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SGBROTHERS22
Bellona
14
1 / 8 / 3
8,892
423
7,309
16,776
13,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Sqeui
Cupid
14
1 / 9 / 2
8,194
390
5,953
16,607
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
39
Kills
14
14
Deaths
39
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
3
6
3.67
L
Zhong Kui
BuCkeD OuT
Zhong Kui
6
6
1
1.08
W
2
4
16
2.5
L
1
8
3
0.31
L
5
8
2
0.75
L
Bellona
SGBROTHERS22
Bellona
1
8
3
0.31
L
Cupid
Sqeui
Cupid
1
9
2
0.22
W
Fenrir
hamody_sxt
Fenrir
8
4
8
3
W
Ne Zha
xQaylike
Ne Zha
6
2
4
4
W
Poseidon
zHaaaawk
Poseidon
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,681
Damage
41,918
69,408
Taken
92,584
43,904
Mitigated
52,784
20,196
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,597
1,135
0
2,576
11,358
3,738
855
3,768
7,332
57,829
0
L
Zhong Kui
BuCkeD OuT
Zhong Kui
10,087
781
0
4,841
15,919
10,950
0
10,433
5,146
59,357
0
W
7,943
554
187
1,990
16,792
14,407
120
7,040
9,548
26,931
0
L
6,933
1,634
884
3,688
21,876
15,316
0
12,950
8,688
48,028
0
L
11,636
5,723
0
5,098
21,406
8,238
0
6,363
14,868
0
70,470
L
Bellona
SGBROTHERS22
Bellona
7,309
2,220
219
1,379
16,776
13,576
376
1,087
15,689
0
39,816
L
Cupid
Sqeui
Cupid
5,953
3,741
26
4,859
16,607
4,704
0
10,991
5,602
0
47,439
W
Fenrir
hamody_sxt
Fenrir
10,096
3,052
586
3,236
14,566
6,507
1,100
3,275
11,205
0
65,916
W
Ne Zha
xQaylike
Ne Zha
16,187
5,332
0
5,937
17,325
14,369
1,650
0
17,325
0
104,871
W
Poseidon
zHaaaawk
Poseidon
23,858
6,463
0
5,684
9,367
4,883
391
2,341
6,978
99,883
5,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,725
Gold Earned
46,135
575
Minions Killed
456
0
Camps Cleared
0
1,895,217
Distance Traveled
1,773,898
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,557
550
103
5
0
363,315
5
L
Zhong Kui
10,699
509
134
6
0
358,691
1
W
Cthulhu
10,090
480
29
1
0
387,532
11
L
Artio
8,543
407
66
3
0
362,058
3
L
Awilix
9,807
467
100
5
0
391,339
3
L
Bellona
8,892
423
88
4
0
334,881
3
L
Cupid
8,194
390
68
3
0
326,929
0
W
Fenrir
11,221
534
93
4
0
420,651
0
W
Ne Zha
12,855
612
190
9
0
339,354
2
W
Poseidon
13,002
619
160
8
0
384,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role