Player Matchup

Fenrir
Fenrir
DuskyJam8
Fenrir
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
74W - 74L
1,517 Elo+
Solo
Anhur
Anhur
JUsT 2 B3AsTlY
Anhur
Level 87
God Stats
7W - 20L
1,429 SR
Queue Stats
471W - 454L
1,556 Elo+
Solo
Xbalanque
Xbalanque
JrOffTheHennessy
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ganesha
Ganesha
LeftyChemist TW
Ganesha
Level 123
God Stats
11W - 13L
1,620 SR
Queue Stats
323W - 311L
1,564 Elo+
Solo
Tiamat
Tiamat
Trash Waifus
Tiamat
Level 143
God Stats
0W - 1L
1,765 SR
Queue Stats
32W - 33L
1,677 Elo+
Solo
Team Averages
Level 102
1,563 SR
1,563 Elo+

VS

Team Averages
Level 143
1,522 SR
1,460 Elo+
Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Isato_Gowkiza
Chang'e
Level 117
God Stats
12W - 12L
1,538 SR
Queue Stats
197W - 186L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
Knightmare_Omen4
Ratatoskr
Level 154
God Stats
2W - 0L
1,891 SR
Queue Stats
44W - 38L
1,669 Elo+
Solo
Achilles
Achilles
Maxwells26
Achilles
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 50L
1,457 Elo+
Solo
Nu Wa
Nu Wa
RV0285
Nu Wa
Level 140
God Stats
4W - 7L
1,181 SR
Queue Stats
4W - 7L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DuskyJam8
Fenrir
11
3 / 4 / 0
6,845
1,141
2,610
10,145
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,052
1,009
2,610
3,847
1,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
12
0 / 2 / 2
6,233
1,039
7,496
6,618
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 0
3,870
645
0
423
151
Tiamat
12
0 / 0 / 3
6,469
1,078
6,390
2,826
2,104
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

318

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 0 / 2
6,903
1,151
2,416
4,927
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
12
1 / 1 / 5
6,451
1,075
2,209
3,738
1,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
12
3 / 2 / 3
6,888
1,148
3,735
6,134
2,038
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Maxwells26
Achilles
12
1 / 0 / 5
6,588
1,098
5,610
4,065
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
RV0285
Nu Wa
12
0 / 0 / 7
6,315
1,053
6,669
3,041
932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
7
7
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
2
3
L
Fenrir
DuskyJam8
Fenrir
3
4
0
0.75
W
Chang'e
1
1
5
3.5
L
0
1
1
0.5
L
Xbalanque
0
2
2
0.5
W
Ratatoskr
3
2
3
2.25
L
0
0
0
0
W
Achilles
Maxwells26
Achilles
1
0
5
3.5
W
Nu Wa
RV0285
Nu Wa
0
0
7
3.5
L
Tiamat
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
20,639
23,859
Taken
21,905
9,207
Mitigated
9,452
2,856
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,416
470
0
552
4,927
2,121
0
1,589
3,338
0
13,823
L
Fenrir
DuskyJam8
Fenrir
2,610
376
0
396
10,145
3,719
0
2,895
7,000
0
8,820
W
Chang'e
2,209
232
2,168
1,564
3,738
1,180
0
1,051
2,687
12,047
0
L
2,610
893
0
544
3,847
1,163
0
1,334
2,438
0
17,372
L
Xbalanque
7,496
2,778
0
1,148
6,618
2,070
0
3,617
2,951
0
23,439
W
Ratatoskr
3,735
706
0
1,300
6,134
2,038
0
2,377
3,757
0
10,169
L
0
0
0
0
423
151
0
423
0
0
0
W
Achilles
Maxwells26
Achilles
5,610
1,007
0
909
4,065
3,181
0
941
3,124
0
21,862
W
Nu Wa
RV0285
Nu Wa
6,669
3,016
0
0
3,041
932
0
432
2,609
12,875
0
L
Tiamat
6,390
656
0
768
2,826
2,104
0
609
2,217
20,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
33,145
123
Minions Killed
136
4
Camps Cleared
8
476,890
Distance Traveled
620,494
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,903
1,151
29
5
3
129,367
0
L
Fenrir
6,845
1,141
13
2
2
134,524
0
W
Chang'e
6,451
1,075
38
6
1
129,205
1
L
Anhur
6,052
1,009
30
5
0
104,589
0
L
Xbalanque
6,233
1,039
39
7
0
112,418
0
W
Ratatoskr
6,888
1,148
18
3
1
121,277
0
L
Ganesha
3,870
645
0
0
0
0
0
W
Achilles
6,588
1,098
31
5
2
126,931
0
W
Nu Wa
6,315
1,053
20
3
1
113,714
0
L
Tiamat
6,469
1,078
41
7
2
125,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role