Player Matchup

Bellona
Bellona
AnthonyEdward
Bellona
Level 3
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 3
Terra
Terra
ComcastSupport
Terra
Level 5
God Stats
21W - 9L
1,318 SR
Queue Stats
185W - 155L
1,340 Elo+
Solo
Artemis
Artemis
Dancejhow
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 1
Bakasura
Bakasura
KingKarlofDeath
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 104L
1,493 Elo+
Party 3
Yemoja
Yemoja
leasim
Yemoja
Level 5
God Stats
0W - 5L
1,190 SR
Queue Stats
0W - 5L
1,198 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,378 Elo+

VS

Team Averages
Level 23
1,601 SR
1,439 Elo+
Bellona
Bellona
Diluc99
Bellona
Level 18
God Stats
63W - 62L
1,622 SR
Queue Stats
656W - 753L
1,181 Elo+
Solo
Chang'e
Chang'e
Ricardox4
Chang'e
Level 29
God Stats
17W - 14L
1,733 SR
Queue Stats
71W - 56L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
edereithan
Kukulkan
Level 26
God Stats
17W - 28L
1,439 SR
Queue Stats
103W - 140L
1,417 Elo+
Party 4
Cu Chulainn
Cu Chulainn
nicolasmaduro9
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 4
Kali
Kali
salocinHD
Kali
Level 29
God Stats
4W - 2L
1,711 SR
Queue Stats
45W - 39L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 3 / 0
8,471
446
4,169
10,640
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 1 / 1
10,430
549
10,475
14,294
12,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Dancejhow
Artemis
9
0 / 5 / 1
6,559
345
2,381
8,425
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
14
3 / 5 / 0
8,551
450
4,972
15,592
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
leasim
Yemoja
11
1 / 5 / 2
7,712
406
4,269
9,301
4,056
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diluc99
Bellona
14
5 / 2 / 6
8,549
450
5,338
9,148
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Ricardox4
Chang'e
16
2 / 1 / 8
10,309
543
10,345
10,185
3,704
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
edereithan
Kukulkan
17
3 / 1 / 3
10,648
560
7,802
5,299
1,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
nicolasmaduro9
Cu Chulainn
17
4 / 2 / 1
10,419
548
8,693
11,634
7,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
17
5 / 1 / 7
10,656
561
6,734
11,961
6,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
19
19
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
3
0
0.67
L
1
1
1
1.5
L
Artemis
Dancejhow
Artemis
0
5
1
0.1
W
Bellona
Diluc99
Bellona
5
2
6
4
L
Bakasura
3
5
0
0.6
W
Chang'e
Ricardox4
Chang'e
2
1
8
6
W
Kukulkan
edereithan
Kukulkan
3
1
3
4.5
L
Yemoja
leasim
Yemoja
1
5
2
0.4
W
Cu Chulainn
nicolasmaduro9
Cu Chulainn
4
2
1
2.25
W
Kali
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
38,912
58,252
Taken
48,227
33,643
Mitigated
29,277
16,621
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,169
648
0
562
10,640
7,754
0
5,752
4,888
3,402
31,000
L
10,475
1,053
0
7,288
14,294
12,657
0
2,003
12,291
91,626
0
L
Artemis
Dancejhow
Artemis
2,381
748
0
934
8,425
2,267
0
4,087
4,338
0
15,039
W
Bellona
Diluc99
Bellona
5,338
1,274
0
1,602
9,148
9,418
139
3,032
5,886
0
26,326
L
Bakasura
4,972
3,614
0
5,432
15,592
6,909
0
3,913
11,679
0
35,090
W
Chang'e
Ricardox4
Chang'e
10,345
893
1,760
4,722
10,185
3,704
1,893
4,110
6,050
64,992
0
W
Kukulkan
edereithan
Kukulkan
7,802
558
0
1,926
5,299
1,952
573
190
4,758
65,449
0
L
Yemoja
leasim
Yemoja
4,269
730
420
1,985
9,301
4,056
0
3,448
5,853
22,431
0
W
Cu Chulainn
nicolasmaduro9
Cu Chulainn
8,693
2,282
0
3,621
11,634
7,562
119
5,718
5,731
7,667
58,942
W
Kali
6,734
3,692
0
3,298
11,961
6,641
752
1,903
9,748
0
75,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
50,581
379
Minions Killed
528
0
Camps Cleared
0
1,749,365
Distance Traveled
1,795,517
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,471
446
68
4
0
406,554
0
L
Terra
10,430
549
187
10
0
405,615
5
L
Artemis
6,559
345
31
2
0
225,740
0
W
Bellona
8,549
450
46
2
0
324,000
0
L
Bakasura
8,551
450
74
4
0
395,013
4
W
Chang'e
10,309
543
92
5
0
308,251
5
W
Kukulkan
10,648
560
152
8
0
326,340
3
L
Yemoja
7,712
406
19
1
0
316,443
4
W
Cu Chulainn
10,419
548
130
7
0
405,191
5
W
Kali
10,656
561
108
6
0
431,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role