Player Matchup

Sun Wukong
Sun Wukong
Fouldex
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,510 Elo+
Party 1
Raijin
Raijin
adrian_elcrak
Raijin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 63L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
sellaadri
Hun Batz
Level 81
God Stats
1W - 1L
1,265 SR
Queue Stats
14W - 5L
1,591 Elo+
Party 1
Team Averages
Level 89
1,422 SR
1,541 Elo+

VS

Team Averages
Level 72
1,689 SR
1,533 Elo+
Fenrir
Fenrir
BigDongZhong
Fenrir
Level 127
God Stats
1W - 2L
1,797 SR
Queue Stats
126W - 97L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
NProximity
Kukulkan
Level 27
God Stats
0W - 1L
1,769 SR
Queue Stats
55W - 65L
1,448 Elo+
Solo
Bellona
Bellona
Wruneright
Bellona
Level 63
God Stats
2W - 3L
1,502 SR
Queue Stats
48W - 38L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fouldex
Sun Wukong
15
2 / 6 / 14
12,121
713
8,136
19,061
10,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
10 / 6 / 4
13,435
790
11,005
14,798
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
sellaadri
Hun Batz
18
7 / 7 / 10
13,594
800
14,983
15,884
7,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 8 / 9
13,729
808
18,369
19,386
14,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
NProximity
Kukulkan
14
3 / 6 / 8
11,311
665
8,989
10,493
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Wruneright
Bellona
15
6 / 5 / 8
11,691
688
13,882
19,567
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
19
Kills
19
19
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
8
9
1.81
W
Sun Wukong
Fouldex
Sun Wukong
2
6
14
1.5
L
Kukulkan
NProximity
Kukulkan
3
6
8
1.17
L
Bellona
Wruneright
Bellona
6
5
8
2
W
10
6
4
2
W
Hun Batz
sellaadri
Hun Batz
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
41,240
49,743
Taken
49,446
22,707
Mitigated
36,913
6,285
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,369
5,580
300
4,059
19,386
14,324
947
6,223
12,779
0
49,968
W
Sun Wukong
Fouldex
Sun Wukong
8,136
1,913
246
3,034
19,061
10,104
268
4,060
14,501
241
30,129
L
Kukulkan
NProximity
Kukulkan
8,989
1,066
0
508
10,493
4,708
202
1,564
8,805
43,532
0
L
Bellona
Wruneright
Bellona
13,882
2,635
0
4,005
19,567
17,881
1,613
2,725
16,546
0
57,118
W
11,005
926
0
2,229
14,798
5,159
847
981
13,567
39,181
0
W
Hun Batz
sellaadri
Hun Batz
14,983
4,544
0
776
15,884
7,444
1,479
3,447
11,912
0
68,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
36,731
183
Minions Killed
178
0
Camps Cleared
0
919,078
Distance Traveled
860,971
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,729
808
50
3
0
298,251
2
W
Sun Wukong
12,121
713
42
2
0
310,356
0
L
Kukulkan
11,311
665
55
3
0
274,936
6
L
Bellona
11,691
688
73
4
0
287,784
4
W
Raijin
13,435
790
72
4
0
273,005
1
W
Hun Batz
13,594
800
69
4
0
335,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role