Player Matchup

Raijin
Raijin
Evman48
Raijin
Level 85
God Stats
2W - 1L
1,377 SR
Queue Stats
61W - 31L
1,654 Elo+
Party 2
Bellona
Bellona
KBoelt
Bellona
Level 68
God Stats
2W - 2L
1,355 SR
Queue Stats
10W - 6L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thop6
Tsukuyomi
Level 82
God Stats
1W - 0L
1,521 SR
Queue Stats
63W - 39L
1,598 Elo+
Party 2
Team Averages
Level 78
1,418 SR
1,595 Elo+

VS

Team Averages
Level 77
1,461 SR
1,387 Elo+
Cerberus
Cerberus
Caveman2399
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,288 Elo+
Party 1
Ullr
Ullr
MrOrdinary21
Ullr
Level 143
God Stats
3W - 3L
1,383 SR
Queue Stats
103W - 126L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
blowfish114
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 150L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Evman48
Raijin
16
5 / 6 / 16
12,702
747
15,356
16,645
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KBoelt
Bellona
17
10 / 2 / 13
13,333
784
16,514
15,453
13,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
thop6
Tsukuyomi
16
12 / 2 / 8
13,238
779
17,255
14,182
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caveman2399
Cerberus
13
2 / 11 / 5
10,863
639
7,100
23,458
16,894
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 10 / 6
11,611
683
13,043
19,937
7,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 5
12,004
706
15,629
12,827
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
27
Kills
9
10
Deaths
27
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Caveman2399
Cerberus
2
11
5
0.41
W
Raijin
Evman48
Raijin
5
6
16
2.17
W
Bellona
KBoelt
Bellona
10
2
13
8.25
L
3
10
6
0.6
L
4
6
5
1.08
W
Tsukuyomi
thop6
Tsukuyomi
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,125
Damage
35,772
46,280
Taken
56,222
21,464
Mitigated
28,231
9,229
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Caveman2399
Cerberus
7,100
492
0
3,832
23,458
16,894
0
4,779
18,313
24,047
0
W
Raijin
Evman48
Raijin
15,356
1,427
0
3,315
16,645
4,190
431
7,013
9,280
84,951
0
W
Bellona
KBoelt
Bellona
16,514
7,137
0
2,043
15,453
13,071
2,324
9,239
5,663
0
50,968
L
13,043
3,649
0
1,014
19,937
7,293
0
5,808
13,759
0
43,273
L
15,629
2,834
0
671
12,827
4,044
6
3,807
8,786
44,077
0
W
Tsukuyomi
thop6
Tsukuyomi
17,255
4,302
0
3,871
14,182
4,203
781
5,896
7,974
0
64,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,273
Gold Earned
34,478
231
Minions Killed
162
0
Camps Cleared
0
920,548
Distance Traveled
767,657
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,863
639
51
3
0
222,719
0
W
Raijin
12,702
747
96
6
0
244,133
4
W
Bellona
13,333
784
69
4
0
324,858
3
L
Ullr
11,611
683
53
3
0
266,287
3
L
Nu Wa
12,004
706
58
3
0
278,651
4
W
Tsukuyomi
13,238
779
66
4
0
351,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role