Player Matchup

Hel
Hel
BoomerDaWalrus
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 37L
1,720 Elo+
Party 1
Yemoja
Yemoja
Defklyn
Yemoja
Level 86
God Stats
4W - 1L
1,659 SR
Queue Stats
38W - 10L
1,778 Elo+
Party 1
Nu Wa
Nu Wa
HamsterJello
Nu Wa
Level 22
God Stats
13W - 13L
1,549 SR
Queue Stats
27W - 22L
1,577 Elo+
Party 1
Thoth
Thoth
pogglet
Thoth
Level 14
God Stats
12W - 4L
1,636 SR
Queue Stats
37W - 11L
1,738 Elo+
Party 1
Awilix
Awilix
xVxMonkeyxVx
Awilix
Level 106
God Stats
2W - 1L
1,556 SR
Queue Stats
70W - 32L
1,716 Elo+
Party 1
Team Averages
Level 75
1,580 SR
1,706 Elo+

VS

Team Averages
Level 86
1,392 SR
1,650 Elo+
Yemoja
Yemoja
Ellectre
Yemoja
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 32L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
Feight
Danzaburou
Level 151
God Stats
19W - 13L
1,362 SR
Queue Stats
299W - 295L
1,462 Elo+
Solo
Loki
Loki
Heiau
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,716 Elo+
Party 2
Discordia
Discordia
Taeleaf
Discordia
Level 24
God Stats
13W - 7L
1,312 SR
Queue Stats
54W - 24L
1,746 Elo+
Party 2
Olorun
Olorun
pohopoho
Olorun
Level 9
God Stats
10W - 5L
1,284 SR
Queue Stats
47W - 29L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 24
15,059
1,076
17,608
19,122
12,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Defklyn
Yemoja
20
3 / 0 / 27
14,911
1,065
5,314
14,181
20,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 2 / 23
14,694
1,050
27,231
17,816
10,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
pogglet
Thoth
20
11 / 3 / 15
14,578
1,041
11,929
14,913
6,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
20
11 / 3 / 23
15,023
1,073
30,733
22,867
12,867
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ellectre
Yemoja
19
0 / 8 / 6
12,294
878
13,721
19,758
12,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Feight
Danzaburou
18
2 / 12 / 1
13,120
937
12,763
23,678
5,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Heiau
Loki
19
5 / 9 / 2
14,014
1,001
22,116
20,817
5,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Taeleaf
Discordia
20
1 / 7 / 6
12,811
915
25,837
14,821
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
pohopoho
Olorun
19
0 / 8 / 3
12,080
863
11,214
21,631
7,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
26
44
Kills
8
8
Deaths
44
112
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
0
24
21
W
Yemoja
Defklyn
Yemoja
3
0
27
16.5
L
Yemoja
Ellectre
Yemoja
0
8
6
0.38
L
Danzaburou
Feight
Danzaburou
2
12
1
0.21
W
10
2
23
10.75
L
Loki
Heiau
Loki
5
9
2
0.67
L
Discordia
Taeleaf
Discordia
1
7
6
0.57
W
Thoth
pogglet
Thoth
11
3
15
6.17
L
Olorun
pohopoho
Olorun
0
8
3
0.19
W
Awilix
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,815
Damage
85,651
88,899
Taken
100,705
63,769
Mitigated
34,784
42,939
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,608
824
17,191
10,276
19,122
12,861
0
10,961
8,161
46,258
0
W
Yemoja
Defklyn
Yemoja
5,314
1,831
9,482
3,919
14,181
20,883
0
10,187
3,994
17,288
0
L
Yemoja
Ellectre
Yemoja
13,721
1,745
3,911
1,124
19,758
12,370
0
13,316
6,442
34,168
0
L
Danzaburou
Feight
Danzaburou
12,763
5,433
0
1,470
23,678
5,898
0
12,913
10,765
0
64,222
W
27,231
4,325
0
301
17,816
10,190
0
11,153
6,663
58,638
0
L
Loki
Heiau
Loki
22,116
6,362
0
358
20,817
5,725
0
13,020
7,797
0
44,231
L
Discordia
Taeleaf
Discordia
25,837
1,083
0
1,968
14,821
3,703
0
10,080
4,741
64,442
0
W
Thoth
pogglet
Thoth
11,929
554
0
0
14,913
6,968
0
6,132
8,781
35,235
0
L
Olorun
pohopoho
Olorun
11,214
6,040
1,988
5,189
21,631
7,088
0
12,753
8,878
45,108
0
W
Awilix
30,733
13,458
0
1,770
22,867
12,867
0
12,339
10,528
0
40,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,265
Gold Earned
64,319
273
Minions Killed
310
7
Camps Cleared
14
1,415,953
Distance Traveled
1,313,262
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,059
1,076
87
6
2
336,457
0
W
Yemoja
14,911
1,065
28
2
0
273,766
0
L
Yemoja
12,294
878
34
2
1
241,303
0
L
Danzaburou
13,120
937
94
7
9
259,912
1
W
Nu Wa
14,694
1,050
75
5
0
260,705
0
L
Loki
14,014
1,001
28
2
3
313,149
1
L
Discordia
12,811
915
74
5
1
258,542
0
W
Thoth
14,578
1,041
61
4
2
237,720
0
L
Olorun
12,080
863
80
6
0
240,356
0
W
Awilix
15,023
1,073
22
2
3
307,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role