Player Matchup

Ymir
Ymir
DoubleA37
Ymir
Level 27
God Stats
15W - 10L
1,812 SR
Queue Stats
172W - 70L
1,725 Elo+
Party 3
Set
Set
Homeboybxny
Set
Level 70
God Stats
4W - 1L
1,780 SR
Queue Stats
171W - 141L
1,608 Elo+
Party 2
Odin
Odin
Lokikron
Odin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 206L
1,386 Elo+
Solo
Merlin
Merlin
MissFortuneQuQ
Merlin
Level 18
God Stats
20W - 12L
1,738 SR
Queue Stats
230W - 117L
1,732 Elo+
Party 2
Ullr
Ullr
TheJonesMeister
Ullr
Level 85
God Stats
19W - 9L
1,562 SR
Queue Stats
472W - 283L
1,649 Elo+
Party 3
Team Averages
Level 49
1,679 SR
1,620 Elo+

VS

Team Averages
Level 76
1,429 SR
1,400 Elo+
Cu Chulainn
Cu Chulainn
Crackostyle
Cu Chulainn
Level 47
God Stats
4W - 10L
1,401 SR
Queue Stats
37W - 36L
1,221 Elo+
Party 1
Jing Wei
Jing Wei
Spiritedbook
Jing Wei
Level 156
God Stats
51W - 28L
1,597 SR
Queue Stats
324W - 271L
1,630 Elo+
Party 4
Set
Set
SublimeJustice
Set
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 238L
1,428 Elo+
Solo
Ares
Ares
fyahbloom
Ares
Level 27
God Stats
1W - 3L
1,144 SR
Queue Stats
23W - 23L
1,221 Elo+
Party 1
Discordia
Discordia
thefirstcarry
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 2
5,672
567
2,317
6,417
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 1
6,804
680
3,529
6,687
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
10
1 / 1 / 2
5,923
592
4,106
6,267
4,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
6,480
648
3,253
3,344
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 2
5,646
565
6,865
5,686
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crackostyle
Cu Chulainn
9
0 / 3 / 1
5,012
501
3,085
6,856
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Spiritedbook
Jing Wei
10
1 / 2 / 1
5,532
553
4,848
6,905
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
5,553
555
2,175
6,267
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
6
0 / 4 / 1
4,144
414
697
5,753
5,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
thefirstcarry
Discordia
10
1 / 1 / 2
5,818
582
4,476
4,403
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
4
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Crackostyle
Cu Chulainn
0
3
1
0.17
W
Ymir
2
1
2
3
W
5
1
1
5.5
W
Odin
1
1
2
2
W
2
1
2
3
L
Jing Wei
Spiritedbook
Jing Wei
1
2
1
0.75
L
2
3
0
0.67
W
3
1
2
4
L
Ares
0
4
1
0.13
L
Discordia
thefirstcarry
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
15,281
28,401
Taken
30,184
12,251
Mitigated
14,650
9,536
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Crackostyle
Cu Chulainn
3,085
1,242
0
1,112
6,856
3,728
0
0
6,531
0
21,757
W
Ymir
2,317
759
0
1,276
6,417
3,332
192
630
5,745
15,130
0
W
3,529
1,965
0
2,934
6,687
2,176
565
1,678
4,875
0
39,740
W
Odin
4,106
2,073
0
2,450
6,267
4,154
105
0
5,967
0
24,463
W
3,253
551
0
500
3,344
927
32
1,096
2,022
36,043
0
L
Jing Wei
Spiritedbook
Jing Wei
4,848
3,164
0
2,231
6,905
1,988
0
999
5,906
0
36,103
L
2,175
813
0
2,277
6,267
2,174
0
893
5,374
0
24,244
W
6,865
2,537
0
2,376
5,686
1,662
640
1,339
4,319
0
28,833
L
Ares
697
122
0
20
5,753
5,448
0
1,557
4,196
5,010
0
L
Discordia
thefirstcarry
Discordia
4,476
162
0
1,000
4,403
1,312
0
2,121
2,282
32,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
26,059
307
Minions Killed
263
0
Camps Cleared
0
929,126
Distance Traveled
901,513
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,012
501
48
5
0
177,387
3
W
Ymir
5,672
567
18
2
0
192,810
0
W
Set
6,804
680
87
9
0
205,895
3
W
Odin
5,923
592
63
6
0
171,407
0
W
Merlin
6,480
648
78
8
0
187,901
3
L
Jing Wei
5,532
553
83
8
0
161,038
1
L
Set
5,553
555
55
6
0
216,390
1
W
Ullr
5,646
565
61
6
0
171,113
3
L
Ares
4,144
414
6
1
0
149,477
0
L
Discordia
5,818
582
71
7
0
197,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role