Player Matchup

The Morrigan
The Morrigan
Silver IV
BE1965
The Morrigan
Silver IV
Level 43
God Stats
2W - 3L
1,841 SR
Queue Stats
16W - 33L
1,045 MMR
Party 4
Fenrir
Fenrir
Gold V
DrewpyNutz22
Fenrir
Gold V
Level 81
God Stats
8W - 3L
1,620 SR
Queue Stats
121W - 115L
1,190 MMR
Solo
King Arthur
King Arthur
Gold IV
Viperr333
King Arthur
Gold IV
Level 66
God Stats
5W - 6L
1,541 SR
Queue Stats
59W - 66L
1,372 MMR
Party 4
Cerberus
Cerberus
Silver I
WillyNel334
Cerberus
Silver I
Level 73
God Stats
3W - 3L
1,169 SR
Queue Stats
63W - 63L
1,123 MMR
Party 1
Cupid
Cupid
Gold III
Yit4015
Cupid
Gold III
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
92W - 82L
1,261 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 70
1,534 SR
1,198 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,551 SR
1,202 MMR
Yemoja
Yemoja
Bronze IV
C7ani
Yemoja
Bronze IV
Level 66
God Stats
0W - 1L
1,464 SR
Queue Stats
10W - 25L
1,189 MMR
Solo
Hel
Hel
Gold V
JuAnGoTeM
Hel
Gold V
Level 131
God Stats
31W - 26L
1,622 SR
Queue Stats
128W - 131L
1,294 MMR
Party 3
Mercury
Mercury
Silver III
LoveSexPercocet
Mercury
Silver III
Level 85
God Stats
2W - 4L
1,616 SR
Queue Stats
65W - 69L
1,238 MMR
Party 2
Artemis
Artemis
Bronze IV
QueenCoffeex3
Artemis
Bronze IV
Level 127
God Stats
17W - 22L
1,498 SR
Queue Stats
25W - 39L
1,145 MMR
Party 3
Tyr
Tyr
Silver II
y0urm0m68
Tyr
Silver II
Level 121
God Stats
8W - 11L
1,556 SR
Queue Stats
503W - 514L
1,144 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BE1965
The Morrigan
20
3 / 2 / 13
13,916
515
12,834
11,637
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
20
11 / 1 / 5
14,848
550
16,528
22,854
11,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Viperr333
King Arthur
20
6 / 2 / 9
16,089
596
21,419
31,995
34,957
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
WillyNel334
Cerberus
19
4 / 1 / 14
14,123
523
12,325
23,267
21,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Yit4015
Cupid
20
6 / 2 / 6
17,142
635
18,582
15,436
7,910
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetDanzaburouApolloNu WaJanus

VS

Bans
CthulhuTsukuyomiScyllaRatatoskrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C7ani
Yemoja
16
1 / 9 / 3
11,135
412
5,196
23,368
25,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 6 / 4
13,025
482
14,396
19,392
9,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
0 / 6 / 3
11,859
439
6,659
21,917
10,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
19
2 / 2 / 4
12,268
454
15,988
13,598
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 7 / 4
11,877
440
11,684
26,624
26,949
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
30
Kills
8
8
Deaths
30
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BE1965
The Morrigan
3
2
13
4.75
L
Yemoja
C7ani
Yemoja
1
9
3
0.28
W
Fenrir
11
1
5
13.5
L
3
6
4
0.83
L
0
6
3
0.25
L
Artemis
2
2
4
2
W
King Arthur
Viperr333
King Arthur
6
2
9
5.25
W
Cerberus
WillyNel334
Cerberus
4
1
14
11
W
Cupid
Yit4015
Cupid
6
2
6
4.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,688
Damage
53,923
105,189
Taken
104,899
81,428
Mitigated
77,676
47,232
Healing
31,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BE1965
The Morrigan
12,834
2,039
469
1,086
11,637
5,349
1,429
5,233
6,404
94,881
915
L
Yemoja
C7ani
Yemoja
5,196
830
1,221
1,685
23,368
25,023
31
7,046
16,010
30,870
0
W
Fenrir
16,528
3,601
0
9,790
22,854
11,429
2,148
5,058
17,796
0
109,616
L
14,396
537
6,633
8,541
19,392
9,435
0
4,215
15,029
118,954
0
L
6,659
2,479
0
1,107
21,917
10,621
2,847
3,095
18,722
0
99,216
L
Artemis
15,988
6,035
0
6,216
13,598
5,648
0
2,598
10,968
0
70,540
W
King Arthur
Viperr333
King Arthur
21,419
4,646
0
15,917
31,995
34,957
306
4,163
27,832
0
119,168
W
Cerberus
WillyNel334
Cerberus
12,325
507
0
9,862
23,267
21,783
269
4,105
19,162
47,649
0
W
Cupid
Yit4015
Cupid
18,582
9,784
845
9,263
15,436
7,910
6,758
2,420
13,016
0
174,429
L
11,684
661
0
5,918
26,624
26,949
0
7,060
19,271
0
78,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,118
Gold Earned
60,164
834
Minions Killed
649
0
Camps Cleared
0
2,633,204
Distance Traveled
2,411,521
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,916
515
160
6
0
501,635
9
L
Yemoja
11,135
412
50
2
0
438,887
2
W
Fenrir
14,848
550
133
5
0
575,607
5
L
Hel
13,025
482
182
7
0
492,694
5
L
Mercury
11,859
439
141
5
0
572,359
7
L
Artemis
12,268
454
152
6
0
433,791
10
W
King Arthur
16,089
596
204
8
0
558,841
2
W
Cerberus
14,123
523
82
3
0
529,748
8
W
Cupid
17,142
635
255
9
0
467,373
10
L
Tyr
11,877
440
124
5
0
473,790
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role